76 lines
3.5 KiB
C
76 lines
3.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Tools/MotionTrailOptions.h"
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#ifdef SEQUENCER_MotionTrailOptions_generated_h
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#error "MotionTrailOptions.generated.h already included, missing '#pragma once' in MotionTrailOptions.h"
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#endif
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#define SEQUENCER_MotionTrailOptions_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMotionTrailToolOptions **************************************************
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struct Z_Construct_UClass_UMotionTrailToolOptions_Statics;
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SEQUENCER_API UClass* Z_Construct_UClass_UMotionTrailToolOptions_NoRegister();
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#define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMotionTrailToolOptions(); \
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friend struct ::Z_Construct_UClass_UMotionTrailToolOptions_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend SEQUENCER_API UClass* ::Z_Construct_UClass_UMotionTrailToolOptions_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMotionTrailToolOptions, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Sequencer"), Z_Construct_UClass_UMotionTrailToolOptions_NoRegister) \
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DECLARE_SERIALIZER(UMotionTrailToolOptions) \
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static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
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#define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMotionTrailToolOptions(UMotionTrailToolOptions&&) = delete; \
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UMotionTrailToolOptions(const UMotionTrailToolOptions&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(SEQUENCER_API, UMotionTrailToolOptions); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMotionTrailToolOptions); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMotionTrailToolOptions) \
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SEQUENCER_API virtual ~UMotionTrailToolOptions();
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#define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_29_PROLOG
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#define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMotionTrailToolOptions;
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// ********** End Class UMotionTrailToolOptions ****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h
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// ********** Begin Enum EMotionTrailTrailStyle ****************************************************
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#define FOREACH_ENUM_EMOTIONTRAILTRAILSTYLE(op) \
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op(EMotionTrailTrailStyle::Default) \
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op(EMotionTrailTrailStyle::Dashed) \
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op(EMotionTrailTrailStyle::Time) \
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op(EMotionTrailTrailStyle::HeatMap)
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enum class EMotionTrailTrailStyle : uint8;
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template<> struct TIsUEnumClass<EMotionTrailTrailStyle> { enum { Value = true }; };
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template<> SEQUENCER_NON_ATTRIBUTED_API UEnum* StaticEnum<EMotionTrailTrailStyle>();
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// ********** End Enum EMotionTrailTrailStyle ******************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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