// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/WidgetComponent.h" #ifdef UMG_WidgetComponent_generated_h #error "WidgetComponent.generated.h already included, missing '#pragma once' in WidgetComponent.h" #endif #define UMG_WidgetComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class ULocalPlayer; class UMaterialInstanceDynamic; class UTextureRenderTarget2D; class UUserWidget; enum class ETickMode : uint8; enum class EWidgetGeometryMode : uint8; enum class EWidgetSpace : uint8; enum class EWindowVisibility : uint8; struct FLinearColor; // ********** Begin Class UWidgetComponent ********************************************************* #define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_RPC_WRAPPERS \ DECLARE_FUNCTION(execIsWidgetVisible); \ DECLARE_FUNCTION(execSetTickMode); \ DECLARE_FUNCTION(execSetWindowVisibility); \ DECLARE_FUNCTION(execGetWindowVisiblility); \ DECLARE_FUNCTION(execSetWindowFocusable); \ DECLARE_FUNCTION(execGetWindowFocusable); \ DECLARE_FUNCTION(execSetCylinderArcAngle); \ DECLARE_FUNCTION(execGetCylinderArcAngle); \ DECLARE_FUNCTION(execSetGeometryMode); \ DECLARE_FUNCTION(execGetGeometryMode); \ DECLARE_FUNCTION(execSetWidgetSpace); \ DECLARE_FUNCTION(execGetWidgetSpace); \ DECLARE_FUNCTION(execSetRedrawTime); \ DECLARE_FUNCTION(execGetRedrawTime); \ DECLARE_FUNCTION(execSetDrawAtDesiredSize); \ DECLARE_FUNCTION(execGetDrawAtDesiredSize); \ DECLARE_FUNCTION(execSetPivot); \ DECLARE_FUNCTION(execGetPivot); \ DECLARE_FUNCTION(execSetTintColorAndOpacity); \ DECLARE_FUNCTION(execSetBackgroundColor); \ DECLARE_FUNCTION(execSetTickWhenOffscreen); \ DECLARE_FUNCTION(execGetTickWhenOffscreen); \ DECLARE_FUNCTION(execSetTwoSided); \ DECLARE_FUNCTION(execGetTwoSided); \ DECLARE_FUNCTION(execRequestRenderUpdate); \ DECLARE_FUNCTION(execRequestRedraw); \ DECLARE_FUNCTION(execSetDrawSize); \ DECLARE_FUNCTION(execGetCurrentDrawSize); \ DECLARE_FUNCTION(execGetDrawSize); \ DECLARE_FUNCTION(execGetOwnerPlayer); \ DECLARE_FUNCTION(execSetManuallyRedraw); \ DECLARE_FUNCTION(execGetManuallyRedraw); \ DECLARE_FUNCTION(execSetOwnerPlayer); \ DECLARE_FUNCTION(execSetWidget); \ DECLARE_FUNCTION(execGetWidget); \ DECLARE_FUNCTION(execGetMaterialInstance); \ DECLARE_FUNCTION(execGetRenderTarget); \ DECLARE_FUNCTION(execGetUserWidgetObject); #define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UWidgetComponent, UMG_API) struct Z_Construct_UClass_UWidgetComponent_Statics; UMG_API UClass* Z_Construct_UClass_UWidgetComponent_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_INCLASS \ private: \ static void StaticRegisterNativesUWidgetComponent(); \ friend struct ::Z_Construct_UClass_UWidgetComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UWidgetComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UWidgetComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetComponent_NoRegister) \ DECLARE_SERIALIZER(UWidgetComponent) \ FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UWidgetComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWidgetComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UWidgetComponent(UWidgetComponent&&) = delete; \ UWidgetComponent(const UWidgetComponent&) = delete; \ UMG_API virtual ~UWidgetComponent(); #define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_93_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_96_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWidgetComponent; // ********** End Class UWidgetComponent *********************************************************** // ********** Begin ScriptStruct FWidgetComponentInstanceData ************************************** struct Z_Construct_UScriptStruct_FWidgetComponentInstanceData_Statics; #define FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h_685_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FWidgetComponentInstanceData_Statics; \ UMG_API static class UScriptStruct* StaticStruct(); \ typedef FSceneComponentInstanceData Super; struct FWidgetComponentInstanceData; // ********** End ScriptStruct FWidgetComponentInstanceData **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_WidgetComponent_h // ********** Begin Enum EWidgetSpace ************************************************************** #define FOREACH_ENUM_EWIDGETSPACE(op) \ op(EWidgetSpace::World) \ op(EWidgetSpace::Screen) enum class EWidgetSpace : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EWidgetSpace **************************************************************** // ********** Begin Enum EWidgetTimingPolicy ******************************************************* #define FOREACH_ENUM_EWIDGETTIMINGPOLICY(op) \ op(EWidgetTimingPolicy::RealTime) \ op(EWidgetTimingPolicy::GameTime) enum class EWidgetTimingPolicy : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EWidgetTimingPolicy ********************************************************* // ********** Begin Enum EWidgetBlendMode ********************************************************** #define FOREACH_ENUM_EWIDGETBLENDMODE(op) \ op(EWidgetBlendMode::Opaque) \ op(EWidgetBlendMode::Masked) \ op(EWidgetBlendMode::Transparent) enum class EWidgetBlendMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EWidgetBlendMode ************************************************************ // ********** Begin Enum EWidgetGeometryMode ******************************************************* #define FOREACH_ENUM_EWIDGETGEOMETRYMODE(op) \ op(EWidgetGeometryMode::Plane) \ op(EWidgetGeometryMode::Cylinder) enum class EWidgetGeometryMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EWidgetGeometryMode ********************************************************* // ********** Begin Enum EWindowVisibility ********************************************************* #define FOREACH_ENUM_EWINDOWVISIBILITY(op) \ op(EWindowVisibility::Visible) \ op(EWindowVisibility::SelfHitTestInvisible) enum class EWindowVisibility : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EWindowVisibility *********************************************************** // ********** Begin Enum ETickMode ***************************************************************** #define FOREACH_ENUM_ETICKMODE(op) \ op(ETickMode::Disabled) \ op(ETickMode::Enabled) \ op(ETickMode::Automatic) enum class ETickMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETickMode ******************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS