// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "KeysAndChannels/MovieSceneScriptingByte.h" #ifdef SEQUENCERSCRIPTING_MovieSceneScriptingByte_generated_h #error "MovieSceneScriptingByte.generated.h already included, missing '#pragma once' in MovieSceneScriptingByte.h" #endif #define SEQUENCERSCRIPTING_MovieSceneScriptingByte_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMovieSceneScriptingByteKey; class UMovieSceneScriptingKey; enum class EMovieSceneKeyInterpolation : uint8; enum class EMovieSceneTimeUnit : uint8; struct FFrameNumber; struct FFrameTime; struct FSequencerScriptingRange; // ********** Begin Class UMovieSceneScriptingByteKey ********************************************** #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetValue); \ DECLARE_FUNCTION(execGetValue); \ DECLARE_FUNCTION(execSetTime); \ DECLARE_FUNCTION(execGetTime); struct Z_Construct_UClass_UMovieSceneScriptingByteKey_Statics; SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingByteKey_NoRegister(); #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneScriptingByteKey(); \ friend struct ::Z_Construct_UClass_UMovieSceneScriptingByteKey_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SEQUENCERSCRIPTING_API UClass* ::Z_Construct_UClass_UMovieSceneScriptingByteKey_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneScriptingByteKey, UMovieSceneScriptingKey, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SequencerScripting"), Z_Construct_UClass_UMovieSceneScriptingByteKey_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneScriptingByteKey) #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMovieSceneScriptingByteKey(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneScriptingByteKey(UMovieSceneScriptingByteKey&&) = delete; \ UMovieSceneScriptingByteKey(const UMovieSceneScriptingByteKey&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneScriptingByteKey); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneScriptingByteKey); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneScriptingByteKey) \ NO_API virtual ~UMovieSceneScriptingByteKey(); #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_21_PROLOG #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_24_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneScriptingByteKey; // ********** End Class UMovieSceneScriptingByteKey ************************************************ // ********** Begin Class UMovieSceneScriptingByteChannel ****************************************** #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execTransform); \ DECLARE_FUNCTION(execHasDefault); \ DECLARE_FUNCTION(execRemoveDefault); \ DECLARE_FUNCTION(execGetDefault); \ DECLARE_FUNCTION(execSetDefault); \ DECLARE_FUNCTION(execGetKeysByIndex); \ DECLARE_FUNCTION(execGetKeys); \ DECLARE_FUNCTION(execRemoveKey); \ DECLARE_FUNCTION(execAddKey); struct Z_Construct_UClass_UMovieSceneScriptingByteChannel_Statics; SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingByteChannel_NoRegister(); #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneScriptingByteChannel(); \ friend struct ::Z_Construct_UClass_UMovieSceneScriptingByteChannel_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SEQUENCERSCRIPTING_API UClass* ::Z_Construct_UClass_UMovieSceneScriptingByteChannel_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneScriptingByteChannel, UMovieSceneScriptingChannel, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SequencerScripting"), Z_Construct_UClass_UMovieSceneScriptingByteChannel_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneScriptingByteChannel) #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMovieSceneScriptingByteChannel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneScriptingByteChannel(UMovieSceneScriptingByteChannel&&) = delete; \ UMovieSceneScriptingByteChannel(const UMovieSceneScriptingByteChannel&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneScriptingByteChannel); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneScriptingByteChannel); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneScriptingByteChannel) \ NO_API virtual ~UMovieSceneScriptingByteChannel(); #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_64_PROLOG #define FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h_67_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneScriptingByteChannel; // ********** End Class UMovieSceneScriptingByteChannel ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingByte_h PRAGMA_ENABLE_DEPRECATION_WARNINGS