// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "StaticMeshLightingInfo.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeStaticMeshLightingInfo() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); STATSVIEWER_API UClass* Z_Construct_UClass_UStaticMeshLightingInfo(); STATSVIEWER_API UClass* Z_Construct_UClass_UStaticMeshLightingInfo_NoRegister(); STATSVIEWER_API UEnum* Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets(); UPackage* Z_Construct_UPackage__Script_StatsViewer(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EStaticMeshLightingInfoObjectSets ***************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets; static UEnum* EStaticMeshLightingInfoObjectSets_StaticEnum() { if (!Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.OuterSingleton) { Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets, (UObject*)Z_Construct_UPackage__Script_StatsViewer(), TEXT("EStaticMeshLightingInfoObjectSets")); } return Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.OuterSingleton; } template<> STATSVIEWER_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EStaticMeshLightingInfoObjectSets_StaticEnum(); } struct Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** Enum defining the object sets for this stats object */" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "StaticMeshLightingInfoObjectSets_AllLevels.DisplayName", "All Levels" }, { "StaticMeshLightingInfoObjectSets_AllLevels.Name", "StaticMeshLightingInfoObjectSets_AllLevels" }, { "StaticMeshLightingInfoObjectSets_AllLevels.ToolTip", "View static mesh lighting info for all levels" }, { "StaticMeshLightingInfoObjectSets_CurrentLevel.DisplayName", "Current Level" }, { "StaticMeshLightingInfoObjectSets_CurrentLevel.Name", "StaticMeshLightingInfoObjectSets_CurrentLevel" }, { "StaticMeshLightingInfoObjectSets_CurrentLevel.ToolTip", "View static mesh lighting info for the current level" }, { "StaticMeshLightingInfoObjectSets_SelectedLevels.DisplayName", "Selected Levels" }, { "StaticMeshLightingInfoObjectSets_SelectedLevels.Name", "StaticMeshLightingInfoObjectSets_SelectedLevels" }, { "StaticMeshLightingInfoObjectSets_SelectedLevels.ToolTip", "View lighting info for selected levels" }, { "ToolTip", "Enum defining the object sets for this stats object" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "StaticMeshLightingInfoObjectSets_CurrentLevel", (int64)StaticMeshLightingInfoObjectSets_CurrentLevel }, { "StaticMeshLightingInfoObjectSets_SelectedLevels", (int64)StaticMeshLightingInfoObjectSets_SelectedLevels }, { "StaticMeshLightingInfoObjectSets_AllLevels", (int64)StaticMeshLightingInfoObjectSets_AllLevels }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_StatsViewer, nullptr, "EStaticMeshLightingInfoObjectSets", "EStaticMeshLightingInfoObjectSets", Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enum_MetaDataParams), Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets() { if (!Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.InnerSingleton, Z_Construct_UEnum_StatsViewer_EStaticMeshLightingInfoObjectSets_Statics::EnumParams); } return Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets.InnerSingleton; } // ********** End Enum EStaticMeshLightingInfoObjectSets ******************************************* // ********** Begin Class UStaticMeshLightingInfo ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UStaticMeshLightingInfo; UClass* UStaticMeshLightingInfo::GetPrivateStaticClass() { using TClass = UStaticMeshLightingInfo; if (!Z_Registration_Info_UClass_UStaticMeshLightingInfo.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("StaticMeshLightingInfo"), Z_Registration_Info_UClass_UStaticMeshLightingInfo.InnerSingleton, StaticRegisterNativesUStaticMeshLightingInfo, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UStaticMeshLightingInfo.InnerSingleton; } UClass* Z_Construct_UClass_UStaticMeshLightingInfo_NoRegister() { return UStaticMeshLightingInfo::GetPrivateStaticClass(); } struct Z_Construct_UClass_UStaticMeshLightingInfo_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Statistics page for static meshes. */" }, { "DisplayName", "Static Mesh Lighting Info" }, { "IncludePath", "StaticMeshLightingInfo.h" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ObjectSetType", "EStaticMeshLightingInfoObjectSets" }, { "ToolTip", "Statistics page for static meshes." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticMeshActor_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "200" }, { "Comment", "/** The actor that is related to this error/warning. */" }, { "DisplayName", "Actor" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "The actor that is related to this error/warning." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticMesh_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "200" }, { "Comment", "/** The source StaticMesh that is related to this info. */" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "The source StaticMesh that is related to this info." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelName_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "150" }, { "Comment", "/** Cached version of the level name this object resides in */" }, { "DisplayName", "Level" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "Cached version of the level name this object resides in" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureMapping_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "82" }, { "Comment", "/** Current mapping type string */" }, { "DisplayName", "Type" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "Current mapping type string" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTextureMapping_MetaData[] = { { "Comment", "/** Current mapping type flag - not displayed */" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "Current mapping type flag - not displayed" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasLightmapTexCoords_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "76" }, { "Comment", "/** Does the Lightmap have UVs? */" }, { "DisplayName", "UVs" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "Does the Lightmap have UVs?" