133 lines
7.6 KiB
C
133 lines
7.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "KeysAndChannels/MovieSceneScriptingByte.h"
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#ifdef SEQUENCERSCRIPTING_MovieSceneScriptingByte_generated_h
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#error "MovieSceneScriptingByte.generated.h already included, missing '#pragma once' in MovieSceneScriptingByte.h"
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#endif
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#define SEQUENCERSCRIPTING_MovieSceneScriptingByte_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UMovieSceneScriptingByteKey;
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class UMovieSceneScriptingKey;
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enum class EMovieSceneKeyInterpolation : uint8;
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enum class EMovieSceneTimeUnit : uint8;
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struct FFrameNumber;
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struct FFrameTime;
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struct FSequencerScriptingRange;
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// ********** Begin Class UMovieSceneScriptingByteKey **********************************************
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execSetValue); \
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DECLARE_FUNCTION(execGetValue); \
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DECLARE_FUNCTION(execSetTime); \
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DECLARE_FUNCTION(execGetTime);
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struct Z_Construct_UClass_UMovieSceneScriptingByteKey_Statics;
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SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingByteKey_NoRegister();
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMovieSceneScriptingByteKey(); \
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friend struct ::Z_Construct_UClass_UMovieSceneScriptingByteKey_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend SEQUENCERSCRIPTING_API UClass* ::Z_Construct_UClass_UMovieSceneScriptingByteKey_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneScriptingByteKey, UMovieSceneScriptingKey, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SequencerScripting"), Z_Construct_UClass_UMovieSceneScriptingByteKey_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneScriptingByteKey)
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UMovieSceneScriptingByteKey(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneScriptingByteKey(UMovieSceneScriptingByteKey&&) = delete; \
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UMovieSceneScriptingByteKey(const UMovieSceneScriptingByteKey&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneScriptingByteKey); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneScriptingByteKey); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneScriptingByteKey) \
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NO_API virtual ~UMovieSceneScriptingByteKey();
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_21_PROLOG
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneScriptingByteKey;
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// ********** End Class UMovieSceneScriptingByteKey ************************************************
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// ********** Begin Class UMovieSceneScriptingByteChannel ******************************************
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execTransform); \
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DECLARE_FUNCTION(execHasDefault); \
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DECLARE_FUNCTION(execRemoveDefault); \
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DECLARE_FUNCTION(execGetDefault); \
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DECLARE_FUNCTION(execSetDefault); \
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DECLARE_FUNCTION(execGetKeysByIndex); \
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DECLARE_FUNCTION(execGetKeys); \
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DECLARE_FUNCTION(execRemoveKey); \
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DECLARE_FUNCTION(execAddKey);
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struct Z_Construct_UClass_UMovieSceneScriptingByteChannel_Statics;
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SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingByteChannel_NoRegister();
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMovieSceneScriptingByteChannel(); \
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friend struct ::Z_Construct_UClass_UMovieSceneScriptingByteChannel_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend SEQUENCERSCRIPTING_API UClass* ::Z_Construct_UClass_UMovieSceneScriptingByteChannel_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneScriptingByteChannel, UMovieSceneScriptingChannel, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SequencerScripting"), Z_Construct_UClass_UMovieSceneScriptingByteChannel_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneScriptingByteChannel)
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UMovieSceneScriptingByteChannel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneScriptingByteChannel(UMovieSceneScriptingByteChannel&&) = delete; \
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UMovieSceneScriptingByteChannel(const UMovieSceneScriptingByteChannel&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneScriptingByteChannel); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneScriptingByteChannel); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneScriptingByteChannel) \
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NO_API virtual ~UMovieSceneScriptingByteChannel();
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_64_PROLOG
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#define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneScriptingByteChannel;
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// ********** End Class UMovieSceneScriptingByteChannel ********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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