422 lines
33 KiB
C++
422 lines
33 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "TurnBasedBlueprintLibrary.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeTurnBasedBlueprintLibrary() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
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ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UTurnBasedBlueprintLibrary();
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ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UTurnBasedBlueprintLibrary_NoRegister();
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UPackage* Z_Construct_UPackage__Script_OnlineSubsystemUtils();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UTurnBasedBlueprintLibrary Function GetIsMyTurn **************************
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struct Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics
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{
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struct TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms
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{
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UObject* WorldContextObject;
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APlayerController* PlayerController;
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FString MatchID;
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bool bIsMyTurn;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Online|TurnBased" },
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{ "Comment", "/*out*/" },
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{ "ModuleRelativePath", "Classes/TurnBasedBlueprintLibrary.h" },
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{ "ToolTip", "out" },
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{ "WorldContext", "WorldContextObject" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetIsMyTurn constinit property declarations ***************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
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static const UECodeGen_Private::FStrPropertyParams NewProp_MatchID;
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static void NewProp_bIsMyTurn_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsMyTurn;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetIsMyTurn constinit property declarations *****************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetIsMyTurn Property Definitions **************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_MatchID = { "MatchID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms, MatchID), METADATA_PARAMS(0, nullptr) };
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void Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_bIsMyTurn_SetBit(void* Obj)
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{
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((TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms*)Obj)->bIsMyTurn = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_bIsMyTurn = { "bIsMyTurn", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms), &Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_bIsMyTurn_SetBit, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_WorldContextObject,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_PlayerController,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_MatchID,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::NewProp_bIsMyTurn,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::PropPointers) < 2048);
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// ********** End Function GetIsMyTurn Property Definitions ****************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UTurnBasedBlueprintLibrary, nullptr, "GetIsMyTurn", Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::Function_MetaDataParams), Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::TurnBasedBlueprintLibrary_eventGetIsMyTurn_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UTurnBasedBlueprintLibrary::execGetIsMyTurn)
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{
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P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
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P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
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P_GET_PROPERTY(FStrProperty,Z_Param_MatchID);
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P_GET_UBOOL_REF(Z_Param_Out_bIsMyTurn);
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P_FINISH;
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P_NATIVE_BEGIN;
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UTurnBasedBlueprintLibrary::GetIsMyTurn(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MatchID,Z_Param_Out_bIsMyTurn);
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P_NATIVE_END;
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}
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// ********** End Class UTurnBasedBlueprintLibrary Function GetIsMyTurn ****************************
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// ********** Begin Class UTurnBasedBlueprintLibrary Function GetMyPlayerIndex *********************
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struct Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics
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{
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struct TurnBasedBlueprintLibrary_eventGetMyPlayerIndex_Parms
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{
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UObject* WorldContextObject;
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APlayerController* PlayerController;
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FString MatchID;
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int32 PlayerIndex;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Online|TurnBased" },
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{ "Comment", "/*out*/" },
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{ "ModuleRelativePath", "Classes/TurnBasedBlueprintLibrary.h" },
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{ "ToolTip", "out" },
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{ "WorldContext", "WorldContextObject" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetMyPlayerIndex constinit property declarations **********************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
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static const UECodeGen_Private::FStrPropertyParams NewProp_MatchID;
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static const UECodeGen_Private::FIntPropertyParams NewProp_PlayerIndex;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetMyPlayerIndex constinit property declarations ************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetMyPlayerIndex Property Definitions *********************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetMyPlayerIndex_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetMyPlayerIndex_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_MatchID = { "MatchID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetMyPlayerIndex_Parms, MatchID), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_PlayerIndex = { "PlayerIndex", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetMyPlayerIndex_Parms, PlayerIndex), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_WorldContextObject,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_PlayerController,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_MatchID,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::NewProp_PlayerIndex,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::PropPointers) < 2048);
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// ********** End Function GetMyPlayerIndex Property Definitions ***********************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UTurnBasedBlueprintLibrary, nullptr, "GetMyPlayerIndex", Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::TurnBasedBlueprintLibrary_eventGetMyPlayerIndex_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::TurnBasedBlueprintLibrary_eventGetMyPlayerIndex_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UTurnBasedBlueprintLibrary::execGetMyPlayerIndex)
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{
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P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
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P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
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P_GET_PROPERTY(FStrProperty,Z_Param_MatchID);
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P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_PlayerIndex);
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P_FINISH;
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P_NATIVE_BEGIN;
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UTurnBasedBlueprintLibrary::GetMyPlayerIndex(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MatchID,Z_Param_Out_PlayerIndex);
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P_NATIVE_END;
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}
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// ********** End Class UTurnBasedBlueprintLibrary Function GetMyPlayerIndex ***********************
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// ********** Begin Class UTurnBasedBlueprintLibrary Function GetPlayerDisplayName *****************
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struct Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics
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{
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struct TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms
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{
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UObject* WorldContextObject;
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APlayerController* PlayerController;
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FString MatchID;
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int32 PlayerIndex;
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FString PlayerDisplayName;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Online|TurnBased" },
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{ "Comment", "/*out*/" },
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{ "ModuleRelativePath", "Classes/TurnBasedBlueprintLibrary.h" },
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{ "ToolTip", "out" },
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{ "WorldContext", "WorldContextObject" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetPlayerDisplayName constinit property declarations ******************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
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static const UECodeGen_Private::FStrPropertyParams NewProp_MatchID;
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static const UECodeGen_Private::FIntPropertyParams NewProp_PlayerIndex;
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static const UECodeGen_Private::FStrPropertyParams NewProp_PlayerDisplayName;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetPlayerDisplayName constinit property declarations ********************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetPlayerDisplayName Property Definitions *****************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_MatchID = { "MatchID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms, MatchID), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_PlayerIndex = { "PlayerIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms, PlayerIndex), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_PlayerDisplayName = { "PlayerDisplayName", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms, PlayerDisplayName), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_WorldContextObject,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_PlayerController,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_MatchID,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_PlayerIndex,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::NewProp_PlayerDisplayName,
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};
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|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function GetPlayerDisplayName Property Definitions *******************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UTurnBasedBlueprintLibrary, nullptr, "GetPlayerDisplayName", Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::TurnBasedBlueprintLibrary_eventGetPlayerDisplayName_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UTurnBasedBlueprintLibrary::execGetPlayerDisplayName)
|
||
|
|
{
|
||
|
|
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||
|
|
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||
|
|
P_GET_PROPERTY(FStrProperty,Z_Param_MatchID);
|
||
|
|
P_GET_PROPERTY(FIntProperty,Z_Param_PlayerIndex);
|
||
|
|
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_PlayerDisplayName);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
UTurnBasedBlueprintLibrary::GetPlayerDisplayName(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_MatchID,Z_Param_PlayerIndex,Z_Param_Out_PlayerDisplayName);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UTurnBasedBlueprintLibrary Function GetPlayerDisplayName *******************
|
||
|
|
|
||
|
|
// ********** Begin Class UTurnBasedBlueprintLibrary Function RegisterTurnBasedMatchInterfaceObject
|
||
|
|
struct Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics
|
||
|
|
{
|
||
|
|
struct TurnBasedBlueprintLibrary_eventRegisterTurnBasedMatchInterfaceObject_Parms
|
||
|
|
{
|
||
|
|
UObject* WorldContextObject;
|
||
|
|
APlayerController* PlayerController;
|
||
|
|
UObject* Object;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "Category", "Online|TurnBased" },
|
||
|
|
{ "ModuleRelativePath", "Classes/TurnBasedBlueprintLibrary.h" },
|
||
|
|
{ "WorldContext", "WorldContextObject" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function RegisterTurnBasedMatchInterfaceObject constinit property declarations *
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Object;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function RegisterTurnBasedMatchInterfaceObject constinit property declarations ***
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function RegisterTurnBasedMatchInterfaceObject Property Definitions ************
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventRegisterTurnBasedMatchInterfaceObject_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventRegisterTurnBasedMatchInterfaceObject_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TurnBasedBlueprintLibrary_eventRegisterTurnBasedMatchInterfaceObject_Parms, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::NewProp_WorldContextObject,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::NewProp_PlayerController,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::NewProp_Object,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function RegisterTurnBasedMatchInterfaceObject Property Definitions **************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UTurnBasedBlueprintLibrary, nullptr, "RegisterTurnBasedMatchInterfaceObject", Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::TurnBasedBlueprintLibrary_eventRegisterTurnBasedMatchInterfaceObject_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::Function_MetaDataParams), Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::TurnBasedBlueprintLibrary_eventRegisterTurnBasedMatchInterfaceObject_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UTurnBasedBlueprintLibrary::execRegisterTurnBasedMatchInterfaceObject)
|
||
|
|
{
|
||
|
|
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
|
||
|
|
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
|
||
|
|
P_GET_OBJECT(UObject,Z_Param_Object);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
UTurnBasedBlueprintLibrary::RegisterTurnBasedMatchInterfaceObject(Z_Param_WorldContextObject,Z_Param_PlayerController,Z_Param_Object);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UTurnBasedBlueprintLibrary Function RegisterTurnBasedMatchInterfaceObject **
|
||
|
|
|
||
|
|
// ********** Begin Class UTurnBasedBlueprintLibrary ***********************************************
|
||
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary;
|
||
|
|
UClass* UTurnBasedBlueprintLibrary::GetPrivateStaticClass()
|
||
|
|
{
|
||
|
|
using TClass = UTurnBasedBlueprintLibrary;
|
||
|
|
if (!Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary.InnerSingleton)
|
||
|
|
{
|
||
|
|
GetPrivateStaticClassBody(
|
||
|
|
TClass::StaticPackage(),
|
||
|
|
TEXT("TurnBasedBlueprintLibrary"),
|
||
|
|
Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary.InnerSingleton,
|
||
|
|
StaticRegisterNativesUTurnBasedBlueprintLibrary,
|
||
|
|
sizeof(TClass),
|
||
|
|
alignof(TClass),
|
||
|
|
TClass::StaticClassFlags,
|
||
|
|
TClass::StaticClassCastFlags(),
|
||
|
|
TClass::StaticConfigName(),
|
||
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
||
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
||
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
||
|
|
&TClass::Super::StaticClass,
|
||
|
|
&TClass::WithinClass::StaticClass
|
||
|
|
);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary.InnerSingleton;
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UTurnBasedBlueprintLibrary_NoRegister()
|
||
|
|
{
|
||
|
|
return UTurnBasedBlueprintLibrary::GetPrivateStaticClass();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||
|
|
{ "Comment", "// Library of synchronous achievement calls\n" },
|
||
|
|
{ "IncludePath", "TurnBasedBlueprintLibrary.h" },
|
||
|
|
{ "ModuleRelativePath", "Classes/TurnBasedBlueprintLibrary.h" },
|
||
|
|
{ "ScriptName", "TurnBasedLibrary" },
|
||
|
|
{ "ToolTip", "Library of synchronous achievement calls" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Class UTurnBasedBlueprintLibrary constinit property declarations ***************
|
||
|
|
// ********** End Class UTurnBasedBlueprintLibrary constinit property declarations *****************
|
||
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetIsMyTurn"), .Pointer = &UTurnBasedBlueprintLibrary::execGetIsMyTurn },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetMyPlayerIndex"), .Pointer = &UTurnBasedBlueprintLibrary::execGetMyPlayerIndex },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("GetPlayerDisplayName"), .Pointer = &UTurnBasedBlueprintLibrary::execGetPlayerDisplayName },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("RegisterTurnBasedMatchInterfaceObject"), .Pointer = &UTurnBasedBlueprintLibrary::execRegisterTurnBasedMatchInterfaceObject },
|
||
|
|
};
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
||
|
|
{ &Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetIsMyTurn, "GetIsMyTurn" }, // 3400843182
|
||
|
|
{ &Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetMyPlayerIndex, "GetMyPlayerIndex" }, // 1519169053
|
||
|
|
{ &Z_Construct_UFunction_UTurnBasedBlueprintLibrary_GetPlayerDisplayName, "GetPlayerDisplayName" }, // 2258237736
|
||
|
|
{ &Z_Construct_UFunction_UTurnBasedBlueprintLibrary_RegisterTurnBasedMatchInterfaceObject, "RegisterTurnBasedMatchInterfaceObject" }, // 3175677874
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<UTurnBasedBlueprintLibrary>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics
|
||
|
|
UObject* (*const Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics::ClassParams = {
|
||
|
|
&UTurnBasedBlueprintLibrary::StaticClass,
|
||
|
|
nullptr,
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
FuncInfo,
|
||
|
|
nullptr,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
|
0,
|
||
|
|
0,
|
||
|
|
0x000800A0u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UTurnBasedBlueprintLibrary::StaticRegisterNativesUTurnBasedBlueprintLibrary()
|
||
|
|
{
|
||
|
|
UClass* Class = UTurnBasedBlueprintLibrary::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics::Funcs));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UTurnBasedBlueprintLibrary()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary.OuterSingleton, Z_Construct_UClass_UTurnBasedBlueprintLibrary_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary.OuterSingleton;
|
||
|
|
}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTurnBasedBlueprintLibrary);
|
||
|
|
UTurnBasedBlueprintLibrary::~UTurnBasedBlueprintLibrary() {}
|
||
|
|
// ********** End Class UTurnBasedBlueprintLibrary *************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics
|
||
|
|
{
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UTurnBasedBlueprintLibrary, UTurnBasedBlueprintLibrary::StaticClass, TEXT("UTurnBasedBlueprintLibrary"), &Z_Registration_Info_UClass_UTurnBasedBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTurnBasedBlueprintLibrary), 1326533636U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h__Script_OnlineSubsystemUtils_2873168073{
|
||
|
|
TEXT("/Script/OnlineSubsystemUtils"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_TurnBasedBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|