79 lines
3.9 KiB
C
79 lines
3.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "SplineNavModifierComponent.h"
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#ifdef NAVIGATIONSYSTEM_SplineNavModifierComponent_generated_h
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#error "SplineNavModifierComponent.generated.h already included, missing '#pragma once' in SplineNavModifierComponent.h"
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#endif
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#define NAVIGATIONSYSTEM_SplineNavModifierComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class USplineNavModifierComponent **********************************************
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_28_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execUpdateNavigationWithComponentData);
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struct Z_Construct_UClass_USplineNavModifierComponent_Statics;
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NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_USplineNavModifierComponent_NoRegister();
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_28_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUSplineNavModifierComponent(); \
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friend struct ::Z_Construct_UClass_USplineNavModifierComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_USplineNavModifierComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(USplineNavModifierComponent, UNavModifierComponent, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_USplineNavModifierComponent_NoRegister) \
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DECLARE_SERIALIZER(USplineNavModifierComponent)
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_28_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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USplineNavModifierComponent(USplineNavModifierComponent&&) = delete; \
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USplineNavModifierComponent(const USplineNavModifierComponent&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, USplineNavModifierComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USplineNavModifierComponent); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USplineNavModifierComponent) \
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NAVIGATIONSYSTEM_API virtual ~USplineNavModifierComponent();
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_25_PROLOG
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_28_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_28_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_28_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h_28_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USplineNavModifierComponent;
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// ********** End Class USplineNavModifierComponent ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_SplineNavModifierComponent_h
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// ********** Begin Enum ESubdivisionLOD ***********************************************************
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#define FOREACH_ENUM_ESUBDIVISIONLOD(op) \
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op(ESubdivisionLOD::Low) \
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op(ESubdivisionLOD::Medium) \
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op(ESubdivisionLOD::High) \
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op(ESubdivisionLOD::Ultra)
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enum class ESubdivisionLOD;
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template<> struct TIsUEnumClass<ESubdivisionLOD> { enum { Value = true }; };
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template<> NAVIGATIONSYSTEM_NON_ATTRIBUTED_API UEnum* StaticEnum<ESubdivisionLOD>();
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// ********** End Enum ESubdivisionLOD *************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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