// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PaperTerrainComponent.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePaperTerrainComponent() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor(); ENGINE_API UClass* Z_Construct_UClass_UBodySetup_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent(); PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainComponent(); PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainComponent_NoRegister(); PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainMaterial_NoRegister(); PAPER2D_API UClass* Z_Construct_UClass_UPaperTerrainSplineComponent_NoRegister(); PAPER2D_API UEnum* Z_Construct_UEnum_Paper2D_ESpriteCollisionMode(); UPackage* Z_Construct_UPackage__Script_Paper2D(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UPaperTerrainComponent Function SetTerrainColor ************************** struct Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics { struct PaperTerrainComponent_eventSetTerrainColor_Parms { FLinearColor NewColor; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sprite" }, { "Comment", "// Set color of the terrain\n" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "Set color of the terrain" }, }; #endif // WITH_METADATA // ********** Begin Function SetTerrainColor constinit property declarations *********************** static const UECodeGen_Private::FStructPropertyParams NewProp_NewColor; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetTerrainColor constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetTerrainColor Property Definitions ********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::NewProp_NewColor = { "NewColor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PaperTerrainComponent_eventSetTerrainColor_Parms, NewColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::NewProp_NewColor, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers) < 2048); // ********** End Function SetTerrainColor Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPaperTerrainComponent, nullptr, "SetTerrainColor", Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PaperTerrainComponent_eventSetTerrainColor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::PaperTerrainComponent_eventSetTerrainColor_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UPaperTerrainComponent::execSetTerrainColor) { P_GET_STRUCT(FLinearColor,Z_Param_NewColor); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetTerrainColor(Z_Param_NewColor); P_NATIVE_END; } // ********** End Class UPaperTerrainComponent Function SetTerrainColor **************************** // ********** Begin Class UPaperTerrainComponent *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UPaperTerrainComponent; UClass* UPaperTerrainComponent::GetPrivateStaticClass() { using TClass = UPaperTerrainComponent; if (!Z_Registration_Info_UClass_UPaperTerrainComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PaperTerrainComponent"), Z_Registration_Info_UClass_UPaperTerrainComponent.InnerSingleton, StaticRegisterNativesUPaperTerrainComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPaperTerrainComponent.InnerSingleton; } UClass* Z_Construct_UClass_UPaperTerrainComponent_NoRegister() { return UPaperTerrainComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPaperTerrainComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * The terrain visualization component for an associated spline component.\n * This takes a 2D terrain material and instances sprite geometry along the spline path.\n */" }, { "DevelopmentStatus", "Experimental" }, { "HideCategories", "Mobility VirtualTexture Trigger" }, { "IncludePath", "PaperTerrainComponent.h" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "The terrain visualization component for an associated spline component.\nThis takes a 2D terrain material and instances sprite geometry along the spline path." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TerrainMaterial_MetaData[] = { { "Category", "Sprite" }, { "Comment", "/** The terrain material to apply to this component (set of rules for which sprites are used on different surfaces or the interior) */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "The terrain material to apply to this component (set of rules for which sprites are used on different surfaces or the interior)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bClosedSpline_MetaData[] = { { "Category", "Sprite" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFilledSpline_MetaData[] = { { "Category", "Sprite" }, { "EditCondition", "bClosedSpline" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssociatedSpline_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RandomSeed_MetaData[] = { { "Category", "Sprite" }, { "Comment", "/** Random seed used for choosing which spline meshes to use. */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "Random seed used for choosing which spline meshes to use." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SegmentOverlapAmount_MetaData[] = { { "Category", "Sprite" }, { "Comment", "/** The overlap amount between segments */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "The overlap amount between segments" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TerrainColor_MetaData[] = { { "Category", "Sprite" }, { "Comment", "/** The color of the terrain (passed to the sprite material as a vertex color) */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "The color of the terrain (passed to the sprite material as a vertex color)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReparamStepsPerSegment_MetaData[] = { { "Category", "Sprite" }, { "ClampMin", "4" }, { "Comment", "/** Number of steps per spline segment to place in the reparameterization table */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "Number of steps per spline segment to place in the reparameterization table" }, { "UIMin", "4" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpriteCollisionDomain_MetaData[] = { { "Category", "Collision" }, { "Comment", "/** Collision domain (no collision, 2D (experimental), or 3D) */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "Collision domain (no collision, 2D (experimental), or 3D)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionThickness_MetaData[] = { { "Category", "Collision" }, { "Comment", "/** The extrusion thickness of collision geometry when using a 3D collision domain */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "The extrusion thickness of collision geometry when using a 3D collision domain" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedBodySetup_MetaData[] = { { "Comment", "/** Description of collision */" }, { "ModuleRelativePath", "Classes/PaperTerrainComponent.h" }, { "ToolTip", "Description of collision" }, }; #endif // WITH_METADATA // ********** Begin Class UPaperTerrainComponent constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_TerrainMaterial; static void NewProp_bClosedSpline_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bClosedSpline; static void NewProp_bFilledSpline_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFilledSpline; static const UECodeGen_Private::FObjectPropertyParams NewProp_AssociatedSpline; static const UECodeGen_Private::FIntPropertyParams NewProp_RandomSeed; static const UECodeGen_Private::FFloatPropertyParams NewProp_SegmentOverlapAmount; static const UECodeGen_Private::FStructPropertyParams NewProp_TerrainColor; static const UECodeGen_Private::FIntPropertyParams NewProp_ReparamStepsPerSegment; static const UECodeGen_Private::FBytePropertyParams NewProp_SpriteCollisionDomain; static const UECodeGen_Private::FFloatPropertyParams NewProp_CollisionThickness; static const UECodeGen_Private::FObjectPropertyParams NewProp_CachedBodySetup; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UPaperTerrainComponent constinit property declarations ********************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("SetTerrainColor"), .Pointer = &UPaperTerrainComponent::execSetTerrainColor }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UPaperTerrainComponent_SetTerrainColor, "SetTerrainColor" }, // 3863934928 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPaperTerrainComponent_Statics // ********** Begin Class UPaperTerrainComponent Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainMaterial = { "TerrainMaterial", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, TerrainMaterial), Z_Construct_UClass_UPaperTerrainMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TerrainMaterial_MetaData), NewProp_TerrainMaterial_MetaData) }; void Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline_SetBit(void* Obj) { ((UPaperTerrainComponent*)Obj)->bClosedSpline = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline = { "bClosedSpline", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPaperTerrainComponent), &Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bClosedSpline_MetaData), NewProp_bClosedSpline_MetaData) }; void Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline_SetBit(void* Obj) { ((UPaperTerrainComponent*)Obj)->bFilledSpline = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline = { "bFilledSpline", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPaperTerrainComponent), &Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFilledSpline_MetaData), NewProp_bFilledSpline_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_AssociatedSpline = { "AssociatedSpline", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, AssociatedSpline), Z_Construct_UClass_UPaperTerrainSplineComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssociatedSpline_MetaData), NewProp_AssociatedSpline_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_RandomSeed = { "RandomSeed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, RandomSeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RandomSeed_MetaData), NewProp_RandomSeed_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SegmentOverlapAmount = { "SegmentOverlapAmount", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, SegmentOverlapAmount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SegmentOverlapAmount_MetaData), NewProp_SegmentOverlapAmount_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainColor = { "TerrainColor", nullptr, (EPropertyFlags)0x0020080200000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, TerrainColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TerrainColor_MetaData), NewProp_TerrainColor_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_ReparamStepsPerSegment = { "ReparamStepsPerSegment", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, ReparamStepsPerSegment), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReparamStepsPerSegment_MetaData), NewProp_ReparamStepsPerSegment_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SpriteCollisionDomain = { "SpriteCollisionDomain", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, SpriteCollisionDomain), Z_Construct_UEnum_Paper2D_ESpriteCollisionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpriteCollisionDomain_MetaData), NewProp_SpriteCollisionDomain_MetaData) }; // 4252994301 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CollisionThickness = { "CollisionThickness", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, CollisionThickness), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionThickness_MetaData), NewProp_CollisionThickness_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CachedBodySetup = { "CachedBodySetup", nullptr, (EPropertyFlags)0x0124080000202000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaperTerrainComponent, CachedBodySetup), Z_Construct_UClass_UBodySetup_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedBodySetup_MetaData), NewProp_CachedBodySetup_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainMaterial, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bClosedSpline, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_bFilledSpline, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_AssociatedSpline, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_RandomSeed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SegmentOverlapAmount, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_TerrainColor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_ReparamStepsPerSegment, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_SpriteCollisionDomain, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CollisionThickness, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaperTerrainComponent_Statics::NewProp_CachedBodySetup, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers) < 2048); // ********** End Class UPaperTerrainComponent Property Definitions ******************************** UObject* (*const Z_Construct_UClass_UPaperTerrainComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UPrimitiveComponent, (UObject* (*)())Z_Construct_UPackage__Script_Paper2D, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPaperTerrainComponent_Statics::ClassParams = { &UPaperTerrainComponent::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPaperTerrainComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UPaperTerrainComponent_Statics::Class_MetaDataParams) }; void UPaperTerrainComponent::StaticRegisterNativesUPaperTerrainComponent() { UClass* Class = UPaperTerrainComponent::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UPaperTerrainComponent_Statics::Funcs)); } UClass* Z_Construct_UClass_UPaperTerrainComponent() { if (!Z_Registration_Info_UClass_UPaperTerrainComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPaperTerrainComponent.OuterSingleton, Z_Construct_UClass_UPaperTerrainComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UPaperTerrainComponent.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPaperTerrainComponent); UPaperTerrainComponent::~UPaperTerrainComponent() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UPaperTerrainComponent) // ********** End Class UPaperTerrainComponent ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPaperTerrainComponent, UPaperTerrainComponent::StaticClass, TEXT("UPaperTerrainComponent"), &Z_Registration_Info_UClass_UPaperTerrainComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPaperTerrainComponent), 1366460417U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_3828361778{ TEXT("/Script/Paper2D"), Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperTerrainComponent_h__Script_Paper2D_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS