Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TimeManagement/UHT/ITimedDataInput.generated.h

65 lines
3.1 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ITimedDataInput.h"
#ifdef TIMEMANAGEMENT_ITimedDataInput_generated_h
#error "ITimedDataInput.generated.h already included, missing '#pragma once' in ITimedDataInput.h"
#endif
#define TIMEMANAGEMENT_ITimedDataInput_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FTimedDataChannelSampleTime ***************************************
struct Z_Construct_UScriptStruct_FTimedDataChannelSampleTime_Statics;
#define FID_Engine_Source_Runtime_TimeManagement_Public_ITimedDataInput_h_49_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTimedDataChannelSampleTime_Statics; \
TIMEMANAGEMENT_API static class UScriptStruct* StaticStruct();
struct FTimedDataChannelSampleTime;
// ********** End ScriptStruct FTimedDataChannelSampleTime *****************************************
// ********** Begin ScriptStruct FTimedDataInputEvaluationData *************************************
struct Z_Construct_UScriptStruct_FTimedDataInputEvaluationData_Statics;
#define FID_Engine_Source_Runtime_TimeManagement_Public_ITimedDataInput_h_67_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTimedDataInputEvaluationData_Statics; \
TIMEMANAGEMENT_API static class UScriptStruct* StaticStruct();
struct FTimedDataInputEvaluationData;
// ********** End ScriptStruct FTimedDataInputEvaluationData ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_TimeManagement_Public_ITimedDataInput_h
// ********** Begin Enum ETimedDataInputEvaluationType *********************************************
#define FOREACH_ENUM_ETIMEDDATAINPUTEVALUATIONTYPE(op) \
op(ETimedDataInputEvaluationType::None) \
op(ETimedDataInputEvaluationType::Timecode) \
op(ETimedDataInputEvaluationType::PlatformTime)
enum class ETimedDataInputEvaluationType : uint8;
template<> struct TIsUEnumClass<ETimedDataInputEvaluationType> { enum { Value = true }; };
template<> TIMEMANAGEMENT_NON_ATTRIBUTED_API UEnum* StaticEnum<ETimedDataInputEvaluationType>();
// ********** End Enum ETimedDataInputEvaluationType ***********************************************
// ********** Begin Enum ETimedDataInputState ******************************************************
#define FOREACH_ENUM_ETIMEDDATAINPUTSTATE(op) \
op(ETimedDataInputState::Connected) \
op(ETimedDataInputState::Unresponsive) \
op(ETimedDataInputState::Disconnected)
enum class ETimedDataInputState : uint8;
template<> struct TIsUEnumClass<ETimedDataInputState> { enum { Value = true }; };
template<> TIMEMANAGEMENT_NON_ATTRIBUTED_API UEnum* StaticEnum<ETimedDataInputState>();
// ********** End Enum ETimedDataInputState ********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS