69 lines
3.5 KiB
C
69 lines
3.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "NavMesh/RecastNavMeshDataChunk.h"
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#ifdef NAVIGATIONSYSTEM_RecastNavMeshDataChunk_generated_h
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#error "RecastNavMeshDataChunk.generated.h already included, missing '#pragma once' in RecastNavMeshDataChunk.h"
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#endif
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#define NAVIGATIONSYSTEM_RecastNavMeshDataChunk_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class URecastNavMeshDataChunk **************************************************
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(URecastNavMeshDataChunk, NAVIGATIONSYSTEM_API)
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struct Z_Construct_UClass_URecastNavMeshDataChunk_Statics;
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NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_URecastNavMeshDataChunk_NoRegister();
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_INCLASS \
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private: \
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static void StaticRegisterNativesURecastNavMeshDataChunk(); \
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friend struct ::Z_Construct_UClass_URecastNavMeshDataChunk_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_URecastNavMeshDataChunk_NoRegister(); \
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public: \
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DECLARE_CLASS2(URecastNavMeshDataChunk, UNavigationDataChunk, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_URecastNavMeshDataChunk_NoRegister) \
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DECLARE_SERIALIZER(URecastNavMeshDataChunk) \
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FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NAVIGATIONSYSTEM_API URecastNavMeshDataChunk(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URecastNavMeshDataChunk) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, URecastNavMeshDataChunk); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URecastNavMeshDataChunk); \
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/** Deleted move- and copy-constructors, should never be used */ \
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URecastNavMeshDataChunk(URecastNavMeshDataChunk&&) = delete; \
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URecastNavMeshDataChunk(const URecastNavMeshDataChunk&) = delete; \
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NAVIGATIONSYSTEM_API virtual ~URecastNavMeshDataChunk();
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_64_PROLOG
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#define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_INCLASS \
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FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class URecastNavMeshDataChunk;
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// ********** End Class URecastNavMeshDataChunk ****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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