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StaticLightingResolution_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "74" }, { "Comment", "/** The static lighting resolution the texture mapping was estimated with. */" }, { "DisplayName", "Res" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "The static lighting resolution the texture mapping was estimated with." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureLightMapMemoryUsage_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "118" }, { "Comment", "/** Estimated memory usage in KB for light map texel data. */" }, { "DisplayName", "Texture LM" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ShowTotal", "true" }, { "ToolTip", "Estimated memory usage in KB for light map texel data." }, { "Unit", "KB" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VertexLightMapMemoryUsage_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "112" }, { "Comment", "/** Estimated memory usage in KB for light map vertex data. */" }, { "DisplayName", "Vertex LM" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ShowTotal", "true" }, { "ToolTip", "Estimated memory usage in KB for light map vertex data." }, { "Unit", "KB" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LightMapLightCount_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "100" }, { "Comment", "/** Num lightmap lights */" }, { "DisplayName", "Num LM" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ShowTotal", "true" }, { "ToolTip", "Num lightmap lights" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureShadowMapMemoryUsage_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "120" }, { "Comment", "/** Estimated memory usage in KB for shadow map texel data. */" }, { "DisplayName", "Texture SM" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ShowTotal", "true" }, { "SortMode", "Descending" }, { "ToolTip", "Estimated memory usage in KB for shadow map texel data." }, { "Unit", "KB" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VertexShadowMapMemoryUsage_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "112" }, { "Comment", "/** Estimated memory usage in KB for shadow map vertex data. */" }, { "DisplayName", "Vertex SM" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ShowTotal", "true" }, { "ToolTip", "Estimated memory usage in KB for shadow map vertex data." }, { "Unit", "KB" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShadowMapLightCount_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "102" }, { "Comment", "/** Number of lights generating shadow maps on the primitive. */" }, { "DisplayName", "Num SM" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ShowTotal", "true" }, { "ToolTip", "Number of lights generating shadow maps on the primitive." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LightmapTextureNames_MetaData[] = { { "Category", "Stats" }, { "ColumnWidth", "300" }, { "Comment", "/** The lighting texture names that the static mesh component references. */" }, { "DisplayName", "Lightmap Names" }, { "ModuleRelativePath", "Classes/StaticMeshLightingInfo.h" }, { "ToolTip", "The lighting texture names that the static mesh component references." }, }; #endif // WITH_METADATA // ********** Begin Class UStaticMeshLightingInfo constinit property declarations ****************** static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_StaticMeshActor; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_StaticMesh; static const UECodeGen_Private::FStrPropertyParams NewProp_LevelName; static const UECodeGen_Private::FStrPropertyParams NewProp_TextureMapping; static void NewProp_bTextureMapping_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bTextureMapping; static void NewProp_bHasLightmapTexCoords_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasLightmapTexCoords; static const UECodeGen_Private::FIntPropertyParams NewProp_StaticLightingResolution; static const UECodeGen_Private::FFloatPropertyParams NewProp_TextureLightMapMemoryUsage; static const UECodeGen_Private::FFloatPropertyParams NewProp_VertexLightMapMemoryUsage; static const UECodeGen_Private::FIntPropertyParams NewProp_LightMapLightCount; static const UECodeGen_Private::FFloatPropertyParams NewProp_TextureShadowMapMemoryUsage; static const UECodeGen_Private::FFloatPropertyParams NewProp_VertexShadowMapMemoryUsage; static const UECodeGen_Private::FIntPropertyParams NewProp_ShadowMapLightCount; static const UECodeGen_Private::FStrPropertyParams NewProp_LightmapTextureNames_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_LightmapTextureNames; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UStaticMeshLightingInfo constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UStaticMeshLightingInfo_Statics // ********** Begin Class UStaticMeshLightingInfo Property Definitions ***************************** const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMeshActor = { "StaticMeshActor", nullptr, (EPropertyFlags)0x0014010000020001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, StaticMeshActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticMeshActor_MetaData), NewProp_StaticMeshActor_MetaData) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMesh = { "StaticMesh", nullptr, (EPropertyFlags)0x0014010000020001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, StaticMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticMesh_MetaData), NewProp_StaticMesh_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LevelName = { "LevelName", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, LevelName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelName_MetaData), NewProp_LevelName_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureMapping = { "TextureMapping", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, TextureMapping), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureMapping_MetaData), NewProp_TextureMapping_MetaData) }; void Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping_SetBit(void* Obj) { ((UStaticMeshLightingInfo*)Obj)->bTextureMapping = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping = { "bTextureMapping", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStaticMeshLightingInfo), &Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTextureMapping_MetaData), NewProp_bTextureMapping_MetaData) }; void Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords_SetBit(void* Obj) { ((UStaticMeshLightingInfo*)Obj)->bHasLightmapTexCoords = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords = { "bHasLightmapTexCoords", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStaticMeshLightingInfo), &Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasLightmapTexCoords_MetaData), NewProp_bHasLightmapTexCoords_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticLightingResolution = { "StaticLightingResolution", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, StaticLightingResolution), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StaticLightingResolution_MetaData), NewProp_StaticLightingResolution_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureLightMapMemoryUsage = { "TextureLightMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, TextureLightMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureLightMapMemoryUsage_MetaData), NewProp_TextureLightMapMemoryUsage_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexLightMapMemoryUsage = { "VertexLightMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, VertexLightMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VertexLightMapMemoryUsage_MetaData), NewProp_VertexLightMapMemoryUsage_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightMapLightCount = { "LightMapLightCount", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, LightMapLightCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LightMapLightCount_MetaData), NewProp_LightMapLightCount_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureShadowMapMemoryUsage = { "TextureShadowMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, TextureShadowMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureShadowMapMemoryUsage_MetaData), NewProp_TextureShadowMapMemoryUsage_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexShadowMapMemoryUsage = { "VertexShadowMapMemoryUsage", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, VertexShadowMapMemoryUsage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VertexShadowMapMemoryUsage_MetaData), NewProp_VertexShadowMapMemoryUsage_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_ShadowMapLightCount = { "ShadowMapLightCount", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, ShadowMapLightCount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShadowMapLightCount_MetaData), NewProp_ShadowMapLightCount_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames_Inner = { "LightmapTextureNames", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames = { "LightmapTextureNames", nullptr, (EPropertyFlags)0x0010010000020001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshLightingInfo, LightmapTextureNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LightmapTextureNames_MetaData), NewProp_LightmapTextureNames_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMeshActor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticMesh, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LevelName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureMapping, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bTextureMapping, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_bHasLightmapTexCoords, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_StaticLightingResolution, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureLightMapMemoryUsage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexLightMapMemoryUsage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightMapLightCount, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_TextureShadowMapMemoryUsage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_VertexShadowMapMemoryUsage, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_ShadowMapLightCount, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshLightingInfo_Statics::NewProp_LightmapTextureNames, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers) < 2048); // ********** End Class UStaticMeshLightingInfo Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UStaticMeshLightingInfo_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_StatsViewer, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UStaticMeshLightingInfo_Statics::ClassParams = { &UStaticMeshLightingInfo::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::PropPointers), 0, 0x000800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshLightingInfo_Statics::Class_MetaDataParams), Z_Construct_UClass_UStaticMeshLightingInfo_Statics::Class_MetaDataParams) }; void UStaticMeshLightingInfo::StaticRegisterNativesUStaticMeshLightingInfo() { } UClass* Z_Construct_UClass_UStaticMeshLightingInfo() { if (!Z_Registration_Info_UClass_UStaticMeshLightingInfo.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStaticMeshLightingInfo.OuterSingleton, Z_Construct_UClass_UStaticMeshLightingInfo_Statics::ClassParams); } return Z_Registration_Info_UClass_UStaticMeshLightingInfo.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStaticMeshLightingInfo); UStaticMeshLightingInfo::~UStaticMeshLightingInfo() {} // ********** End Class UStaticMeshLightingInfo **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EStaticMeshLightingInfoObjectSets_StaticEnum, TEXT("EStaticMeshLightingInfoObjectSets"), &Z_Registration_Info_UEnum_EStaticMeshLightingInfoObjectSets, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2626865986U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UStaticMeshLightingInfo, UStaticMeshLightingInfo::StaticClass, TEXT("UStaticMeshLightingInfo"), &Z_Registration_Info_UClass_UStaticMeshLightingInfo, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStaticMeshLightingInfo), 357228298U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_4185558128{ TEXT("/Script/StatsViewer"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_StatsViewer_Classes_StaticMeshLightingInfo_h__Script_StatsViewer_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS