75 lines
3.5 KiB
C
75 lines
3.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "MovieSceneCapture.h"
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#ifdef MOVIESCENECAPTURE_MovieSceneCapture_generated_h
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#error "MovieSceneCapture.generated.h already included, missing '#pragma once' in MovieSceneCapture.h"
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#endif
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#define MOVIESCENECAPTURE_MovieSceneCapture_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UClass;
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class UMovieSceneCaptureProtocolBase;
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// ********** Begin Class UMovieSceneCapture *******************************************************
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#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execSetAudioCaptureProtocolType); \
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DECLARE_FUNCTION(execSetImageCaptureProtocolType); \
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DECLARE_FUNCTION(execGetAudioCaptureProtocol); \
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DECLARE_FUNCTION(execGetImageCaptureProtocol);
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struct Z_Construct_UClass_UMovieSceneCapture_Statics;
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MOVIESCENECAPTURE_API UClass* Z_Construct_UClass_UMovieSceneCapture_NoRegister();
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#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMovieSceneCapture(); \
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friend struct ::Z_Construct_UClass_UMovieSceneCapture_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENECAPTURE_API UClass* ::Z_Construct_UClass_UMovieSceneCapture_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneCapture, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneCapture"), Z_Construct_UClass_UMovieSceneCapture_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneCapture) \
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static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
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\
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virtual UObject* _getUObject() const override { return const_cast<UMovieSceneCapture*>(this); }
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#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneCapture(UMovieSceneCapture&&) = delete; \
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UMovieSceneCapture(const UMovieSceneCapture&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENECAPTURE_API, UMovieSceneCapture); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCapture); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCapture) \
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MOVIESCENECAPTURE_API virtual ~UMovieSceneCapture();
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#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_36_PROLOG
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#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_ENHANCED_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneCapture;
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// ********** End Class UMovieSceneCapture *********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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