// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MovieSceneCapture.h" #ifdef MOVIESCENECAPTURE_MovieSceneCapture_generated_h #error "MovieSceneCapture.generated.h already included, missing '#pragma once' in MovieSceneCapture.h" #endif #define MOVIESCENECAPTURE_MovieSceneCapture_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UClass; class UMovieSceneCaptureProtocolBase; // ********** Begin Class UMovieSceneCapture ******************************************************* #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetAudioCaptureProtocolType); \ DECLARE_FUNCTION(execSetImageCaptureProtocolType); \ DECLARE_FUNCTION(execGetAudioCaptureProtocol); \ DECLARE_FUNCTION(execGetImageCaptureProtocol); struct Z_Construct_UClass_UMovieSceneCapture_Statics; MOVIESCENECAPTURE_API UClass* Z_Construct_UClass_UMovieSceneCapture_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCapture(); \ friend struct ::Z_Construct_UClass_UMovieSceneCapture_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENECAPTURE_API UClass* ::Z_Construct_UClass_UMovieSceneCapture_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCapture, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneCapture"), Z_Construct_UClass_UMovieSceneCapture_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCapture) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCapture(UMovieSceneCapture&&) = delete; \ UMovieSceneCapture(const UMovieSceneCapture&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENECAPTURE_API, UMovieSceneCapture); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCapture); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCapture) \ MOVIESCENECAPTURE_API virtual ~UMovieSceneCapture(); #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_36_PROLOG #define FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h_42_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCapture; // ********** End Class UMovieSceneCapture ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneCapture_Public_MovieSceneCapture_h PRAGMA_ENABLE_DEPRECATION_WARNINGS