// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PartyBeaconState.h" #include "GameFramework/OnlineReplStructs.h" #include "OnlineBeaconReservation.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePartyBeaconState() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FUniqueNetIdRepl(); ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UPartyBeaconState(); ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UPartyBeaconState_NoRegister(); ONLINESUBSYSTEMUTILS_API UEnum* Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult(); ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping(); ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPartyReservation(); ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FPlayerReservation(); UPackage* Z_Construct_UPackage__Script_OnlineSubsystemUtils(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EPartyReservationResult *************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EPartyReservationResult; static UEnum* EPartyReservationResult_StaticEnum() { if (!Z_Registration_Info_UEnum_EPartyReservationResult.OuterSingleton) { Z_Registration_Info_UEnum_EPartyReservationResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult, (UObject*)Z_Construct_UPackage__Script_OnlineSubsystemUtils(), TEXT("EPartyReservationResult")); } return Z_Registration_Info_UEnum_EPartyReservationResult.OuterSingleton; } template<> ONLINESUBSYSTEMUTILS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EPartyReservationResult_StaticEnum(); } struct Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BadSessionId.Comment", "// The reservation was rejected because this was the wrong session\n" }, { "BadSessionId.Name", "EPartyReservationResult::BadSessionId" }, { "BadSessionId.ToolTip", "The reservation was rejected because this was the wrong session" }, { "Comment", "/** The result code that will be returned during party reservation */" }, { "GeneralError.Comment", "/** An unknown error happened. */" }, { "GeneralError.Name", "EPartyReservationResult::GeneralError" }, { "GeneralError.ToolTip", "An unknown error happened." }, { "IncorrectPlayerCount.Comment", "/** Wrong number of players to join the session. */" }, { "IncorrectPlayerCount.Name", "EPartyReservationResult::IncorrectPlayerCount" }, { "IncorrectPlayerCount.ToolTip", "Wrong number of players to join the session." }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "NoResult.Comment", "/** Empty state. */" }, { "NoResult.Name", "EPartyReservationResult::NoResult" }, { "NoResult.ToolTip", "Empty state." }, { "PartyLimitReached.Comment", "/** All available reservations are booked. */" }, { "PartyLimitReached.Name", "EPartyReservationResult::PartyLimitReached" }, { "PartyLimitReached.ToolTip", "All available reservations are booked." }, { "RequestPending.Comment", "/** Pending request due to async operation, server will contact client shortly. */" }, { "RequestPending.Name", "EPartyReservationResult::RequestPending" }, { "RequestPending.ToolTip", "Pending request due to async operation, server will contact client shortly." }, { "RequestTimedOut.Comment", "/** No response from the host. */" }, { "RequestTimedOut.Name", "EPartyReservationResult::RequestTimedOut" }, { "RequestTimedOut.ToolTip", "No response from the host." }, { "ReservationAccepted.Comment", "/** Space was available and it's time to join. */" }, { "ReservationAccepted.Name", "EPartyReservationResult::ReservationAccepted" }, { "ReservationAccepted.ToolTip", "Space was available and it's time to join." }, { "ReservationDenied.Comment", "/** The beacon is paused and not accepting new connections. */" }, { "ReservationDenied.Name", "EPartyReservationResult::ReservationDenied" }, { "ReservationDenied.ToolTip", "The beacon is paused and not accepting new connections." }, { "ReservationDenied_Banned.Comment", "/** This player is banned. */" }, { "ReservationDenied_Banned.Name", "EPartyReservationResult::ReservationDenied_Banned" }, { "ReservationDenied_Banned.ToolTip", "This player is banned." }, { "ReservationDenied_ContainsExistingPlayers.Comment", "/** The reservation contains players already in this game */" }, { "ReservationDenied_ContainsExistingPlayers.Name", "EPartyReservationResult::ReservationDenied_ContainsExistingPlayers" }, { "ReservationDenied_ContainsExistingPlayers.ToolTip", "The reservation contains players already in this game" }, { "ReservationDenied_CrossPlayRestriction.Comment", "/** Some kind of cross play restriction prevents this party from joining */" }, { "ReservationDenied_CrossPlayRestriction.Name", "EPartyReservationResult::ReservationDenied_CrossPlayRestriction" }, { "ReservationDenied_CrossPlayRestriction.ToolTip", "Some kind of cross play restriction prevents this party from joining" }, { "ReservationDenied_ValidationFailed.Comment", "/** The reservation was rejected because it failed additional, project-specific validation */" }, { "ReservationDenied_ValidationFailed.Name", "EPartyReservationResult::ReservationDenied_ValidationFailed" }, { "ReservationDenied_ValidationFailed.ToolTip", "The reservation was rejected because it failed additional, project-specific validation" }, { "ReservationDuplicate.Comment", "/** Already have a reservation entry for the requesting party leader. */" }, { "ReservationDuplicate.Name", "EPartyReservationResult::ReservationDuplicate" }, { "ReservationDuplicate.ToolTip", "Already have a reservation entry for the requesting party leader." }, { "ReservationInvalid.Comment", "// The reservation was rejected because it was badly formed\n" }, { "ReservationInvalid.Name", "EPartyReservationResult::ReservationInvalid" }, { "ReservationInvalid.ToolTip", "The reservation was rejected because it was badly formed" }, { "ReservationNotFound.Comment", "/** Couldn't find the party leader specified for a reservation update request. */" }, { "ReservationNotFound.Name", "EPartyReservationResult::ReservationNotFound" }, { "ReservationNotFound.ToolTip", "Couldn't find the party leader specified for a reservation update request." }, { "ReservationRequestCanceled.Comment", "/** The reservation request was canceled before being sent. */" }, { "ReservationRequestCanceled.Name", "EPartyReservationResult::ReservationRequestCanceled" }, { "ReservationRequestCanceled.ToolTip", "The reservation request was canceled before being sent." }, { "ToolTip", "The result code that will be returned during party reservation" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EPartyReservationResult::NoResult", (int64)EPartyReservationResult::NoResult }, { "EPartyReservationResult::RequestPending", (int64)EPartyReservationResult::RequestPending }, { "EPartyReservationResult::GeneralError", (int64)EPartyReservationResult::GeneralError }, { "EPartyReservationResult::PartyLimitReached", (int64)EPartyReservationResult::PartyLimitReached }, { "EPartyReservationResult::IncorrectPlayerCount", (int64)EPartyReservationResult::IncorrectPlayerCount }, { "EPartyReservationResult::RequestTimedOut", (int64)EPartyReservationResult::RequestTimedOut }, { "EPartyReservationResult::ReservationDuplicate", (int64)EPartyReservationResult::ReservationDuplicate }, { "EPartyReservationResult::ReservationNotFound", (int64)EPartyReservationResult::ReservationNotFound }, { "EPartyReservationResult::ReservationAccepted", (int64)EPartyReservationResult::ReservationAccepted }, { "EPartyReservationResult::ReservationDenied", (int64)EPartyReservationResult::ReservationDenied }, { "EPartyReservationResult::ReservationDenied_CrossPlayRestriction", (int64)EPartyReservationResult::ReservationDenied_CrossPlayRestriction }, { "EPartyReservationResult::ReservationDenied_Banned", (int64)EPartyReservationResult::ReservationDenied_Banned }, { "EPartyReservationResult::ReservationRequestCanceled", (int64)EPartyReservationResult::ReservationRequestCanceled }, { "EPartyReservationResult::ReservationInvalid", (int64)EPartyReservationResult::ReservationInvalid }, { "EPartyReservationResult::BadSessionId", (int64)EPartyReservationResult::BadSessionId }, { "EPartyReservationResult::ReservationDenied_ContainsExistingPlayers", (int64)EPartyReservationResult::ReservationDenied_ContainsExistingPlayers }, { "EPartyReservationResult::ReservationDenied_ValidationFailed", (int64)EPartyReservationResult::ReservationDenied_ValidationFailed }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils, nullptr, "EPartyReservationResult", "EPartyReservationResult::Type", Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Namespaced, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult() { if (!Z_Registration_Info_UEnum_EPartyReservationResult.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EPartyReservationResult.InnerSingleton, Z_Construct_UEnum_OnlineSubsystemUtils_EPartyReservationResult_Statics::EnumParams); } return Z_Registration_Info_UEnum_EPartyReservationResult.InnerSingleton; } // ********** End Enum EPartyReservationResult ***************************************************** // ********** Begin ScriptStruct FPartyReservation ************************************************* struct Z_Construct_UScriptStruct_FPartyReservation_Statics { static inline consteval int32 GetStructSize() { return sizeof(FPartyReservation); } static inline consteval int16 GetStructAlignment() { return alignof(FPartyReservation); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** A whole party reservation */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "A whole party reservation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TeamNum_MetaData[] = { { "Comment", "/** Team assigned to this party */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Team assigned to this party" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PartyLeader_MetaData[] = { { "Comment", "/** Player initiating the request */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Player initiating the request" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PartyMembers_MetaData[] = { { "Comment", "/** All party members (including party leader) in the reservation */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "All party members (including party leader) in the reservation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RemovedPartyMembers_MetaData[] = { { "Comment", "/** Keeping a record of all logged out players from this reservation. */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Keeping a record of all logged out players from this reservation." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FPartyReservation constinit property declarations ***************** static const UECodeGen_Private::FIntPropertyParams NewProp_TeamNum; static const UECodeGen_Private::FStructPropertyParams NewProp_PartyLeader; static const UECodeGen_Private::FStructPropertyParams NewProp_PartyMembers_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PartyMembers; static const UECodeGen_Private::FStructPropertyParams NewProp_RemovedPartyMembers_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_RemovedPartyMembers; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FPartyReservation constinit property declarations ******************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FPartyReservation_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPartyReservation; class UScriptStruct* FPartyReservation::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FPartyReservation.OuterSingleton) { Z_Registration_Info_UScriptStruct_FPartyReservation.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPartyReservation, (UObject*)Z_Construct_UPackage__Script_OnlineSubsystemUtils(), TEXT("PartyReservation")); } return Z_Registration_Info_UScriptStruct_FPartyReservation.OuterSingleton; } // ********** Begin ScriptStruct FPartyReservation Property Definitions **************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_TeamNum = { "TeamNum", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, TeamNum), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TeamNum_MetaData), NewProp_TeamNum_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyLeader = { "PartyLeader", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, PartyLeader), Z_Construct_UScriptStruct_FUniqueNetIdRepl, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PartyLeader_MetaData), NewProp_PartyLeader_MetaData) }; // 2301267994 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers_Inner = { "PartyMembers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPlayerReservation, METADATA_PARAMS(0, nullptr) }; // 3793249763 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers = { "PartyMembers", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, PartyMembers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PartyMembers_MetaData), NewProp_PartyMembers_MetaData) }; // 3793249763 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers_Inner = { "RemovedPartyMembers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPlayerReservation, METADATA_PARAMS(0, nullptr) }; // 3793249763 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers = { "RemovedPartyMembers", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyReservation, RemovedPartyMembers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RemovedPartyMembers_MetaData), NewProp_RemovedPartyMembers_MetaData) }; // 3793249763 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_TeamNum, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyLeader, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_PartyMembers, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyReservation_Statics::NewProp_RemovedPartyMembers, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers) < 2048); // ********** End ScriptStruct FPartyReservation Property Definitions ****************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPartyReservation_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils, nullptr, &NewStructOps, "PartyReservation", Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyReservation_Statics::PropPointers), sizeof(FPartyReservation), alignof(FPartyReservation), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyReservation_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPartyReservation_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FPartyReservation() { if (!Z_Registration_Info_UScriptStruct_FPartyReservation.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPartyReservation.InnerSingleton, Z_Construct_UScriptStruct_FPartyReservation_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FPartyReservation.InnerSingleton); } // ********** End ScriptStruct FPartyReservation *************************************************** // ********** Begin ScriptStruct FPartyBeaconCrossplayPlatformMapping ****************************** struct Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics { static inline consteval int32 GetStructSize() { return sizeof(FPartyBeaconCrossplayPlatformMapping); } static inline consteval int16 GetStructAlignment() { return alignof(FPartyBeaconCrossplayPlatformMapping); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Platform mapping for crossplay checks */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Platform mapping for crossplay checks" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformName_MetaData[] = { { "Comment", "/** Platform name (eg WIN) */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Platform name (eg WIN)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformType_MetaData[] = { { "Comment", "/** Platform type the name is mapped to (eg PlatformName=Win, PlatformType=OTHER) */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Platform type the name is mapped to (eg PlatformName=Win, PlatformType=OTHER)" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FPartyBeaconCrossplayPlatformMapping constinit property declarations static const UECodeGen_Private::FStrPropertyParams NewProp_PlatformName; static const UECodeGen_Private::FStrPropertyParams NewProp_PlatformType; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FPartyBeaconCrossplayPlatformMapping constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping; class UScriptStruct* FPartyBeaconCrossplayPlatformMapping::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.OuterSingleton) { Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping, (UObject*)Z_Construct_UPackage__Script_OnlineSubsystemUtils(), TEXT("PartyBeaconCrossplayPlatformMapping")); } return Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.OuterSingleton; } // ********** Begin ScriptStruct FPartyBeaconCrossplayPlatformMapping Property Definitions ********* const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformName = { "PlatformName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyBeaconCrossplayPlatformMapping, PlatformName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformName_MetaData), NewProp_PlatformName_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformType = { "PlatformType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPartyBeaconCrossplayPlatformMapping, PlatformType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformType_MetaData), NewProp_PlatformType_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewProp_PlatformType, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers) < 2048); // ********** End ScriptStruct FPartyBeaconCrossplayPlatformMapping Property Definitions *********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils, nullptr, &NewStructOps, "PartyBeaconCrossplayPlatformMapping", Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::PropPointers), sizeof(FPartyBeaconCrossplayPlatformMapping), alignof(FPartyBeaconCrossplayPlatformMapping), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping() { if (!Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.InnerSingleton, Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping.InnerSingleton); } // ********** End ScriptStruct FPartyBeaconCrossplayPlatformMapping ******************************** // ********** Begin Class UPartyBeaconState ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UPartyBeaconState; UClass* UPartyBeaconState::GetPrivateStaticClass() { using TClass = UPartyBeaconState; if (!Z_Registration_Info_UClass_UPartyBeaconState.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PartyBeaconState"), Z_Registration_Info_UClass_UPartyBeaconState.InnerSingleton, StaticRegisterNativesUPartyBeaconState, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPartyBeaconState.InnerSingleton; } UClass* Z_Construct_UClass_UPartyBeaconState_NoRegister() { return UPartyBeaconState::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPartyBeaconState_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A beacon host used for taking reservations for an existing game session\n */" }, { "IncludePath", "PartyBeaconState.h" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "A beacon host used for taking reservations for an existing game session" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SessionName_MetaData[] = { { "Comment", "/** Session tied to the beacon */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Session tied to the beacon" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumConsumedReservations_MetaData[] = { { "Comment", "/** Number of currently consumed reservations */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Number of currently consumed reservations" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxReservations_MetaData[] = { { "Comment", "/** Maximum allowed reservations */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Maximum allowed reservations" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumTeams_MetaData[] = { { "Comment", "/** Number of teams in the game */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Number of teams in the game" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumPlayersPerTeam_MetaData[] = { { "Comment", "/** Number of players on each team for balancing */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Number of players on each team for balancing" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TeamAssignmentMethod_MetaData[] = { { "Comment", "/** Team assignment method */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Team assignment method" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReservedHostTeamNum_MetaData[] = { { "Comment", "/** Team that the host has been assigned to */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Team that the host has been assigned to" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ForceTeamNum_MetaData[] = { { "Comment", "/** Team that everyone is forced to in single team games */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Team that everyone is forced to in single team games" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRestrictCrossConsole_MetaData[] = { { "Comment", "/** Are multiple consoles types allowed to play together */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Are multiple consoles types allowed to play together" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformCrossplayRestrictions_MetaData[] = { { "Comment", "/** Platform crossplay restrictions. Expected in the format \"Plat1=Plat2,Plat3\" to indicate Plat1 is considered crossplay with Plat2 and Plat3 */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Platform crossplay restrictions. Expected in the format \"Plat1=Plat2,Plat3\" to indicate Plat1 is considered crossplay with Plat2 and Plat3" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformTypeMapping_MetaData[] = { { "ModuleRelativePath", "Public/PartyBeaconState.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableRemovalRequests_MetaData[] = { { "Comment", "/** Process requests from clients to remove players from beacon */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Process requests from clients to remove players from beacon" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRespectCompetitiveIntegrity_MetaData[] = { { "Comment", "/** Competitive integrity represents how \"fair\" we need to keep the game. So no friends on other teams, no cross team chat, etc. */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Competitive integrity represents how \"fair\" we need to keep the game. So no friends on other teams, no cross team chat, etc." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Reservations_MetaData[] = { { "Comment", "/** Current reservations in the system */" }, { "ModuleRelativePath", "Public/PartyBeaconState.h" }, { "ToolTip", "Current reservations in the system" }, }; #endif // WITH_METADATA // ********** Begin Class UPartyBeaconState constinit property declarations ************************ static const UECodeGen_Private::FNamePropertyParams NewProp_SessionName; static const UECodeGen_Private::FIntPropertyParams NewProp_NumConsumedReservations; static const UECodeGen_Private::FIntPropertyParams NewProp_MaxReservations; static const UECodeGen_Private::FIntPropertyParams NewProp_NumTeams; static const UECodeGen_Private::FIntPropertyParams NewProp_NumPlayersPerTeam; static const UECodeGen_Private::FNamePropertyParams NewProp_TeamAssignmentMethod; static const UECodeGen_Private::FIntPropertyParams NewProp_ReservedHostTeamNum; static const UECodeGen_Private::FIntPropertyParams NewProp_ForceTeamNum; static void NewProp_bRestrictCrossConsole_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRestrictCrossConsole; static const UECodeGen_Private::FStrPropertyParams NewProp_PlatformCrossplayRestrictions_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PlatformCrossplayRestrictions; static const UECodeGen_Private::FStructPropertyParams NewProp_PlatformTypeMapping_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PlatformTypeMapping; static void NewProp_bEnableRemovalRequests_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableRemovalRequests; static void NewProp_bRespectCompetitiveIntegrity_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRespectCompetitiveIntegrity; static const UECodeGen_Private::FStructPropertyParams NewProp_Reservations_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Reservations; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UPartyBeaconState constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPartyBeaconState_Statics // ********** Begin Class UPartyBeaconState Property Definitions *********************************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_SessionName = { "SessionName", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, SessionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SessionName_MetaData), NewProp_SessionName_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumConsumedReservations = { "NumConsumedReservations", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, NumConsumedReservations), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumConsumedReservations_MetaData), NewProp_NumConsumedReservations_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_MaxReservations = { "MaxReservations", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, MaxReservations), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxReservations_MetaData), NewProp_MaxReservations_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumTeams = { "NumTeams", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, NumTeams), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumTeams_MetaData), NewProp_NumTeams_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumPlayersPerTeam = { "NumPlayersPerTeam", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, NumPlayersPerTeam), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumPlayersPerTeam_MetaData), NewProp_NumPlayersPerTeam_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_TeamAssignmentMethod = { "TeamAssignmentMethod", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, TeamAssignmentMethod), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TeamAssignmentMethod_MetaData), NewProp_TeamAssignmentMethod_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ReservedHostTeamNum = { "ReservedHostTeamNum", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, ReservedHostTeamNum), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReservedHostTeamNum_MetaData), NewProp_ReservedHostTeamNum_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ForceTeamNum = { "ForceTeamNum", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, ForceTeamNum), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ForceTeamNum_MetaData), NewProp_ForceTeamNum_MetaData) }; void Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole_SetBit(void* Obj) { ((UPartyBeaconState*)Obj)->bRestrictCrossConsole = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole = { "bRestrictCrossConsole", nullptr, (EPropertyFlags)0x0020080000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPartyBeaconState), &Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRestrictCrossConsole_MetaData), NewProp_bRestrictCrossConsole_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions_Inner = { "PlatformCrossplayRestrictions", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions = { "PlatformCrossplayRestrictions", nullptr, (EPropertyFlags)0x0020080000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, PlatformCrossplayRestrictions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformCrossplayRestrictions_MetaData), NewProp_PlatformCrossplayRestrictions_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping_Inner = { "PlatformTypeMapping", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping, METADATA_PARAMS(0, nullptr) }; // 2602007799 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping = { "PlatformTypeMapping", nullptr, (EPropertyFlags)0x0020080000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, PlatformTypeMapping), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformTypeMapping_MetaData), NewProp_PlatformTypeMapping_MetaData) }; // 2602007799 void Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests_SetBit(void* Obj) { ((UPartyBeaconState*)Obj)->bEnableRemovalRequests = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests = { "bEnableRemovalRequests", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPartyBeaconState), &Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableRemovalRequests_MetaData), NewProp_bEnableRemovalRequests_MetaData) }; void Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity_SetBit(void* Obj) { ((UPartyBeaconState*)Obj)->bRespectCompetitiveIntegrity = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity = { "bRespectCompetitiveIntegrity", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPartyBeaconState), &Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRespectCompetitiveIntegrity_MetaData), NewProp_bRespectCompetitiveIntegrity_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations_Inner = { "Reservations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPartyReservation, METADATA_PARAMS(0, nullptr) }; // 2603502182 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations = { "Reservations", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPartyBeaconState, Reservations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Reservations_MetaData), NewProp_Reservations_MetaData) }; // 2603502182 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_SessionName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumConsumedReservations, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_MaxReservations, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumTeams, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_NumPlayersPerTeam, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_TeamAssignmentMethod, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ReservedHostTeamNum, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_ForceTeamNum, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRestrictCrossConsole, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformCrossplayRestrictions, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_PlatformTypeMapping, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bEnableRemovalRequests, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_bRespectCompetitiveIntegrity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPartyBeaconState_Statics::NewProp_Reservations, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers) < 2048); // ********** End Class UPartyBeaconState Property Definitions ************************************* UObject* (*const Z_Construct_UClass_UPartyBeaconState_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPartyBeaconState_Statics::ClassParams = { &UPartyBeaconState::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::PropPointers), 0, 0x000800ACu, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPartyBeaconState_Statics::Class_MetaDataParams), Z_Construct_UClass_UPartyBeaconState_Statics::Class_MetaDataParams) }; void UPartyBeaconState::StaticRegisterNativesUPartyBeaconState() { } UClass* Z_Construct_UClass_UPartyBeaconState() { if (!Z_Registration_Info_UClass_UPartyBeaconState.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPartyBeaconState.OuterSingleton, Z_Construct_UClass_UPartyBeaconState_Statics::ClassParams); } return Z_Registration_Info_UClass_UPartyBeaconState.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPartyBeaconState); UPartyBeaconState::~UPartyBeaconState() {} // ********** End Class UPartyBeaconState ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EPartyReservationResult_StaticEnum, TEXT("EPartyReservationResult"), &Z_Registration_Info_UEnum_EPartyReservationResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 55003781U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FPartyReservation::StaticStruct, Z_Construct_UScriptStruct_FPartyReservation_Statics::NewStructOps, TEXT("PartyReservation"),&Z_Registration_Info_UScriptStruct_FPartyReservation, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPartyReservation), 2603502182U) }, { FPartyBeaconCrossplayPlatformMapping::StaticStruct, Z_Construct_UScriptStruct_FPartyBeaconCrossplayPlatformMapping_Statics::NewStructOps, TEXT("PartyBeaconCrossplayPlatformMapping"),&Z_Registration_Info_UScriptStruct_FPartyBeaconCrossplayPlatformMapping, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPartyBeaconCrossplayPlatformMapping), 2602007799U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPartyBeaconState, UPartyBeaconState::StaticClass, TEXT("UPartyBeaconState"), &Z_Registration_Info_UClass_UPartyBeaconState, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPartyBeaconState), 493011371U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_3713249388{ TEXT("/Script/OnlineSubsystemUtils"), Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Public_PartyBeaconState_h__Script_OnlineSubsystemUtils_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS