// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "NavMesh/RecastNavMeshDataChunk.h" #ifdef NAVIGATIONSYSTEM_RecastNavMeshDataChunk_generated_h #error "RecastNavMeshDataChunk.generated.h already included, missing '#pragma once' in RecastNavMeshDataChunk.h" #endif #define NAVIGATIONSYSTEM_RecastNavMeshDataChunk_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class URecastNavMeshDataChunk ************************************************** #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(URecastNavMeshDataChunk, NAVIGATIONSYSTEM_API) struct Z_Construct_UClass_URecastNavMeshDataChunk_Statics; NAVIGATIONSYSTEM_API UClass* Z_Construct_UClass_URecastNavMeshDataChunk_NoRegister(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_INCLASS \ private: \ static void StaticRegisterNativesURecastNavMeshDataChunk(); \ friend struct ::Z_Construct_UClass_URecastNavMeshDataChunk_Statics; \ static UClass* GetPrivateStaticClass(); \ friend NAVIGATIONSYSTEM_API UClass* ::Z_Construct_UClass_URecastNavMeshDataChunk_NoRegister(); \ public: \ DECLARE_CLASS2(URecastNavMeshDataChunk, UNavigationDataChunk, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/NavigationSystem"), Z_Construct_UClass_URecastNavMeshDataChunk_NoRegister) \ DECLARE_SERIALIZER(URecastNavMeshDataChunk) \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NAVIGATIONSYSTEM_API URecastNavMeshDataChunk(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URecastNavMeshDataChunk) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NAVIGATIONSYSTEM_API, URecastNavMeshDataChunk); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URecastNavMeshDataChunk); \ /** Deleted move- and copy-constructors, should never be used */ \ URecastNavMeshDataChunk(URecastNavMeshDataChunk&&) = delete; \ URecastNavMeshDataChunk(const URecastNavMeshDataChunk&) = delete; \ NAVIGATIONSYSTEM_API virtual ~URecastNavMeshDataChunk(); #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_64_PROLOG #define FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_INCLASS \ FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h_67_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class URecastNavMeshDataChunk; // ********** End Class URecastNavMeshDataChunk **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_NavigationSystem_Public_NavMesh_RecastNavMeshDataChunk_h PRAGMA_ENABLE_DEPRECATION_WARNINGS