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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Paper2D/UHT/PaperTerrainComponent.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PaperTerrainComponent.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePaperTerrainComponent() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor();
ENGINE_API UClass* Z_Construct_UClass_UBodySetup_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent();
PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainComponent();
PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainComponent_NoRegister();
PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainMaterial_NoRegister();
PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainSplineComponent_NoRegister();
PAPER2D_API UEnum* Z_Construct_UEnum_Paper2D_ESpriteCollisionMode();
UPackage* Z_Construct_UPackage__Script_Paper2D();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPaperTerrainComponent Function SetTerrainColor **************************
struct Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics
{
struct PaperTerrainComponent_eventSetTerrainColor_Parms
{
FLinearColor NewColor;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sprite" },
{ "Comment", "// Set color of the terrain\n" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "Set color of the terrain" },
};
#endif // WITH_METADATA
// ********** Begin Function SetTerrainColor constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_NewColor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetTerrainColor constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetTerrainColor Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::NewProp_NewColor = { "NewColor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PaperTerrainComponent_eventSetTerrainColor_Parms, NewColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::NewProp_NewColor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers) < 2048);
// ********** End Function SetTerrainColor Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPaperTerrainComponent, nullptr, "SetTerrainColor", Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PaperTerrainComponent_eventSetTerrainColor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PaperTerrainComponent_eventSetTerrainColor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPaperTerrainComponent::execSetTerrainColor)
{
P_GET_STRUCT(FLinearColor,Z_Param_NewColor);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetTerrainColor(Z_Param_NewColor);
P_NATIVE_END;
}
// ********** End Class UPaperTerrainComponent Function SetTerrainColor ****************************
// ********** Begin Class UPaperTerrainComponent ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPaperTerrainComponent;
UClass* UPaperTerrainComponent::GetPrivateStaticClass()
{
using TClass = UPaperTerrainComponent;
if (!Z_Registration_Info_UClass_UPaperTerrainComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PaperTerrainComponent"),
Z_Registration_Info_UClass_UPaperTerrainComponent.InnerSingleton,
StaticRegisterNativesUPaperTerrainComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPaperTerrainComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UPaperTerrainComponent_NoRegister()
{
return UPaperTerrainComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPaperTerrainComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * The terrain visualization component for an associated spline component.\n * This takes a 2D terrain material and instances sprite geometry along the spline path.\n */" },
{ "DevelopmentStatus", "Experimental" },
{ "HideCategories", "Mobility VirtualTexture Trigger" },
{ "IncludePath", "PaperTerrainComponent.h" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "The terrain visualization component for an associated spline component.\nThis takes a 2D terrain material and instances sprite geometry along the spline path." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TerrainMaterial_MetaData[] = {
{ "Category", "Sprite" },
{ "Comment", "/** The terrain material to apply to this component (set of rules for which sprites are used on different surfaces or the interior) */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "The terrain material to apply to this component (set of rules for which sprites are used on different surfaces or the interior)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bClosedSpline_MetaData[] = {
{ "Category", "Sprite" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFilledSpline_MetaData[] = {
{ "Category", "Sprite" },
{ "EditCondition", "bClosedSpline" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssociatedSpline_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RandomSeed_MetaData[] = {
{ "Category", "Sprite" },
{ "Comment", "/** Random seed used for choosing which spline meshes to use. */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "Random seed used for choosing which spline meshes to use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SegmentOverlapAmount_MetaData[] = {
{ "Category", "Sprite" },
{ "Comment", "/** The overlap amount between segments */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "The overlap amount between segments" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TerrainColor_MetaData[] = {
{ "Category", "Sprite" },
{ "Comment", "/** The color of the terrain (passed to the sprite material as a vertex color) */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "The color of the terrain (passed to the sprite material as a vertex color)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReparamStepsPerSegment_MetaData[] = {
{ "Category", "Sprite" },
{ "ClampMin", "4" },
{ "Comment", "/** Number of steps per spline segment to place in the reparameterization table */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "Number of steps per spline segment to place in the reparameterization table" },
{ "UIMin", "4" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpriteCollisionDomain_MetaData[] = {
{ "Category", "Collision" },
{ "Comment", "/** Collision domain (no collision, 2D (experimental), or 3D) */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "Collision domain (no collision, 2D (experimental), or 3D)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionThickness_MetaData[] = {
{ "Category", "Collision" },
{ "Comment", "/** The extrusion thickness of collision geometry when using a 3D collision domain */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "The extrusion thickness of collision geometry when using a 3D collision domain" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedBodySetup_MetaData[] = {
{ "Comment", "/** Description of collision */" },
{ "ModuleRelativePath", "Classes/PaperTerrainComponent.h" },
{ "ToolTip", "Description of collision" },
};
#endif // WITH_METADATA
// ********** Begin Class UPaperTerrainComponent constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_TerrainMaterial;
static void NewProp_bClosedSpline_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bClosedSpline;
static void NewProp_bFilledSpline_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFilledSpline;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssociatedSpline;
static const UECodeGen_Private::FIntPropertyParams NewProp_RandomSeed;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SegmentOverlapAmount;
static const UECodeGen_Private::FStructPropertyParams NewProp_TerrainColor;
static const UECodeGen_Private::FIntPropertyParams NewProp_ReparamStepsPerSegment;
static const UECodeGen_Private::FBytePropertyParams NewProp_SpriteCollisionDomain;
static const UECodeGen_Private::FFloatPropertyParams NewProp_CollisionThickness;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CachedBodySetup;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPaperTerrainComponent constinit property declarations *********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("SetTerrainColor"), .Pointer = &UPaperTerrainComponent::execSetTerrainColor },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor, "SetTerrainColor" }, // 3863934928
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPaperTerrainComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPaperTerrainComponent_Statics
// ********** Begin Class UPaperTerrainComponent Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainMaterial = { "TerrainMaterial", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, TerrainMaterial), Z_Construct_UClass_UPaperTerrainMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TerrainMaterial_MetaData), NewProp_TerrainMaterial_MetaData) };
void Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline_SetBit(void* Obj)
{
((UPaperTerrainComponent*)Obj)->bClosedSpline = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline = { "bClosedSpline", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPaperTerrainComponent), &Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bClosedSpline_MetaData), NewProp_bClosedSpline_MetaData) };
void Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline_SetBit(void* Obj)
{
((UPaperTerrainComponent*)Obj)->bFilledSpline = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline = { "bFilledSpline", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPaperTerrainComponent), &Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFilledSpline_MetaData), NewProp_bFilledSpline_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_AssociatedSpline = { "AssociatedSpline", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, AssociatedSpline), Z_Construct_UClass_UPaperTerrainSplineComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssociatedSpline_MetaData), NewProp_AssociatedSpline_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_RandomSeed = { "RandomSeed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, RandomSeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RandomSeed_MetaData), NewProp_RandomSeed_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SegmentOverlapAmount = { "SegmentOverlapAmount", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, SegmentOverlapAmount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SegmentOverlapAmount_MetaData), NewProp_SegmentOverlapAmount_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainColor = { "TerrainColor", nullptr, (EPropertyFlags)0x0020080200000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, TerrainColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TerrainColor_MetaData), NewProp_TerrainColor_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_ReparamStepsPerSegment = { "ReparamStepsPerSegment", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, ReparamStepsPerSegment), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReparamStepsPerSegment_MetaData), NewProp_ReparamStepsPerSegment_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SpriteCollisionDomain = { "SpriteCollisionDomain", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, SpriteCollisionDomain), Z_Construct_UEnum_Paper2D_ESpriteCollisionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpriteCollisionDomain_MetaData), NewProp_SpriteCollisionDomain_MetaData) }; // 4252994301
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CollisionThickness = { "CollisionThickness", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, CollisionThickness), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionThickness_MetaData), NewProp_CollisionThickness_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CachedBodySetup = { "CachedBodySetup", nullptr, (EPropertyFlags)0x0124080000202000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, CachedBodySetup), Z_Construct_UClass_UBodySetup_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedBodySetup_MetaData), NewProp_CachedBodySetup_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainMaterial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_AssociatedSpline,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_RandomSeed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SegmentOverlapAmount,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainColor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_ReparamStepsPerSegment,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SpriteCollisionDomain,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CollisionThickness,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CachedBodySetup,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers) < 2048);
// ********** End Class UPaperTerrainComponent Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UPaperTerrainComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPrimitiveComponent,
(UObject* (*)())Z_Construct_UPackage__Script_Paper2D,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPaperTerrainComponent_Statics::ClassParams = {
&UPaperTerrainComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers),
0,
0x00A800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UPaperTerrainComponent_Statics::Class_MetaDataParams)
};
void UPaperTerrainComponent::StaticRegisterNativesUPaperTerrainComponent()
{
UClass* Class = UPaperTerrainComponent::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UPaperTerrainComponent_Statics::Funcs));
}
UClass* Z_Construct_UClass_UPaperTerrainComponent()
{
if (!Z_Registration_Info_UClass_UPaperTerrainComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPaperTerrainComponent.OuterSingleton, Z_Construct_UClass_UPaperTerrainComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPaperTerrainComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPaperTerrainComponent);
UPaperTerrainComponent::~UPaperTerrainComponent() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UPaperTerrainComponent)
// ********** End Class UPaperTerrainComponent *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPaperTerrainComponent, UPaperTerrainComponent::StaticClass, TEXT("UPaperTerrainComponent"), &Z_Registration_Info_UClass_UPaperTerrainComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPaperTerrainComponent), 1366460417U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_3828361778{
TEXT("/Script/Paper2D"),
Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS