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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieScenePreAnimatedStateSystem.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EntitySystem/MovieScenePreAnimatedStateSystem.h"
#ifdef MOVIESCENE_MovieScenePreAnimatedStateSystem_generated_h
#error "MovieScenePreAnimatedStateSystem.generated.h already included, missing '#pragma once' in MovieScenePreAnimatedStateSystem.h"
#endif
#define MOVIESCENE_MovieScenePreAnimatedStateSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UMovieScenePreAnimatedStateSystemInterface ***************************
struct Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMovieScenePreAnimatedStateSystemInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieScenePreAnimatedStateSystemInterface(UMovieScenePreAnimatedStateSystemInterface&&) = delete; \
UMovieScenePreAnimatedStateSystemInterface(const UMovieScenePreAnimatedStateSystemInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieScenePreAnimatedStateSystemInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScenePreAnimatedStateSystemInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScenePreAnimatedStateSystemInterface) \
virtual ~UMovieScenePreAnimatedStateSystemInterface() = default;
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUMovieScenePreAnimatedStateSystemInterface(); \
friend struct ::Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieScenePreAnimatedStateSystemInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_NoRegister) \
DECLARE_SERIALIZER(UMovieScenePreAnimatedStateSystemInterface)
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IMovieScenePreAnimatedStateSystemInterface() {} \
public: \
typedef UMovieScenePreAnimatedStateSystemInterface UClassType; \
typedef IMovieScenePreAnimatedStateSystemInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_23_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_37_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_INCLASS_IINTERFACE_NO_PURE_DECLS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieScenePreAnimatedStateSystemInterface;
// ********** End Interface UMovieScenePreAnimatedStateSystemInterface *****************************
// ********** Begin Class UMovieSceneCachePreAnimatedStateSystem ***********************************
struct Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneCachePreAnimatedStateSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneCachePreAnimatedStateSystem, UMovieSceneEntityInstantiatorSystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneCachePreAnimatedStateSystem)
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneCachePreAnimatedStateSystem(UMovieSceneCachePreAnimatedStateSystem&&) = delete; \
UMovieSceneCachePreAnimatedStateSystem(const UMovieSceneCachePreAnimatedStateSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneCachePreAnimatedStateSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCachePreAnimatedStateSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCachePreAnimatedStateSystem) \
MOVIESCENE_API virtual ~UMovieSceneCachePreAnimatedStateSystem();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_58_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneCachePreAnimatedStateSystem;
// ********** End Class UMovieSceneCachePreAnimatedStateSystem *************************************
// ********** Begin Class UMovieSceneRestorePreAnimatedStateSystem *********************************
struct Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneRestorePreAnimatedStateSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneRestorePreAnimatedStateSystem, UMovieSceneEntityInstantiatorSystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneRestorePreAnimatedStateSystem)
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneRestorePreAnimatedStateSystem(UMovieSceneRestorePreAnimatedStateSystem&&) = delete; \
UMovieSceneRestorePreAnimatedStateSystem(const UMovieSceneRestorePreAnimatedStateSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneRestorePreAnimatedStateSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneRestorePreAnimatedStateSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneRestorePreAnimatedStateSystem) \
MOVIESCENE_API virtual ~UMovieSceneRestorePreAnimatedStateSystem();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_85_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneRestorePreAnimatedStateSystem;
// ********** End Class UMovieSceneRestorePreAnimatedStateSystem ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS