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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatsViewer/UHT/StaticMeshLightingInfo.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StaticMeshLightingInfo.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStaticMeshLightingInfo() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister();
STATSVIEWER_API UClass* Z_Construct_UClass_UStaticMeshLightingInfo();
STATSVIEWER_API UClass* Z_Construct_UClass_UStaticMeshLightingInfo_NoRegister();
STATSVIEWER_API UEnum* Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets();
UPackage* Z_Construct_UPackage__Script_StatsViewer();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EStaticMeshLightingInfoObjectSets *****************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets;
static UEnum* EStaticMeshLightingInfoObjectSets_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.OuterSingleton)
{
Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets, (UObject*)Z_Construct_UPackage__Script_StatsViewer(), TEXT("EStaticMeshLightingInfoObjectSets"));
}
return Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.OuterSingleton;
}
template<> STATSVIEWER_NON_ATTRIBUTED_API UEnum* StaticEnum<EStaticMeshLightingInfoObjectSets>()
{
return EStaticMeshLightingInfoObjectSets_StaticEnum();
}
struct Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Enum defining the object sets for this stats object */" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "StaticMeshLightingInfoObjectSets_AllLevels.DisplayName", "All Levels" },
{ "StaticMeshLightingInfoObjectSets_AllLevels.Name", "StaticMeshLightingInfoObjectSets_AllLevels" },
{ "StaticMeshLightingInfoObjectSets_AllLevels.ToolTip", "View static mesh lighting info for all levels" },
{ "StaticMeshLightingInfoObjectSets_CurrentLevel.DisplayName", "Current Level" },
{ "StaticMeshLightingInfoObjectSets_CurrentLevel.Name", "StaticMeshLightingInfoObjectSets_CurrentLevel" },
{ "StaticMeshLightingInfoObjectSets_CurrentLevel.ToolTip", "View static mesh lighting info for the current level" },
{ "StaticMeshLightingInfoObjectSets_SelectedLevels.DisplayName", "Selected Levels" },
{ "StaticMeshLightingInfoObjectSets_SelectedLevels.Name", "StaticMeshLightingInfoObjectSets_SelectedLevels" },
{ "StaticMeshLightingInfoObjectSets_SelectedLevels.ToolTip", "View lighting info for selected levels" },
{ "ToolTip", "Enum defining the object sets for this stats object" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "StaticMeshLightingInfoObjectSets_CurrentLevel", (int64)StaticMeshLightingInfoObjectSets_CurrentLevel },
{ "StaticMeshLightingInfoObjectSets_SelectedLevels", (int64)StaticMeshLightingInfoObjectSets_SelectedLevels },
{ "StaticMeshLightingInfoObjectSets_AllLevels", (int64)StaticMeshLightingInfoObjectSets_AllLevels },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_StatsViewer,
nullptr,
"EStaticMeshLightingInfoObjectSets",
"EStaticMeshLightingInfoObjectSets",
Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enum_MetaDataParams), Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets()
{
if (!Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.InnerSingleton, Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.InnerSingleton;
}
// ********** End Enum EStaticMeshLightingInfoObjectSets *******************************************
// ********** Begin Class UStaticMeshLightingInfo **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStaticMeshLightingInfo;
UClass* UStaticMeshLightingInfo::GetPrivateStaticClass()
{
using TClass = UStaticMeshLightingInfo;
if (!Z_Registration_Info_UClass_UStaticMeshLightingInfo.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StaticMeshLightingInfo"),
Z_Registration_Info_UClass_UStaticMeshLightingInfo.InnerSingleton,
StaticRegisterNativesUStaticMeshLightingInfo,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStaticMeshLightingInfo.InnerSingleton;
}
UClass* Z_Construct_UClass_UStaticMeshLightingInfo_NoRegister()
{
return UStaticMeshLightingInfo::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStaticMeshLightingInfo_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Statistics page for static meshes. */" },
{ "DisplayName", "Static Mesh Lighting Info" },
{ "IncludePath", "StaticMeshLightingInfo.h" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ObjectSetType", "EStaticMeshLightingInfoObjectSets" },
{ "ToolTip", "Statistics page for static meshes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticMeshActor_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "200" },
{ "Comment", "/** The actor that is related to this error/warning. */" },
{ "DisplayName", "Actor" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "The actor that is related to this error/warning." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticMesh_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "200" },
{ "Comment", "/** The source StaticMesh that is related to this info. */" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "The source StaticMesh that is related to this info." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelName_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "150" },
{ "Comment", "/** Cached version of the level name this object resides in */" },
{ "DisplayName", "Level" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "Cached version of the level name this object resides in" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureMapping_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "82" },
{ "Comment", "/** Current mapping type string */" },
{ "DisplayName", "Type" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "Current mapping type string" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTextureMapping_MetaData[] = {
{ "Comment", "/** Current mapping type flag - not displayed */" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "Current mapping type flag - not displayed" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasLightmapTexCoords_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "76" },
{ "Comment", "/** Does the Lightmap have UVs? */" },
{ "DisplayName", "UVs" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "Does the Lightmap have UVs?" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticLightingResolution_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "74" },
{ "Comment", "/** The static lighting resolution the texture mapping was estimated with. */" },
{ "DisplayName", "Res" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "The static lighting resolution the texture mapping was estimated with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureLightMapMemoryUsage_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "118" },
{ "Comment", "/** Estimated memory usage in KB for light map texel data. */" },
{ "DisplayName", "Texture LM" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ShowTotal", "true" },
{ "ToolTip", "Estimated memory usage in KB for light map texel data." },
{ "Unit", "KB" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VertexLightMapMemoryUsage_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "112" },
{ "Comment", "/** Estimated memory usage in KB for light map vertex data. */" },
{ "DisplayName", "Vertex LM" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ShowTotal", "true" },
{ "ToolTip", "Estimated memory usage in KB for light map vertex data." },
{ "Unit", "KB" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LightMapLightCount_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "100" },
{ "Comment", "/** Num lightmap lights */" },
{ "DisplayName", "Num LM" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ShowTotal", "true" },
{ "ToolTip", "Num lightmap lights" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureShadowMapMemoryUsage_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "120" },
{ "Comment", "/** Estimated memory usage in KB for shadow map texel data. */" },
{ "DisplayName", "Texture SM" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ShowTotal", "true" },
{ "SortMode", "Descending" },
{ "ToolTip", "Estimated memory usage in KB for shadow map texel data." },
{ "Unit", "KB" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VertexShadowMapMemoryUsage_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "112" },
{ "Comment", "/** Estimated memory usage in KB for shadow map vertex data. */" },
{ "DisplayName", "Vertex SM" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ShowTotal", "true" },
{ "ToolTip", "Estimated memory usage in KB for shadow map vertex data." },
{ "Unit", "KB" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShadowMapLightCount_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "102" },
{ "Comment", "/** Number of lights generating shadow maps on the primitive. */" },
{ "DisplayName", "Num SM" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ShowTotal", "true" },
{ "ToolTip", "Number of lights generating shadow maps on the primitive." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LightmapTextureNames_MetaData[] = {
{ "Category", "Stats" },
{ "ColumnWidth", "300" },
{ "Comment", "/** The lighting texture names that the static mesh component references. */" },
{ "DisplayName", "Lightmap Names" },
{ "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" },
{ "ToolTip", "The lighting texture names that the static mesh component references." },
};
#endif // WITH_METADATA
// ********** Begin Class UStaticMeshLightingInfo constinit property declarations ******************
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_StaticMeshActor;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_StaticMesh;
static const UECodeGen_Private::FStrPropertyParams NewProp_LevelName;
static const UECodeGen_Private::FStrPropertyParams NewProp_TextureMapping;
static void NewProp_bTextureMapping_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTextureMapping;
static void NewProp_bHasLightmapTexCoords_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasLightmapTexCoords;
static const UECodeGen_Private::FIntPropertyParams NewProp_StaticLightingResolution;
static const UECodeGen_Private::FFloatPropertyParams NewProp_TextureLightMapMemoryUsage;
static const UECodeGen_Private::FFloatPropertyParams NewProp_VertexLightMapMemoryUsage;
static const UECodeGen_Private::FIntPropertyParams NewProp_LightMapLightCount;
static const UECodeGen_Private::FFloatPropertyParams NewProp_TextureShadowMapMemoryUsage;
static const UECodeGen_Private::FFloatPropertyParams NewProp_VertexShadowMapMemoryUsage;
static const UECodeGen_Private::FIntPropertyParams NewProp_ShadowMapLightCount;
static const UECodeGen_Private::FStrPropertyParams NewProp_LightmapTextureNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_LightmapTextureNames;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStaticMeshLightingInfo constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStaticMeshLightingInfo>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStaticMeshLightingInfo_Statics
// ********** Begin Class UStaticMeshLightingInfo Property Definitions *****************************
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMeshActor = { "StaticMeshActor", nullptr, (EPropertyFlags)0x0014010000020001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, StaticMeshActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticMeshActor_MetaData), NewProp_StaticMeshActor_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMesh = { "StaticMesh", nullptr, (EPropertyFlags)0x0014010000020001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, StaticMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticMesh_MetaData), NewProp_StaticMesh_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LevelName = { "LevelName", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, LevelName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelName_MetaData), NewProp_LevelName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureMapping = { "TextureMapping", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, TextureMapping), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureMapping_MetaData), NewProp_TextureMapping_MetaData) };
void Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping_SetBit(void* Obj)
{
((UStaticMeshLightingInfo*)Obj)->bTextureMapping = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping = { "bTextureMapping", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStaticMeshLightingInfo), &Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTextureMapping_MetaData), NewProp_bTextureMapping_MetaData) };
void Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords_SetBit(void* Obj)
{
((UStaticMeshLightingInfo*)Obj)->bHasLightmapTexCoords = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords = { "bHasLightmapTexCoords", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStaticMeshLightingInfo), &Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasLightmapTexCoords_MetaData), NewProp_bHasLightmapTexCoords_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticLightingResolution = { "StaticLightingResolution", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, StaticLightingResolution), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticLightingResolution_MetaData), NewProp_StaticLightingResolution_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureLightMapMemoryUsage = { "TextureLightMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, TextureLightMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureLightMapMemoryUsage_MetaData), NewProp_TextureLightMapMemoryUsage_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexLightMapMemoryUsage = { "VertexLightMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, VertexLightMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VertexLightMapMemoryUsage_MetaData), NewProp_VertexLightMapMemoryUsage_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightMapLightCount = { "LightMapLightCount", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, LightMapLightCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LightMapLightCount_MetaData), NewProp_LightMapLightCount_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureShadowMapMemoryUsage = { "TextureShadowMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, TextureShadowMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureShadowMapMemoryUsage_MetaData), NewProp_TextureShadowMapMemoryUsage_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexShadowMapMemoryUsage = { "VertexShadowMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, VertexShadowMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VertexShadowMapMemoryUsage_MetaData), NewProp_VertexShadowMapMemoryUsage_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_ShadowMapLightCount = { "ShadowMapLightCount", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, ShadowMapLightCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShadowMapLightCount_MetaData), NewProp_ShadowMapLightCount_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames_Inner = { "LightmapTextureNames", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames = { "LightmapTextureNames", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, LightmapTextureNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LightmapTextureNames_MetaData), NewProp_LightmapTextureNames_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMeshActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LevelName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureMapping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticLightingResolution,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureLightMapMemoryUsage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexLightMapMemoryUsage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightMapLightCount,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureShadowMapMemoryUsage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexShadowMapMemoryUsage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_ShadowMapLightCount,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers) < 2048);
// ********** End Class UStaticMeshLightingInfo Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UStaticMeshLightingInfo_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_StatsViewer,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::ClassParams = {
&UStaticMeshLightingInfo::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::Class_MetaDataParams), Z_Construct_UClass_UStaticMeshLightingInfo_Statics::Class_MetaDataParams)
};
void UStaticMeshLightingInfo::StaticRegisterNativesUStaticMeshLightingInfo()
{
}
UClass* Z_Construct_UClass_UStaticMeshLightingInfo()
{
if (!Z_Registration_Info_UClass_UStaticMeshLightingInfo.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStaticMeshLightingInfo.OuterSingleton, Z_Construct_UClass_UStaticMeshLightingInfo_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStaticMeshLightingInfo.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStaticMeshLightingInfo);
UStaticMeshLightingInfo::~UStaticMeshLightingInfo() {}
// ********** End Class UStaticMeshLightingInfo ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EStaticMeshLightingInfoObjectSets_StaticEnum, TEXT("EStaticMeshLightingInfoObjectSets"), &Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2626865986U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStaticMeshLightingInfo, UStaticMeshLightingInfo::StaticClass, TEXT("UStaticMeshLightingInfo"), &Z_Registration_Info_UClass_UStaticMeshLightingInfo, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStaticMeshLightingInfo), 357228298U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_4185558128{
TEXT("/Script/StatsViewer"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS