// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tools/MotionTrailOptions.h" #ifdef SEQUENCER_MotionTrailOptions_generated_h #error "MotionTrailOptions.generated.h already included, missing '#pragma once' in MotionTrailOptions.h" #endif #define SEQUENCER_MotionTrailOptions_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMotionTrailToolOptions ************************************************** struct Z_Construct_UClass_UMotionTrailToolOptions_Statics; SEQUENCER_API UClass* Z_Construct_UClass_UMotionTrailToolOptions_NoRegister(); #define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMotionTrailToolOptions(); \ friend struct ::Z_Construct_UClass_UMotionTrailToolOptions_Statics; \ static UClass* GetPrivateStaticClass(); \ friend SEQUENCER_API UClass* ::Z_Construct_UClass_UMotionTrailToolOptions_NoRegister(); \ public: \ DECLARE_CLASS2(UMotionTrailToolOptions, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Sequencer"), Z_Construct_UClass_UMotionTrailToolOptions_NoRegister) \ DECLARE_SERIALIZER(UMotionTrailToolOptions) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMotionTrailToolOptions(UMotionTrailToolOptions&&) = delete; \ UMotionTrailToolOptions(const UMotionTrailToolOptions&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(SEQUENCER_API, UMotionTrailToolOptions); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMotionTrailToolOptions); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMotionTrailToolOptions) \ SEQUENCER_API virtual ~UMotionTrailToolOptions(); #define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_29_PROLOG #define FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h_32_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMotionTrailToolOptions; // ********** End Class UMotionTrailToolOptions **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Sequencer_Public_Tools_MotionTrailOptions_h // ********** Begin Enum EMotionTrailTrailStyle **************************************************** #define FOREACH_ENUM_EMOTIONTRAILTRAILSTYLE(op) \ op(EMotionTrailTrailStyle::Default) \ op(EMotionTrailTrailStyle::Dashed) \ op(EMotionTrailTrailStyle::Time) \ op(EMotionTrailTrailStyle::HeatMap) enum class EMotionTrailTrailStyle : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> SEQUENCER_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMotionTrailTrailStyle ****************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS