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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT/MovieSceneFadeSystem.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/MovieSceneFadeSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneFadeSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneFadeSystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneFadeSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneFadeSystem ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneFadeSystem;
UClass* UMovieSceneFadeSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneFadeSystem;
if (!Z_Registration_Info_UClass_UMovieSceneFadeSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneFadeSystem"),
Z_Registration_Info_UClass_UMovieSceneFadeSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneFadeSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneFadeSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneFadeSystem_NoRegister()
{
return UMovieSceneFadeSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneFadeSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/MovieSceneFadeSystem.h" },
{ "ModuleRelativePath", "Private/Systems/MovieSceneFadeSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneFadeSystem constinit property declarations ********************
// ********** End Class UMovieSceneFadeSystem constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneFadeSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneFadeSystem_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneFadeSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneFadeSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneFadeSystem_Statics::ClassParams = {
&UMovieSceneFadeSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneFadeSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneFadeSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneFadeSystem::StaticRegisterNativesUMovieSceneFadeSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneFadeSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneFadeSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneFadeSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneFadeSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneFadeSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneFadeSystem);
UMovieSceneFadeSystem::~UMovieSceneFadeSystem() {}
// ********** End Class UMovieSceneFadeSystem ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneFadeSystem_h__Script_MovieSceneTracks_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneFadeSystem, UMovieSceneFadeSystem::StaticClass, TEXT("UMovieSceneFadeSystem"), &Z_Registration_Info_UClass_UMovieSceneFadeSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneFadeSystem), 2308160889U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneFadeSystem_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneFadeSystem_h__Script_MovieSceneTracks_1976316586{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneFadeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Private_Systems_MovieSceneFadeSystem_h__Script_MovieSceneTracks_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS