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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ResonanceAudio/UHT/ResonanceAudioSpatializationSourceSettings.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ResonanceAudioSpatializationSourceSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeResonanceAudioSpatializationSourceSettings() {}
// ********** Begin Cross Module References ********************************************************
AUDIOEXTENSIONS_API UClass* Z_Construct_UClass_USpatializationPluginSourceSettingsBase();
RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings();
RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_NoRegister();
RESONANCEAUDIO_API UEnum* Z_Construct_UEnum_ResonanceAudio_ERaDistanceRolloffModel();
RESONANCEAUDIO_API UEnum* Z_Construct_UEnum_ResonanceAudio_ERaSpatializationMethod();
UPackage* Z_Construct_UPackage__Script_ResonanceAudio();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceDirectivity
struct Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics
{
struct ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms
{
float InPattern;
float InSharpness;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ResonanceAudio|SoundSourceSpatializationSettings" },
{ "Comment", "// Sets the sound source directivity, applies, and updates\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Sets the sound source directivity, applies, and updates" },
};
#endif // WITH_METADATA
// ********** Begin Function SetSoundSourceDirectivity constinit property declarations *************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InPattern;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InSharpness;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetSoundSourceDirectivity constinit property declarations ***************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetSoundSourceDirectivity Property Definitions ************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InPattern = { "InPattern", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms, InPattern), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InSharpness = { "InSharpness", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms, InSharpness), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InPattern,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InSharpness,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers) < 2048);
// ********** End Function SetSoundSourceDirectivity Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings, nullptr, "SetSoundSourceDirectivity", Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::Function_MetaDataParams), Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UResonanceAudioSpatializationSourceSettings::execSetSoundSourceDirectivity)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InPattern);
P_GET_PROPERTY(FFloatProperty,Z_Param_InSharpness);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetSoundSourceDirectivity(Z_Param_InPattern,Z_Param_InSharpness);
P_NATIVE_END;
}
// ********** End Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceDirectivity
// ********** Begin Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceSpread
struct Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics
{
struct ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms
{
float InSpread;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ResonanceAudio|SoundSourceSpatializationSettings" },
{ "Comment", "// Sets the sound source spread (width), applies, and updates\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Sets the sound source spread (width), applies, and updates" },
};
#endif // WITH_METADATA
// ********** Begin Function SetSoundSourceSpread constinit property declarations ******************
static const UECodeGen_Private::FFloatPropertyParams NewProp_InSpread;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetSoundSourceSpread constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetSoundSourceSpread Property Definitions *****************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::NewProp_InSpread = { "InSpread", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms, InSpread), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::NewProp_InSpread,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers) < 2048);
// ********** End Function SetSoundSourceSpread Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings, nullptr, "SetSoundSourceSpread", Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::Function_MetaDataParams), Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UResonanceAudioSpatializationSourceSettings::execSetSoundSourceSpread)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InSpread);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetSoundSourceSpread(Z_Param_InSpread);
P_NATIVE_END;
}
// ********** End Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceSpread **
// ********** Begin Class UResonanceAudioSpatializationSourceSettings ******************************
FClassRegistrationInfo Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings;
UClass* UResonanceAudioSpatializationSourceSettings::GetPrivateStaticClass()
{
using TClass = UResonanceAudioSpatializationSourceSettings;
if (!Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ResonanceAudioSpatializationSourceSettings"),
Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.InnerSingleton,
StaticRegisterNativesUResonanceAudioSpatializationSourceSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_NoRegister()
{
return UResonanceAudioSpatializationSourceSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "ResonanceAudioSpatializationSourceSettings.h" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpatializationMethod_MetaData[] = {
{ "Category", "SpatializationSettings" },
{ "Comment", "// Spatialization method to use for sound object(s). NOTE: Has no effect if 'Stereo Panning' global quality mode is selected for the project\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Spatialization method to use for sound object(s). NOTE: Has no effect if 'Stereo Panning' global quality mode is selected for the project" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Pattern_MetaData[] = {
{ "Category", "SpatializationSettings|Directivity" },
{ "ClampMax", "1.0" },
{ "ClampMin", "0.0" },
{ "Comment", "// Directivity pattern: 0.0 (omnidirectional), 0.5 (cardioid), 1.0 (figure-of-8)\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Directivity pattern: 0.0 (omnidirectional), 0.5 (cardioid), 1.0 (figure-of-8)" },
{ "UIMax", "1.0" },
{ "UIMin", "0.0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sharpness_MetaData[] = {
{ "Category", "SpatializationSettings|Directivity" },
{ "ClampMax", "100.0" },
{ "ClampMin", "1.0" },
{ "Comment", "// Sharpness of the directivity pattern. Higher values result in a narrower sound emission beam\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Sharpness of the directivity pattern. Higher values result in a narrower sound emission beam" },
{ "UIMax", "100.0" },
{ "UIMin", "1.0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bToggleVisualization_MetaData[] = {
{ "Category", "SpatializationSettings|Directivity" },
{ "Comment", "// Whether to visualize directivity pattern in the viewport.\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Whether to visualize directivity pattern in the viewport." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Category", "SpatializationSettings|Directivity" },
{ "ClampMax", "10.0" },
{ "ClampMin", "0.0" },
{ "Comment", "// Scale (for directivity pattern visualization only).\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Scale (for directivity pattern visualization only)." },
{ "UIMax", "10.0" },
{ "UIMin", "0.0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Spread_MetaData[] = {
{ "Category", "SpatializationSettings|Source spread (width)" },
{ "ClampMax", "180.0" },
{ "ClampMin", "0.0" },
{ "Comment", "// Spread (width) of the sound source (in degrees). Note: spread control is not available if 'Stereo Panning' global quality mode is enabled for the project and / or 'Stereo Panning' spatialization mode is enabled for the sound source\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Spread (width) of the sound source (in degrees). Note: spread control is not available if 'Stereo Panning' global quality mode is enabled for the project and / or 'Stereo Panning' spatialization mode is enabled for the sound source" },
{ "UIMax", "180.0" },
{ "UIMin", "0.0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rolloff_MetaData[] = {
{ "Category", "SpatializationSettings|Distance attenuation" },
{ "Comment", "// Roll-off model to use for sound source distance attenuation. Select 'None' (default) to use Unreal attenuation settings\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Roll-off model to use for sound source distance attenuation. Select 'None' (default) to use Unreal attenuation settings" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MinDistance_MetaData[] = {
{ "Category", "SpatializationSettings|Distance attenuation" },
{ "ClampMax", "1000000.0" },
{ "ClampMin", "0.0" },
{ "Comment", "// Minimum distance to apply the chosen attenuation method (default = 100.0 cm)\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Minimum distance to apply the chosen attenuation method (default = 100.0 cm)" },
{ "UIMax", "1000000.0" },
{ "UIMin", "0.0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxDistance_MetaData[] = {
{ "Category", "SpatializationSettings|Distance attenuation" },
{ "ClampMax", "1000000.0" },
{ "ClampMin", "0.0" },
{ "Comment", "// Maximum distance to apply the chosen attenuation method ((default = 50000.0 cm)\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" },
{ "ToolTip", "Maximum distance to apply the chosen attenuation method ((default = 50000.0 cm)" },
{ "UIMax", "1000000.0" },
{ "UIMin", "0.0" },
};
#endif // WITH_METADATA
// ********** Begin Class UResonanceAudioSpatializationSourceSettings constinit property declarations
static const UECodeGen_Private::FBytePropertyParams NewProp_SpatializationMethod_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_SpatializationMethod;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Pattern;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Sharpness;
static void NewProp_bToggleVisualization_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bToggleVisualization;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Scale;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Spread;
static const UECodeGen_Private::FBytePropertyParams NewProp_Rolloff_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Rolloff;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MinDistance;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxDistance;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UResonanceAudioSpatializationSourceSettings constinit property declarations
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("SetSoundSourceDirectivity"), .Pointer = &UResonanceAudioSpatializationSourceSettings::execSetSoundSourceDirectivity },
{ .NameUTF8 = UTF8TEXT("SetSoundSourceSpread"), .Pointer = &UResonanceAudioSpatializationSourceSettings::execSetSoundSourceSpread },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity, "SetSoundSourceDirectivity" }, // 1468160809
{ &Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread, "SetSoundSourceSpread" }, // 466680665
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UResonanceAudioSpatializationSourceSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics
// ********** Begin Class UResonanceAudioSpatializationSourceSettings Property Definitions *********
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod = { "SpatializationMethod", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, SpatializationMethod), Z_Construct_UEnum_ResonanceAudio_ERaSpatializationMethod, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpatializationMethod_MetaData), NewProp_SpatializationMethod_MetaData) }; // 685631675
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Pattern = { "Pattern", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Pattern), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Pattern_MetaData), NewProp_Pattern_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Sharpness = { "Sharpness", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Sharpness), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sharpness_MetaData), NewProp_Sharpness_MetaData) };
void Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization_SetBit(void* Obj)
{
((UResonanceAudioSpatializationSourceSettings*)Obj)->bToggleVisualization = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization = { "bToggleVisualization", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UResonanceAudioSpatializationSourceSettings), &Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bToggleVisualization_MetaData), NewProp_bToggleVisualization_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Scale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Spread = { "Spread", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Spread), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Spread_MetaData), NewProp_Spread_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff = { "Rolloff", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Rolloff), Z_Construct_UEnum_ResonanceAudio_ERaDistanceRolloffModel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rolloff_MetaData), NewProp_Rolloff_MetaData) }; // 3239362742
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MinDistance = { "MinDistance", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, MinDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MinDistance_MetaData), NewProp_MinDistance_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MaxDistance = { "MaxDistance", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, MaxDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxDistance_MetaData), NewProp_MaxDistance_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Pattern,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Sharpness,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Spread,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MinDistance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MaxDistance,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers) < 2048);
// ********** End Class UResonanceAudioSpatializationSourceSettings Property Definitions ***********
UObject* (*const Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USpatializationPluginSourceSettingsBase,
(UObject* (*)())Z_Construct_UPackage__Script_ResonanceAudio,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::ClassParams = {
&UResonanceAudioSpatializationSourceSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers),
0,
0x000810A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::Class_MetaDataParams)
};
void UResonanceAudioSpatializationSourceSettings::StaticRegisterNativesUResonanceAudioSpatializationSourceSettings()
{
UClass* Class = UResonanceAudioSpatializationSourceSettings::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::Funcs));
}
UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings()
{
if (!Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.OuterSingleton, Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UResonanceAudioSpatializationSourceSettings);
UResonanceAudioSpatializationSourceSettings::~UResonanceAudioSpatializationSourceSettings() {}
// ********** End Class UResonanceAudioSpatializationSourceSettings ********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings, UResonanceAudioSpatializationSourceSettings::StaticClass, TEXT("UResonanceAudioSpatializationSourceSettings"), &Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UResonanceAudioSpatializationSourceSettings), 340882672U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_64474925{
TEXT("/Script/ResonanceAudio"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS