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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/OnlineSubsystemUtils/UHT/PartyBeaconState.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PartyBeaconState.h"
#include "GameFramework/OnlineReplStructs.h"
#include "OnlineBeaconReservation.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePartyBeaconState() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl();
ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UPartyBeaconState();
ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UPartyBeaconState_NoRegister();
ONLINESUBSYSTEMUTILS_API UEnum* Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult();
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping();
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPartyReservation();
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPlayerReservation();
UPackage* Z_Construct_UPackage__Script_OnlineSubsystemUtils();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EPartyReservationResult ***************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EPartyReservationResult;
static UEnum* EPartyReservationResult_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EPartyReservationResult.OuterSingleton)
{
Z_Registration_Info_UEnum_EPartyReservationResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult, (UObject*)Z_Construct_UPackage__Script_OnlineSubsystemUtils(), TEXT("EPartyReservationResult"));
}
return Z_Registration_Info_UEnum_EPartyReservationResult.OuterSingleton;
}
template<> ONLINESUBSYSTEMUTILS_NON_ATTRIBUTED_API UEnum* StaticEnum<EPartyReservationResult::Type>()
{
return EPartyReservationResult_StaticEnum();
}
struct Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BadSessionId.Comment", "// The reservation was rejected because this was the wrong session\n" },
{ "BadSessionId.Name", "EPartyReservationResult::BadSessionId" },
{ "BadSessionId.ToolTip", "The reservation was rejected because this was the wrong session" },
{ "Comment", "/** The result code that will be returned during party reservation */" },
{ "GeneralError.Comment", "/** An unknown error happened. */" },
{ "GeneralError.Name", "EPartyReservationResult::GeneralError" },
{ "GeneralError.ToolTip", "An unknown error happened." },
{ "IncorrectPlayerCount.Comment", "/** Wrong number of players to join the session. */" },
{ "IncorrectPlayerCount.Name", "EPartyReservationResult::IncorrectPlayerCount" },
{ "IncorrectPlayerCount.ToolTip", "Wrong number of players to join the session." },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "NoResult.Comment", "/** Empty state. */" },
{ "NoResult.Name", "EPartyReservationResult::NoResult" },
{ "NoResult.ToolTip", "Empty state." },
{ "PartyLimitReached.Comment", "/** All available reservations are booked. */" },
{ "PartyLimitReached.Name", "EPartyReservationResult::PartyLimitReached" },
{ "PartyLimitReached.ToolTip", "All available reservations are booked." },
{ "RequestPending.Comment", "/** Pending request due to async operation, server will contact client shortly. */" },
{ "RequestPending.Name", "EPartyReservationResult::RequestPending" },
{ "RequestPending.ToolTip", "Pending request due to async operation, server will contact client shortly." },
{ "RequestTimedOut.Comment", "/** No response from the host. */" },
{ "RequestTimedOut.Name", "EPartyReservationResult::RequestTimedOut" },
{ "RequestTimedOut.ToolTip", "No response from the host." },
{ "ReservationAccepted.Comment", "/** Space was available and it's time to join. */" },
{ "ReservationAccepted.Name", "EPartyReservationResult::ReservationAccepted" },
{ "ReservationAccepted.ToolTip", "Space was available and it's time to join." },
{ "ReservationDenied.Comment", "/** The beacon is paused and not accepting new connections. */" },
{ "ReservationDenied.Name", "EPartyReservationResult::ReservationDenied" },
{ "ReservationDenied.ToolTip", "The beacon is paused and not accepting new connections." },
{ "ReservationDenied_Banned.Comment", "/** This player is banned. */" },
{ "ReservationDenied_Banned.Name", "EPartyReservationResult::ReservationDenied_Banned" },
{ "ReservationDenied_Banned.ToolTip", "This player is banned." },
{ "ReservationDenied_ContainsExistingPlayers.Comment", "/** The reservation contains players already in this game */" },
{ "ReservationDenied_ContainsExistingPlayers.Name", "EPartyReservationResult::ReservationDenied_ContainsExistingPlayers" },
{ "ReservationDenied_ContainsExistingPlayers.ToolTip", "The reservation contains players already in this game" },
{ "ReservationDenied_CrossPlayRestriction.Comment", "/** Some kind of cross play restriction prevents this party from joining */" },
{ "ReservationDenied_CrossPlayRestriction.Name", "EPartyReservationResult::ReservationDenied_CrossPlayRestriction" },
{ "ReservationDenied_CrossPlayRestriction.ToolTip", "Some kind of cross play restriction prevents this party from joining" },
{ "ReservationDenied_ValidationFailed.Comment", "/** The reservation was rejected because it failed additional, project-specific validation */" },
{ "ReservationDenied_ValidationFailed.Name", "EPartyReservationResult::ReservationDenied_ValidationFailed" },
{ "ReservationDenied_ValidationFailed.ToolTip", "The reservation was rejected because it failed additional, project-specific validation" },
{ "ReservationDuplicate.Comment", "/** Already have a reservation entry for the requesting party leader. */" },
{ "ReservationDuplicate.Name", "EPartyReservationResult::ReservationDuplicate" },
{ "ReservationDuplicate.ToolTip", "Already have a reservation entry for the requesting party leader." },
{ "ReservationInvalid.Comment", "// The reservation was rejected because it was badly formed\n" },
{ "ReservationInvalid.Name", "EPartyReservationResult::ReservationInvalid" },
{ "ReservationInvalid.ToolTip", "The reservation was rejected because it was badly formed" },
{ "ReservationNotFound.Comment", "/** Couldn't find the party leader specified for a reservation update request. */" },
{ "ReservationNotFound.Name", "EPartyReservationResult::ReservationNotFound" },
{ "ReservationNotFound.ToolTip", "Couldn't find the party leader specified for a reservation update request." },
{ "ReservationRequestCanceled.Comment", "/** The reservation request was canceled before being sent. */" },
{ "ReservationRequestCanceled.Name", "EPartyReservationResult::ReservationRequestCanceled" },
{ "ReservationRequestCanceled.ToolTip", "The reservation request was canceled before being sent." },
{ "ToolTip", "The result code that will be returned during party reservation" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EPartyReservationResult::NoResult", (int64)EPartyReservationResult::NoResult },
{ "EPartyReservationResult::RequestPending", (int64)EPartyReservationResult::RequestPending },
{ "EPartyReservationResult::GeneralError", (int64)EPartyReservationResult::GeneralError },
{ "EPartyReservationResult::PartyLimitReached", (int64)EPartyReservationResult::PartyLimitReached },
{ "EPartyReservationResult::IncorrectPlayerCount", (int64)EPartyReservationResult::IncorrectPlayerCount },
{ "EPartyReservationResult::RequestTimedOut", (int64)EPartyReservationResult::RequestTimedOut },
{ "EPartyReservationResult::ReservationDuplicate", (int64)EPartyReservationResult::ReservationDuplicate },
{ "EPartyReservationResult::ReservationNotFound", (int64)EPartyReservationResult::ReservationNotFound },
{ "EPartyReservationResult::ReservationAccepted", (int64)EPartyReservationResult::ReservationAccepted },
{ "EPartyReservationResult::ReservationDenied", (int64)EPartyReservationResult::ReservationDenied },
{ "EPartyReservationResult::ReservationDenied_CrossPlayRestriction", (int64)EPartyReservationResult::ReservationDenied_CrossPlayRestriction },
{ "EPartyReservationResult::ReservationDenied_Banned", (int64)EPartyReservationResult::ReservationDenied_Banned },
{ "EPartyReservationResult::ReservationRequestCanceled", (int64)EPartyReservationResult::ReservationRequestCanceled },
{ "EPartyReservationResult::ReservationInvalid", (int64)EPartyReservationResult::ReservationInvalid },
{ "EPartyReservationResult::BadSessionId", (int64)EPartyReservationResult::BadSessionId },
{ "EPartyReservationResult::ReservationDenied_ContainsExistingPlayers", (int64)EPartyReservationResult::ReservationDenied_ContainsExistingPlayers },
{ "EPartyReservationResult::ReservationDenied_ValidationFailed", (int64)EPartyReservationResult::ReservationDenied_ValidationFailed },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils,
nullptr,
"EPartyReservationResult",
"EPartyReservationResult::Type",
Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult()
{
if (!Z_Registration_Info_UEnum_EPartyReservationResult.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EPartyReservationResult.InnerSingleton, Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EPartyReservationResult.InnerSingleton;
}
// ********** End Enum EPartyReservationResult *****************************************************
// ********** Begin ScriptStruct FPartyReservation *************************************************
struct Z_Construct_UScriptStruct_FPartyReservation_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPartyReservation); }
static inline consteval int16 GetStructAlignment() { return alignof(FPartyReservation); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** A whole party reservation */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "A whole party reservation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TeamNum_MetaData[] = {
{ "Comment", "/** Team assigned to this party */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Team assigned to this party" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PartyLeader_MetaData[] = {
{ "Comment", "/** Player initiating the request */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Player initiating the request" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PartyMembers_MetaData[] = {
{ "Comment", "/** All party members (including party leader) in the reservation */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "All party members (including party leader) in the reservation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RemovedPartyMembers_MetaData[] = {
{ "Comment", "/** Keeping a record of all logged out players from this reservation. */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Keeping a record of all logged out players from this reservation." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPartyReservation constinit property declarations *****************
static const UECodeGen_Private::FIntPropertyParams NewProp_TeamNum;
static const UECodeGen_Private::FStructPropertyParams NewProp_PartyLeader;
static const UECodeGen_Private::FStructPropertyParams NewProp_PartyMembers_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PartyMembers;
static const UECodeGen_Private::FStructPropertyParams NewProp_RemovedPartyMembers_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_RemovedPartyMembers;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPartyReservation constinit property declarations *******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPartyReservation>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPartyReservation_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPartyReservation;
class UScriptStruct* FPartyReservation::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPartyReservation.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPartyReservation.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPartyReservation, (UObject*)Z_Construct_UPackage__Script_OnlineSubsystemUtils(), TEXT("PartyReservation"));
}
return Z_Registration_Info_UScriptStruct_FPartyReservation.OuterSingleton;
}
// ********** Begin ScriptStruct FPartyReservation Property Definitions ****************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_TeamNum = { "TeamNum", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, TeamNum), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TeamNum_MetaData), NewProp_TeamNum_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyLeader = { "PartyLeader", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, PartyLeader), Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PartyLeader_MetaData), NewProp_PartyLeader_MetaData) }; // 2301267994
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers_Inner = { "PartyMembers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPlayerReservation, METADATA_PARAMS(0, nullptr) }; // 3793249763
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers = { "PartyMembers", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, PartyMembers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PartyMembers_MetaData), NewProp_PartyMembers_MetaData) }; // 3793249763
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers_Inner = { "RemovedPartyMembers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPlayerReservation, METADATA_PARAMS(0, nullptr) }; // 3793249763
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers = { "RemovedPartyMembers", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, RemovedPartyMembers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RemovedPartyMembers_MetaData), NewProp_RemovedPartyMembers_MetaData) }; // 3793249763
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_TeamNum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyLeader,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPartyReservation Property Definitions ******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPartyReservation_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils,
nullptr,
&NewStructOps,
"PartyReservation",
Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers),
sizeof(FPartyReservation),
alignof(FPartyReservation),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyReservation_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPartyReservation_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPartyReservation()
{
if (!Z_Registration_Info_UScriptStruct_FPartyReservation.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPartyReservation.InnerSingleton, Z_Construct_UScriptStruct_FPartyReservation_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPartyReservation.InnerSingleton);
}
// ********** End ScriptStruct FPartyReservation ***************************************************
// ********** Begin ScriptStruct FPartyBeaconCrossplayPlatformMapping ******************************
struct Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPartyBeaconCrossplayPlatformMapping); }
static inline consteval int16 GetStructAlignment() { return alignof(FPartyBeaconCrossplayPlatformMapping); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Platform mapping for crossplay checks */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Platform mapping for crossplay checks" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformName_MetaData[] = {
{ "Comment", "/** Platform name (eg WIN) */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Platform name (eg WIN)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformType_MetaData[] = {
{ "Comment", "/** Platform type the name is mapped to (eg PlatformName=Win, PlatformType=OTHER) */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Platform type the name is mapped to (eg PlatformName=Win, PlatformType=OTHER)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPartyBeaconCrossplayPlatformMapping constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_PlatformName;
static const UECodeGen_Private::FStrPropertyParams NewProp_PlatformType;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPartyBeaconCrossplayPlatformMapping constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPartyBeaconCrossplayPlatformMapping>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping;
class UScriptStruct* FPartyBeaconCrossplayPlatformMapping::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping, (UObject*)Z_Construct_UPackage__Script_OnlineSubsystemUtils(), TEXT("PartyBeaconCrossplayPlatformMapping"));
}
return Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.OuterSingleton;
}
// ********** Begin ScriptStruct FPartyBeaconCrossplayPlatformMapping Property Definitions *********
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformName = { "PlatformName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyBeaconCrossplayPlatformMapping, PlatformName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformName_MetaData), NewProp_PlatformName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformType = { "PlatformType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyBeaconCrossplayPlatformMapping, PlatformType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformType_MetaData), NewProp_PlatformType_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPartyBeaconCrossplayPlatformMapping Property Definitions ***********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils,
nullptr,
&NewStructOps,
"PartyBeaconCrossplayPlatformMapping",
Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers),
sizeof(FPartyBeaconCrossplayPlatformMapping),
alignof(FPartyBeaconCrossplayPlatformMapping),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping()
{
if (!Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.InnerSingleton, Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.InnerSingleton);
}
// ********** End ScriptStruct FPartyBeaconCrossplayPlatformMapping ********************************
// ********** Begin Class UPartyBeaconState ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPartyBeaconState;
UClass* UPartyBeaconState::GetPrivateStaticClass()
{
using TClass = UPartyBeaconState;
if (!Z_Registration_Info_UClass_UPartyBeaconState.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PartyBeaconState"),
Z_Registration_Info_UClass_UPartyBeaconState.InnerSingleton,
StaticRegisterNativesUPartyBeaconState,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPartyBeaconState.InnerSingleton;
}
UClass* Z_Construct_UClass_UPartyBeaconState_NoRegister()
{
return UPartyBeaconState::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPartyBeaconState_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A beacon host used for taking reservations for an existing game session\n */" },
{ "IncludePath", "PartyBeaconState.h" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "A beacon host used for taking reservations for an existing game session" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionName_MetaData[] = {
{ "Comment", "/** Session tied to the beacon */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Session tied to the beacon" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumConsumedReservations_MetaData[] = {
{ "Comment", "/** Number of currently consumed reservations */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Number of currently consumed reservations" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxReservations_MetaData[] = {
{ "Comment", "/** Maximum allowed reservations */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Maximum allowed reservations" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumTeams_MetaData[] = {
{ "Comment", "/** Number of teams in the game */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Number of teams in the game" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumPlayersPerTeam_MetaData[] = {
{ "Comment", "/** Number of players on each team for balancing */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Number of players on each team for balancing" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TeamAssignmentMethod_MetaData[] = {
{ "Comment", "/** Team assignment method */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Team assignment method" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReservedHostTeamNum_MetaData[] = {
{ "Comment", "/** Team that the host has been assigned to */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Team that the host has been assigned to" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ForceTeamNum_MetaData[] = {
{ "Comment", "/** Team that everyone is forced to in single team games */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Team that everyone is forced to in single team games" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRestrictCrossConsole_MetaData[] = {
{ "Comment", "/** Are multiple consoles types allowed to play together */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Are multiple consoles types allowed to play together" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformCrossplayRestrictions_MetaData[] = {
{ "Comment", "/** Platform crossplay restrictions. Expected in the format \"Plat1=Plat2,Plat3\" to indicate Plat1 is considered crossplay with Plat2 and Plat3 */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Platform crossplay restrictions. Expected in the format \"Plat1=Plat2,Plat3\" to indicate Plat1 is considered crossplay with Plat2 and Plat3" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformTypeMapping_MetaData[] = {
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableRemovalRequests_MetaData[] = {
{ "Comment", "/** Process requests from clients to remove players from beacon */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Process requests from clients to remove players from beacon" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRespectCompetitiveIntegrity_MetaData[] = {
{ "Comment", "/** Competitive integrity represents how \"fair\" we need to keep the game. So no friends on other teams, no cross team chat, etc. */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Competitive integrity represents how \"fair\" we need to keep the game. So no friends on other teams, no cross team chat, etc." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Reservations_MetaData[] = {
{ "Comment", "/** Current reservations in the system */" },
{ "ModuleRelativePath", "Public/PartyBeaconState.h" },
{ "ToolTip", "Current reservations in the system" },
};
#endif // WITH_METADATA
// ********** Begin Class UPartyBeaconState constinit property declarations ************************
static const UECodeGen_Private::FNamePropertyParams NewProp_SessionName;
static const UECodeGen_Private::FIntPropertyParams NewProp_NumConsumedReservations;
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxReservations;
static const UECodeGen_Private::FIntPropertyParams NewProp_NumTeams;
static const UECodeGen_Private::FIntPropertyParams NewProp_NumPlayersPerTeam;
static const UECodeGen_Private::FNamePropertyParams NewProp_TeamAssignmentMethod;
static const UECodeGen_Private::FIntPropertyParams NewProp_ReservedHostTeamNum;
static const UECodeGen_Private::FIntPropertyParams NewProp_ForceTeamNum;
static void NewProp_bRestrictCrossConsole_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRestrictCrossConsole;
static const UECodeGen_Private::FStrPropertyParams NewProp_PlatformCrossplayRestrictions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PlatformCrossplayRestrictions;
static const UECodeGen_Private::FStructPropertyParams NewProp_PlatformTypeMapping_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PlatformTypeMapping;
static void NewProp_bEnableRemovalRequests_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableRemovalRequests;
static void NewProp_bRespectCompetitiveIntegrity_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRespectCompetitiveIntegrity;
static const UECodeGen_Private::FStructPropertyParams NewProp_Reservations_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Reservations;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPartyBeaconState constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPartyBeaconState>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPartyBeaconState_Statics
// ********** Begin Class UPartyBeaconState Property Definitions ***********************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_SessionName = { "SessionName", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, SessionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionName_MetaData), NewProp_SessionName_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumConsumedReservations = { "NumConsumedReservations", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, NumConsumedReservations), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumConsumedReservations_MetaData), NewProp_NumConsumedReservations_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_MaxReservations = { "MaxReservations", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, MaxReservations), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxReservations_MetaData), NewProp_MaxReservations_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumTeams = { "NumTeams", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, NumTeams), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumTeams_MetaData), NewProp_NumTeams_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumPlayersPerTeam = { "NumPlayersPerTeam", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, NumPlayersPerTeam), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumPlayersPerTeam_MetaData), NewProp_NumPlayersPerTeam_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_TeamAssignmentMethod = { "TeamAssignmentMethod", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, TeamAssignmentMethod), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TeamAssignmentMethod_MetaData), NewProp_TeamAssignmentMethod_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ReservedHostTeamNum = { "ReservedHostTeamNum", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, ReservedHostTeamNum), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReservedHostTeamNum_MetaData), NewProp_ReservedHostTeamNum_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ForceTeamNum = { "ForceTeamNum", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, ForceTeamNum), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ForceTeamNum_MetaData), NewProp_ForceTeamNum_MetaData) };
void Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole_SetBit(void* Obj)
{
((UPartyBeaconState*)Obj)->bRestrictCrossConsole = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole = { "bRestrictCrossConsole", nullptr, (EPropertyFlags)0x0020080000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPartyBeaconState), &Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRestrictCrossConsole_MetaData), NewProp_bRestrictCrossConsole_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions_Inner = { "PlatformCrossplayRestrictions", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions = { "PlatformCrossplayRestrictions", nullptr, (EPropertyFlags)0x0020080000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, PlatformCrossplayRestrictions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformCrossplayRestrictions_MetaData), NewProp_PlatformCrossplayRestrictions_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping_Inner = { "PlatformTypeMapping", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping, METADATA_PARAMS(0, nullptr) }; // 2602007799
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping = { "PlatformTypeMapping", nullptr, (EPropertyFlags)0x0020080000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, PlatformTypeMapping), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformTypeMapping_MetaData), NewProp_PlatformTypeMapping_MetaData) }; // 2602007799
void Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests_SetBit(void* Obj)
{
((UPartyBeaconState*)Obj)->bEnableRemovalRequests = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests = { "bEnableRemovalRequests", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPartyBeaconState), &Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableRemovalRequests_MetaData), NewProp_bEnableRemovalRequests_MetaData) };
void Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity_SetBit(void* Obj)
{
((UPartyBeaconState*)Obj)->bRespectCompetitiveIntegrity = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity = { "bRespectCompetitiveIntegrity", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPartyBeaconState), &Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRespectCompetitiveIntegrity_MetaData), NewProp_bRespectCompetitiveIntegrity_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations_Inner = { "Reservations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPartyReservation, METADATA_PARAMS(0, nullptr) }; // 2603502182
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations = { "Reservations", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, Reservations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Reservations_MetaData), NewProp_Reservations_MetaData) }; // 2603502182
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_SessionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumConsumedReservations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_MaxReservations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumTeams,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumPlayersPerTeam,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_TeamAssignmentMethod,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ReservedHostTeamNum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ForceTeamNum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers) < 2048);
// ********** End Class UPartyBeaconState Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UPartyBeaconState_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPartyBeaconState_Statics::ClassParams = {
&UPartyBeaconState::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers),
0,
0x000800ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::Class_MetaDataParams), Z_Construct_UClass_UPartyBeaconState_Statics::Class_MetaDataParams)
};
void UPartyBeaconState::StaticRegisterNativesUPartyBeaconState()
{
}
UClass* Z_Construct_UClass_UPartyBeaconState()
{
if (!Z_Registration_Info_UClass_UPartyBeaconState.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPartyBeaconState.OuterSingleton, Z_Construct_UClass_UPartyBeaconState_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPartyBeaconState.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPartyBeaconState);
UPartyBeaconState::~UPartyBeaconState() {}
// ********** End Class UPartyBeaconState **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EPartyReservationResult_StaticEnum, TEXT("EPartyReservationResult"), &Z_Registration_Info_UEnum_EPartyReservationResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 55003781U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPartyReservation::StaticStruct, Z_Construct_UScriptStruct_FPartyReservation_Statics::NewStructOps, TEXT("PartyReservation"),&Z_Registration_Info_UScriptStruct_FPartyReservation, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPartyReservation), 2603502182U) },
{ FPartyBeaconCrossplayPlatformMapping::StaticStruct, Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewStructOps, TEXT("PartyBeaconCrossplayPlatformMapping"),&Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPartyBeaconCrossplayPlatformMapping), 2602007799U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPartyBeaconState, UPartyBeaconState::StaticClass, TEXT("UPartyBeaconState"), &Z_Registration_Info_UClass_UPartyBeaconState, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPartyBeaconState), 493011371U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_3713249388{
TEXT("/Script/OnlineSubsystemUtils"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS