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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT/Overlay.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/Overlay.h"
#ifdef UMG_Overlay_generated_h
#error "Overlay.generated.h already included, missing '#pragma once' in Overlay.h"
#endif
#define UMG_Overlay_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UOverlaySlot;
class UWidget;
// ********** Begin Class UOverlay *****************************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_20_RPC_WRAPPERS \
DECLARE_FUNCTION(execReplaceOverlayChildAt); \
DECLARE_FUNCTION(execAddChildToOverlay);
struct Z_Construct_UClass_UOverlay_Statics;
UMG_API UClass* Z_Construct_UClass_UOverlay_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_20_INCLASS \
private: \
static void StaticRegisterNativesUOverlay(); \
friend struct ::Z_Construct_UClass_UOverlay_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UOverlay_NoRegister(); \
public: \
DECLARE_CLASS2(UOverlay, UPanelWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UOverlay_NoRegister) \
DECLARE_SERIALIZER(UOverlay)
#define FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API UOverlay(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOverlay) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UOverlay); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOverlay); \
/** Deleted move- and copy-constructors, should never be used */ \
UOverlay(UOverlay&&) = delete; \
UOverlay(const UOverlay&) = delete; \
UMG_API virtual ~UOverlay();
#define FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_17_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_20_RPC_WRAPPERS \
FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_20_INCLASS \
FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UOverlay;
// ********** End Class UOverlay *******************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_Overlay_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS