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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT/WidgetAnimationDelegateBinding.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/WidgetAnimationDelegateBinding.h"
#ifdef UMG_WidgetAnimationDelegateBinding_generated_h
#error "WidgetAnimationDelegateBinding.generated.h already included, missing '#pragma once' in WidgetAnimationDelegateBinding.h"
#endif
#define UMG_WidgetAnimationDelegateBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FBlueprintWidgetAnimationDelegateBinding **************************
struct Z_Construct_UScriptStruct_FBlueprintWidgetAnimationDelegateBinding_Statics;
#define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlueprintWidgetAnimationDelegateBinding_Statics; \
UMG_API static class UScriptStruct* StaticStruct();
struct FBlueprintWidgetAnimationDelegateBinding;
// ********** End ScriptStruct FBlueprintWidgetAnimationDelegateBinding ****************************
// ********** Begin Class UWidgetAnimationDelegateBinding ******************************************
struct Z_Construct_UClass_UWidgetAnimationDelegateBinding_Statics;
UMG_API UClass* Z_Construct_UClass_UWidgetAnimationDelegateBinding_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h_42_INCLASS \
private: \
static void StaticRegisterNativesUWidgetAnimationDelegateBinding(); \
friend struct ::Z_Construct_UClass_UWidgetAnimationDelegateBinding_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UWidgetAnimationDelegateBinding_NoRegister(); \
public: \
DECLARE_CLASS2(UWidgetAnimationDelegateBinding, UDynamicBlueprintBinding, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetAnimationDelegateBinding_NoRegister) \
DECLARE_SERIALIZER(UWidgetAnimationDelegateBinding)
#define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h_42_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API UWidgetAnimationDelegateBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWidgetAnimationDelegateBinding) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetAnimationDelegateBinding); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetAnimationDelegateBinding); \
/** Deleted move- and copy-constructors, should never be used */ \
UWidgetAnimationDelegateBinding(UWidgetAnimationDelegateBinding&&) = delete; \
UWidgetAnimationDelegateBinding(const UWidgetAnimationDelegateBinding&) = delete; \
UMG_API virtual ~UWidgetAnimationDelegateBinding();
#define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h_39_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h_42_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h_42_INCLASS \
FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h_42_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UWidgetAnimationDelegateBinding;
// ********** End Class UWidgetAnimationDelegateBinding ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Animation_WidgetAnimationDelegateBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS