// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EntitySystem/MovieScenePreAnimatedStateSystem.h" #ifdef MOVIESCENE_MovieScenePreAnimatedStateSystem_generated_h #error "MovieScenePreAnimatedStateSystem.generated.h already included, missing '#pragma once' in MovieScenePreAnimatedStateSystem.h" #endif #define MOVIESCENE_MovieScenePreAnimatedStateSystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UMovieScenePreAnimatedStateSystemInterface *************************** struct Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMovieScenePreAnimatedStateSystemInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieScenePreAnimatedStateSystemInterface(UMovieScenePreAnimatedStateSystemInterface&&) = delete; \ UMovieScenePreAnimatedStateSystemInterface(const UMovieScenePreAnimatedStateSystemInterface&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieScenePreAnimatedStateSystemInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieScenePreAnimatedStateSystemInterface); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieScenePreAnimatedStateSystemInterface) \ virtual ~UMovieScenePreAnimatedStateSystemInterface() = default; #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUMovieScenePreAnimatedStateSystemInterface(); \ friend struct ::Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieScenePreAnimatedStateSystemInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieScenePreAnimatedStateSystemInterface_NoRegister) \ DECLARE_SERIALIZER(UMovieScenePreAnimatedStateSystemInterface) #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IMovieScenePreAnimatedStateSystemInterface() {} \ public: \ typedef UMovieScenePreAnimatedStateSystemInterface UClassType; \ typedef IMovieScenePreAnimatedStateSystemInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_23_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_37_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_26_INCLASS_IINTERFACE_NO_PURE_DECLS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieScenePreAnimatedStateSystemInterface; // ********** End Interface UMovieScenePreAnimatedStateSystemInterface ***************************** // ********** Begin Class UMovieSceneCachePreAnimatedStateSystem *********************************** struct Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCachePreAnimatedStateSystem(); \ friend struct ::Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCachePreAnimatedStateSystem, UMovieSceneEntityInstantiatorSystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneCachePreAnimatedStateSystem_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCachePreAnimatedStateSystem) #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCachePreAnimatedStateSystem(UMovieSceneCachePreAnimatedStateSystem&&) = delete; \ UMovieSceneCachePreAnimatedStateSystem(const UMovieSceneCachePreAnimatedStateSystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneCachePreAnimatedStateSystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCachePreAnimatedStateSystem); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCachePreAnimatedStateSystem) \ MOVIESCENE_API virtual ~UMovieSceneCachePreAnimatedStateSystem(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_58_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_64_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCachePreAnimatedStateSystem; // ********** End Class UMovieSceneCachePreAnimatedStateSystem ************************************* // ********** Begin Class UMovieSceneRestorePreAnimatedStateSystem ********************************* struct Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneRestorePreAnimatedStateSystem(); \ friend struct ::Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneRestorePreAnimatedStateSystem, UMovieSceneEntityInstantiatorSystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneRestorePreAnimatedStateSystem_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneRestorePreAnimatedStateSystem) #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneRestorePreAnimatedStateSystem(UMovieSceneRestorePreAnimatedStateSystem&&) = delete; \ UMovieSceneRestorePreAnimatedStateSystem(const UMovieSceneRestorePreAnimatedStateSystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneRestorePreAnimatedStateSystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneRestorePreAnimatedStateSystem); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneRestorePreAnimatedStateSystem) \ MOVIESCENE_API virtual ~UMovieSceneRestorePreAnimatedStateSystem(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_85_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h_91_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneRestorePreAnimatedStateSystem; // ********** End Class UMovieSceneRestorePreAnimatedStateSystem *********************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieScenePreAnimatedStateSystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS