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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneSection.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneSection.h"
#ifdef MOVIESCENE_MovieSceneSection_generated_h
#error "MovieSceneSection.generated.h already included, missing '#pragma once' in MovieSceneSection.h"
#endif
#define MOVIESCENE_MovieSceneSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EMovieSceneBlendType : uint8;
enum class EMovieSceneCompletionMode : uint8;
struct FColor;
struct FOptionalMovieSceneBlendType;
// ********** Begin ScriptStruct FMovieSceneSectionEvalOptions *************************************
struct Z_Construct_UScriptStruct_FMovieSceneSectionEvalOptions_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_89_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSectionEvalOptions_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSectionEvalOptions;
// ********** End ScriptStruct FMovieSceneSectionEvalOptions ***************************************
// ********** Begin ScriptStruct FMovieSceneEasingSettings *****************************************
struct Z_Construct_UScriptStruct_FMovieSceneEasingSettings_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_113_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneEasingSettings_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneEasingSettings;
// ********** End ScriptStruct FMovieSceneEasingSettings *******************************************
// ********** Begin ScriptStruct FMovieSceneTimecodeSource *****************************************
struct Z_Construct_UScriptStruct_FMovieSceneTimecodeSource_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_183_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneTimecodeSource_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneTimecodeSource;
// ********** End ScriptStruct FMovieSceneTimecodeSource *******************************************
// ********** Begin Class UMovieSceneSection *******************************************************
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetColorTint); \
DECLARE_FUNCTION(execSetColorTint); \
DECLARE_FUNCTION(execGetPostRollFrames); \
DECLARE_FUNCTION(execSetPostRollFrames); \
DECLARE_FUNCTION(execGetPreRollFrames); \
DECLARE_FUNCTION(execSetPreRollFrames); \
DECLARE_FUNCTION(execIsLocked); \
DECLARE_FUNCTION(execSetIsLocked); \
DECLARE_FUNCTION(execIsActive); \
DECLARE_FUNCTION(execSetIsActive); \
DECLARE_FUNCTION(execGetOverlapPriority); \
DECLARE_FUNCTION(execSetOverlapPriority); \
DECLARE_FUNCTION(execGetRowIndex); \
DECLARE_FUNCTION(execSetRowIndex); \
DECLARE_FUNCTION(execSetBlendType); \
DECLARE_FUNCTION(execGetBlendType); \
DECLARE_FUNCTION(execSetCompletionMode); \
DECLARE_FUNCTION(execGetCompletionMode);
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMovieSceneSection, MOVIESCENE_API)
struct Z_Construct_UClass_UMovieSceneSection_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSection, UMovieSceneDecorationContainerObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSection) \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENE_API UMovieSceneSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSection(UMovieSceneSection&&) = delete; \
UMovieSceneSection(const UMovieSceneSection&) = delete; \
MOVIESCENE_API virtual ~UMovieSceneSection();
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_240_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_RPC_WRAPPERS \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_INCLASS \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h_244_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSection;
// ********** End Class UMovieSceneSection *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS