// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ResonanceAudioSpatializationSourceSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeResonanceAudioSpatializationSourceSettings() {} // ********** Begin Cross Module References ******************************************************** AUDIOEXTENSIONS_API UClass* Z_Construct_UClass_USpatializationPluginSourceSettingsBase(); RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings(); RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_NoRegister(); RESONANCEAUDIO_API UEnum* Z_Construct_UEnum_ResonanceAudio_ERaDistanceRolloffModel(); RESONANCEAUDIO_API UEnum* Z_Construct_UEnum_ResonanceAudio_ERaSpatializationMethod(); UPackage* Z_Construct_UPackage__Script_ResonanceAudio(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceDirectivity struct Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics { struct ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms { float InPattern; float InSharpness; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "ResonanceAudio|SoundSourceSpatializationSettings" }, { "Comment", "// Sets the sound source directivity, applies, and updates\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Sets the sound source directivity, applies, and updates" }, }; #endif // WITH_METADATA // ********** Begin Function SetSoundSourceDirectivity constinit property declarations ************* static const UECodeGen_Private::FFloatPropertyParams NewProp_InPattern; static const UECodeGen_Private::FFloatPropertyParams NewProp_InSharpness; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetSoundSourceDirectivity constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetSoundSourceDirectivity Property Definitions ************************ const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InPattern = { "InPattern", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms, InPattern), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InSharpness = { "InSharpness", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms, InSharpness), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InPattern, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::NewProp_InSharpness, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers) < 2048); // ********** End Function SetSoundSourceDirectivity Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings, nullptr, "SetSoundSourceDirectivity", Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::PropPointers), sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::Function_MetaDataParams), Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceDirectivity_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UResonanceAudioSpatializationSourceSettings::execSetSoundSourceDirectivity) { P_GET_PROPERTY(FFloatProperty,Z_Param_InPattern); P_GET_PROPERTY(FFloatProperty,Z_Param_InSharpness); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetSoundSourceDirectivity(Z_Param_InPattern,Z_Param_InSharpness); P_NATIVE_END; } // ********** End Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceDirectivity // ********** Begin Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceSpread struct Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics { struct ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms { float InSpread; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "ResonanceAudio|SoundSourceSpatializationSettings" }, { "Comment", "// Sets the sound source spread (width), applies, and updates\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Sets the sound source spread (width), applies, and updates" }, }; #endif // WITH_METADATA // ********** Begin Function SetSoundSourceSpread constinit property declarations ****************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InSpread; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetSoundSourceSpread constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetSoundSourceSpread Property Definitions ***************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::NewProp_InSpread = { "InSpread", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms, InSpread), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::NewProp_InSpread, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers) < 2048); // ********** End Function SetSoundSourceSpread Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings, nullptr, "SetSoundSourceSpread", Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::PropPointers), sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::Function_MetaDataParams), Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::ResonanceAudioSpatializationSourceSettings_eventSetSoundSourceSpread_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UResonanceAudioSpatializationSourceSettings::execSetSoundSourceSpread) { P_GET_PROPERTY(FFloatProperty,Z_Param_InSpread); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetSoundSourceSpread(Z_Param_InSpread); P_NATIVE_END; } // ********** End Class UResonanceAudioSpatializationSourceSettings Function SetSoundSourceSpread ** // ********** Begin Class UResonanceAudioSpatializationSourceSettings ****************************** FClassRegistrationInfo Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings; UClass* UResonanceAudioSpatializationSourceSettings::GetPrivateStaticClass() { using TClass = UResonanceAudioSpatializationSourceSettings; if (!Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ResonanceAudioSpatializationSourceSettings"), Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.InnerSingleton, StaticRegisterNativesUResonanceAudioSpatializationSourceSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.InnerSingleton; } UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_NoRegister() { return UResonanceAudioSpatializationSourceSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "ResonanceAudioSpatializationSourceSettings.h" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpatializationMethod_MetaData[] = { { "Category", "SpatializationSettings" }, { "Comment", "// Spatialization method to use for sound object(s). NOTE: Has no effect if 'Stereo Panning' global quality mode is selected for the project\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Spatialization method to use for sound object(s). NOTE: Has no effect if 'Stereo Panning' global quality mode is selected for the project" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Pattern_MetaData[] = { { "Category", "SpatializationSettings|Directivity" }, { "ClampMax", "1.0" }, { "ClampMin", "0.0" }, { "Comment", "// Directivity pattern: 0.0 (omnidirectional), 0.5 (cardioid), 1.0 (figure-of-8)\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Directivity pattern: 0.0 (omnidirectional), 0.5 (cardioid), 1.0 (figure-of-8)" }, { "UIMax", "1.0" }, { "UIMin", "0.0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sharpness_MetaData[] = { { "Category", "SpatializationSettings|Directivity" }, { "ClampMax", "100.0" }, { "ClampMin", "1.0" }, { "Comment", "// Sharpness of the directivity pattern. Higher values result in a narrower sound emission beam\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Sharpness of the directivity pattern. Higher values result in a narrower sound emission beam" }, { "UIMax", "100.0" }, { "UIMin", "1.0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bToggleVisualization_MetaData[] = { { "Category", "SpatializationSettings|Directivity" }, { "Comment", "// Whether to visualize directivity pattern in the viewport.\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Whether to visualize directivity pattern in the viewport." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = { { "Category", "SpatializationSettings|Directivity" }, { "ClampMax", "10.0" }, { "ClampMin", "0.0" }, { "Comment", "// Scale (for directivity pattern visualization only).\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Scale (for directivity pattern visualization only)." }, { "UIMax", "10.0" }, { "UIMin", "0.0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Spread_MetaData[] = { { "Category", "SpatializationSettings|Source spread (width)" }, { "ClampMax", "180.0" }, { "ClampMin", "0.0" }, { "Comment", "// Spread (width) of the sound source (in degrees). Note: spread control is not available if 'Stereo Panning' global quality mode is enabled for the project and / or 'Stereo Panning' spatialization mode is enabled for the sound source\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Spread (width) of the sound source (in degrees). Note: spread control is not available if 'Stereo Panning' global quality mode is enabled for the project and / or 'Stereo Panning' spatialization mode is enabled for the sound source" }, { "UIMax", "180.0" }, { "UIMin", "0.0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rolloff_MetaData[] = { { "Category", "SpatializationSettings|Distance attenuation" }, { "Comment", "// Roll-off model to use for sound source distance attenuation. Select 'None' (default) to use Unreal attenuation settings\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Roll-off model to use for sound source distance attenuation. Select 'None' (default) to use Unreal attenuation settings" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MinDistance_MetaData[] = { { "Category", "SpatializationSettings|Distance attenuation" }, { "ClampMax", "1000000.0" }, { "ClampMin", "0.0" }, { "Comment", "// Minimum distance to apply the chosen attenuation method (default = 100.0 cm)\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Minimum distance to apply the chosen attenuation method (default = 100.0 cm)" }, { "UIMax", "1000000.0" }, { "UIMin", "0.0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxDistance_MetaData[] = { { "Category", "SpatializationSettings|Distance attenuation" }, { "ClampMax", "1000000.0" }, { "ClampMin", "0.0" }, { "Comment", "// Maximum distance to apply the chosen attenuation method ((default = 50000.0 cm)\n" }, { "ModuleRelativePath", "Public/ResonanceAudioSpatializationSourceSettings.h" }, { "ToolTip", "Maximum distance to apply the chosen attenuation method ((default = 50000.0 cm)" }, { "UIMax", "1000000.0" }, { "UIMin", "0.0" }, }; #endif // WITH_METADATA // ********** Begin Class UResonanceAudioSpatializationSourceSettings constinit property declarations static const UECodeGen_Private::FBytePropertyParams NewProp_SpatializationMethod_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_SpatializationMethod; static const UECodeGen_Private::FFloatPropertyParams NewProp_Pattern; static const UECodeGen_Private::FFloatPropertyParams NewProp_Sharpness; static void NewProp_bToggleVisualization_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bToggleVisualization; static const UECodeGen_Private::FFloatPropertyParams NewProp_Scale; static const UECodeGen_Private::FFloatPropertyParams NewProp_Spread; static const UECodeGen_Private::FBytePropertyParams NewProp_Rolloff_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_Rolloff; static const UECodeGen_Private::FFloatPropertyParams NewProp_MinDistance; static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxDistance; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UResonanceAudioSpatializationSourceSettings constinit property declarations static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("SetSoundSourceDirectivity"), .Pointer = &UResonanceAudioSpatializationSourceSettings::execSetSoundSourceDirectivity }, { .NameUTF8 = UTF8TEXT("SetSoundSourceSpread"), .Pointer = &UResonanceAudioSpatializationSourceSettings::execSetSoundSourceSpread }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceDirectivity, "SetSoundSourceDirectivity" }, // 1468160809 { &Z_Construct_UFunction_UResonanceAudioSpatializationSourceSettings_SetSoundSourceSpread, "SetSoundSourceSpread" }, // 466680665 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics // ********** Begin Class UResonanceAudioSpatializationSourceSettings Property Definitions ********* const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod = { "SpatializationMethod", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, SpatializationMethod), Z_Construct_UEnum_ResonanceAudio_ERaSpatializationMethod, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpatializationMethod_MetaData), NewProp_SpatializationMethod_MetaData) }; // 685631675 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Pattern = { "Pattern", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Pattern), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Pattern_MetaData), NewProp_Pattern_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Sharpness = { "Sharpness", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Sharpness), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sharpness_MetaData), NewProp_Sharpness_MetaData) }; void Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization_SetBit(void* Obj) { ((UResonanceAudioSpatializationSourceSettings*)Obj)->bToggleVisualization = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization = { "bToggleVisualization", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UResonanceAudioSpatializationSourceSettings), &Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bToggleVisualization_MetaData), NewProp_bToggleVisualization_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Scale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Spread = { "Spread", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Spread), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Spread_MetaData), NewProp_Spread_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff = { "Rolloff", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, Rolloff), Z_Construct_UEnum_ResonanceAudio_ERaDistanceRolloffModel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rolloff_MetaData), NewProp_Rolloff_MetaData) }; // 3239362742 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MinDistance = { "MinDistance", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, MinDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MinDistance_MetaData), NewProp_MinDistance_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MaxDistance = { "MaxDistance", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSpatializationSourceSettings, MaxDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxDistance_MetaData), NewProp_MaxDistance_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_SpatializationMethod, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Pattern, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Sharpness, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_bToggleVisualization, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Scale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Spread, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_Rolloff, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MinDistance, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::NewProp_MaxDistance, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers) < 2048); // ********** End Class UResonanceAudioSpatializationSourceSettings Property Definitions *********** UObject* (*const Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USpatializationPluginSourceSettingsBase, (UObject* (*)())Z_Construct_UPackage__Script_ResonanceAudio, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::ClassParams = { &UResonanceAudioSpatializationSourceSettings::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::PropPointers), 0, 0x000810A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::Class_MetaDataParams) }; void UResonanceAudioSpatializationSourceSettings::StaticRegisterNativesUResonanceAudioSpatializationSourceSettings() { UClass* Class = UResonanceAudioSpatializationSourceSettings::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::Funcs)); } UClass* Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings() { if (!Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.OuterSingleton, Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UResonanceAudioSpatializationSourceSettings); UResonanceAudioSpatializationSourceSettings::~UResonanceAudioSpatializationSourceSettings() {} // ********** End Class UResonanceAudioSpatializationSourceSettings ******************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UResonanceAudioSpatializationSourceSettings, UResonanceAudioSpatializationSourceSettings::StaticClass, TEXT("UResonanceAudioSpatializationSourceSettings"), &Z_Registration_Info_UClass_UResonanceAudioSpatializationSourceSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UResonanceAudioSpatializationSourceSettings), 340882672U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_64474925{ TEXT("/Script/ResonanceAudio"), Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioSpatializationSourceSettings_h__Script_ResonanceAudio_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS