272 lines
20 KiB
C++
272 lines
20 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "RewindDebuggerSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeRewindDebuggerSettings() {}
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// ********** Begin Cross Module References ********************************************************
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DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
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REWINDDEBUGGER_API UClass* Z_Construct_UClass_URewindDebuggerSettings();
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REWINDDEBUGGER_API UClass* Z_Construct_UClass_URewindDebuggerSettings_NoRegister();
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REWINDDEBUGGER_API UEnum* Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode();
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UPackage* Z_Construct_UPackage__Script_RewindDebugger();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ERewindDebuggerCameraMode *************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ERewindDebuggerCameraMode;
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static UEnum* ERewindDebuggerCameraMode_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ERewindDebuggerCameraMode.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ERewindDebuggerCameraMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode, (UObject*)Z_Construct_UPackage__Script_RewindDebugger(), TEXT("ERewindDebuggerCameraMode"));
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}
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return Z_Registration_Info_UEnum_ERewindDebuggerCameraMode.OuterSingleton;
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}
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template<> REWINDDEBUGGER_NON_ATTRIBUTED_API UEnum* StaticEnum<ERewindDebuggerCameraMode>()
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{
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return ERewindDebuggerCameraMode_StaticEnum();
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}
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struct Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "Disabled.Name", "ERewindDebuggerCameraMode::Disabled" },
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{ "Disabled.Tooltip", "Disable Camera On Playback" },
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{ "FollowTargetActor.Name", "ERewindDebuggerCameraMode::FollowTargetActor" },
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{ "FollowTargetActor.Tooltip", "Follow Target Actor" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "Replay.Name", "ERewindDebuggerCameraMode::Replay" },
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{ "Replay.Tooltip", "Replay Recorded Camera" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ERewindDebuggerCameraMode::Replay", (int64)ERewindDebuggerCameraMode::Replay },
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{ "ERewindDebuggerCameraMode::FollowTargetActor", (int64)ERewindDebuggerCameraMode::FollowTargetActor },
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{ "ERewindDebuggerCameraMode::Disabled", (int64)ERewindDebuggerCameraMode::Disabled },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_RewindDebugger,
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nullptr,
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"ERewindDebuggerCameraMode",
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"ERewindDebuggerCameraMode",
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Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode()
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{
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if (!Z_Registration_Info_UEnum_ERewindDebuggerCameraMode.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ERewindDebuggerCameraMode.InnerSingleton, Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ERewindDebuggerCameraMode.InnerSingleton;
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}
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// ********** End Enum ERewindDebuggerCameraMode ***************************************************
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// ********** Begin Class URewindDebuggerSettings **************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_URewindDebuggerSettings;
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UClass* URewindDebuggerSettings::GetPrivateStaticClass()
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{
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using TClass = URewindDebuggerSettings;
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if (!Z_Registration_Info_UClass_URewindDebuggerSettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("RewindDebuggerSettings"),
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Z_Registration_Info_UClass_URewindDebuggerSettings.InnerSingleton,
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StaticRegisterNativesURewindDebuggerSettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_URewindDebuggerSettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_URewindDebuggerSettings_NoRegister()
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{
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return URewindDebuggerSettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_URewindDebuggerSettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Implements the settings for the Rewind Debugger.\n */" },
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{ "DisplayName", "Rewind Debugger" },
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{ "IncludePath", "RewindDebuggerSettings.h" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "Implements the settings for the Rewind Debugger." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraMode_MetaData[] = {
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{ "Category", "Camera" },
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{ "Comment", "/** Rewind Debugger Playback Camera Mode */" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "Rewind Debugger Playback Camera Mode" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldAutoEject_MetaData[] = {
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{ "Category", "Other" },
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{ "Comment", "/** If enabled, automatically detach player control when PIE is paused */" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "If enabled, automatically detach player control when PIE is paused" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldAutoRecordOnPIE_MetaData[] = {
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{ "Category", "Other" },
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{ "Comment", "/** If enabled, start recording information at the start of PIE */" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "If enabled, start recording information at the start of PIE" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlaybackRate_MetaData[] = {
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{ "Category", "Other" },
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{ "Comment", "/** Playback speed multiplier */" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "Playback speed multiplier" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowEmptyObjectTracks_MetaData[] = {
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{ "Category", "Filters" },
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{ "Comment", "/** If enabled, show empty tracks on Rewind Debugger Timeline*/" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "If enabled, show empty tracks on Rewind Debugger Timeline" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HiddenTrackTypes_MetaData[] = {
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{ "Category", "Filters" },
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{ "Comment", "/** The track types listed here will be hidden from the track tree view */" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "The track types listed here will be hidden from the track tree view" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DebugTargetActor_MetaData[] = {
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{ "Comment", "/** Currently selected target actor's name */" },
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{ "ModuleRelativePath", "Private/RewindDebuggerSettings.h" },
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{ "ToolTip", "Currently selected target actor's name" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class URewindDebuggerSettings constinit property declarations ******************
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static const UECodeGen_Private::FBytePropertyParams NewProp_CameraMode_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_CameraMode;
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static void NewProp_bShouldAutoEject_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldAutoEject;
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static void NewProp_bShouldAutoRecordOnPIE_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldAutoRecordOnPIE;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_PlaybackRate;
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static void NewProp_bShowEmptyObjectTracks_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowEmptyObjectTracks;
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static const UECodeGen_Private::FNamePropertyParams NewProp_HiddenTrackTypes_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_HiddenTrackTypes;
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static const UECodeGen_Private::FStrPropertyParams NewProp_DebugTargetActor;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class URewindDebuggerSettings constinit property declarations ********************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<URewindDebuggerSettings>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_URewindDebuggerSettings_Statics
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// ********** Begin Class URewindDebuggerSettings Property Definitions *****************************
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_CameraMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_CameraMode = { "CameraMode", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URewindDebuggerSettings, CameraMode), Z_Construct_UEnum_RewindDebugger_ERewindDebuggerCameraMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraMode_MetaData), NewProp_CameraMode_MetaData) }; // 3509281282
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void Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoEject_SetBit(void* Obj)
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{
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((URewindDebuggerSettings*)Obj)->bShouldAutoEject = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoEject = { "bShouldAutoEject", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(URewindDebuggerSettings), &Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoEject_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldAutoEject_MetaData), NewProp_bShouldAutoEject_MetaData) };
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void Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoRecordOnPIE_SetBit(void* Obj)
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{
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((URewindDebuggerSettings*)Obj)->bShouldAutoRecordOnPIE = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoRecordOnPIE = { "bShouldAutoRecordOnPIE", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(URewindDebuggerSettings), &Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoRecordOnPIE_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldAutoRecordOnPIE_MetaData), NewProp_bShouldAutoRecordOnPIE_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_PlaybackRate = { "PlaybackRate", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URewindDebuggerSettings, PlaybackRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlaybackRate_MetaData), NewProp_PlaybackRate_MetaData) };
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void Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShowEmptyObjectTracks_SetBit(void* Obj)
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{
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((URewindDebuggerSettings*)Obj)->bShowEmptyObjectTracks = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShowEmptyObjectTracks = { "bShowEmptyObjectTracks", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(URewindDebuggerSettings), &Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShowEmptyObjectTracks_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowEmptyObjectTracks_MetaData), NewProp_bShowEmptyObjectTracks_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_HiddenTrackTypes_Inner = { "HiddenTrackTypes", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_HiddenTrackTypes = { "HiddenTrackTypes", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URewindDebuggerSettings, HiddenTrackTypes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HiddenTrackTypes_MetaData), NewProp_HiddenTrackTypes_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_DebugTargetActor = { "DebugTargetActor", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URewindDebuggerSettings, DebugTargetActor), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DebugTargetActor_MetaData), NewProp_DebugTargetActor_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_URewindDebuggerSettings_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_CameraMode_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_CameraMode,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoEject,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShouldAutoRecordOnPIE,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_PlaybackRate,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_bShowEmptyObjectTracks,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_HiddenTrackTypes_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_HiddenTrackTypes,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URewindDebuggerSettings_Statics::NewProp_DebugTargetActor,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URewindDebuggerSettings_Statics::PropPointers) < 2048);
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// ********** End Class URewindDebuggerSettings Property Definitions *******************************
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UObject* (*const Z_Construct_UClass_URewindDebuggerSettings_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
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(UObject* (*)())Z_Construct_UPackage__Script_RewindDebugger,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URewindDebuggerSettings_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_URewindDebuggerSettings_Statics::ClassParams = {
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&URewindDebuggerSettings::StaticClass,
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"EditorPerProjectUserSettings",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_URewindDebuggerSettings_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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||
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_URewindDebuggerSettings_Statics::PropPointers),
|
||
|
|
0,
|
||
|
|
0x000000A4u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URewindDebuggerSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_URewindDebuggerSettings_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void URewindDebuggerSettings::StaticRegisterNativesURewindDebuggerSettings()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_URewindDebuggerSettings()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_URewindDebuggerSettings.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URewindDebuggerSettings.OuterSingleton, Z_Construct_UClass_URewindDebuggerSettings_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_URewindDebuggerSettings.OuterSingleton;
|
||
|
|
}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URewindDebuggerSettings);
|
||
|
|
URewindDebuggerSettings::~URewindDebuggerSettings() {}
|
||
|
|
// ********** End Class URewindDebuggerSettings ****************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebugger_Private_RewindDebuggerSettings_h__Script_RewindDebugger_Statics
|
||
|
|
{
|
||
|
|
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
|
||
|
|
{ ERewindDebuggerCameraMode_StaticEnum, TEXT("ERewindDebuggerCameraMode"), &Z_Registration_Info_UEnum_ERewindDebuggerCameraMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3509281282U) },
|
||
|
|
};
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_URewindDebuggerSettings, URewindDebuggerSettings::StaticClass, TEXT("URewindDebuggerSettings"), &Z_Registration_Info_UClass_URewindDebuggerSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URewindDebuggerSettings), 3342976182U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebugger_Private_RewindDebuggerSettings_h__Script_RewindDebugger_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebugger_Private_RewindDebuggerSettings_h__Script_RewindDebugger_4220244649{
|
||
|
|
TEXT("/Script/RewindDebugger"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebugger_Private_RewindDebuggerSettings_h__Script_RewindDebugger_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebugger_Private_RewindDebuggerSettings_h__Script_RewindDebugger_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebugger_Private_RewindDebuggerSettings_h__Script_RewindDebugger_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_GameplayInsights_Source_RewindDebugger_Private_RewindDebuggerSettings_h__Script_RewindDebugger_Statics::EnumInfo),
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|