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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneEvalTemplate.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Evaluation/MovieSceneEvalTemplate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneEvalTemplate() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplate();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplateBase();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr();
UPackage* Z_Construct_UPackage__Script_MovieScene();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneEvalTemplate *******************************************
struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneEvalTemplate); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneEvalTemplate); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Structure used for movie scene evaluation templates contained within a track. Typically these are defined as one per-section.\n * Serialized into a FMovieSceneEvaluationTemplate contained within the sequence itself (for fast initialization at runtime).\n * Templates are executed in a 3-phase algorithm:\n *\x09\x09""1) Initialize: (opt-in) Called at the start of the frame. Able to access mutable state from the playback context. Used to initialize any persistent state required for the evaluation pass.\n *\x09\x09""2) Evaluate: Potentially called on a thread. Should (where possible) perform all costly evaluation logic, accumulating into execution tokens which will be executed at a later time on the game thread.\n *\x09\x09""3) Execute: Called on all previously submitted execution tokens to apply the evaluated state to the movie scene player\n */" },
{ "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" },
{ "ToolTip", "Structure used for movie scene evaluation templates contained within a track. Typically these are defined as one per-section.\nSerialized into a FMovieSceneEvaluationTemplate contained within the sequence itself (for fast initialization at runtime).\nTemplates are executed in a 3-phase algorithm:\n 1) Initialize: (opt-in) Called at the start of the frame. Able to access mutable state from the playback context. Used to initialize any persistent state required for the evaluation pass.\n 2) Evaluate: Potentially called on a thread. Should (where possible) perform all costly evaluation logic, accumulating into execution tokens which will be executed at a later time on the game thread.\n 3) Execute: Called on all previously submitted execution tokens to apply the evaluated state to the movie scene player" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompletionMode_MetaData[] = {
{ "Comment", "/** Enumeration value signifying whether we should restore any animated state stored by this entity when this eval tempalte is no longer evaluated */" },
{ "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" },
{ "ToolTip", "Enumeration value signifying whether we should restore any animated state stored by this entity when this eval tempalte is no longer evaluated" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceSectionPtr_MetaData[] = {
{ "Comment", "/** The section from which this template originates */" },
{ "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" },
{ "NativeConstTemplateArg", "" },
{ "ToolTip", "The section from which this template originates" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneEvalTemplate constinit property declarations ***********
static const UECodeGen_Private::FBytePropertyParams NewProp_CompletionMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CompletionMode;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SourceSectionPtr;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneEvalTemplate constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneEvalTemplate>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics
static_assert(std::is_polymorphic<FMovieSceneEvalTemplate>() == std::is_polymorphic<FMovieSceneEvalTemplateBase>(), "USTRUCT FMovieSceneEvalTemplate cannot be polymorphic unless super FMovieSceneEvalTemplateBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate;
class UScriptStruct* FMovieSceneEvalTemplate::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneEvalTemplate"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneEvalTemplate Property Definitions **********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode = { "CompletionMode", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneEvalTemplate, CompletionMode), Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompletionMode_MetaData), NewProp_CompletionMode_MetaData) }; // 1624143383
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_SourceSectionPtr = { "SourceSectionPtr", nullptr, (EPropertyFlags)0x0024080000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneEvalTemplate, SourceSectionPtr), Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceSectionPtr_MetaData), NewProp_SourceSectionPtr_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_SourceSectionPtr,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneEvalTemplate Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
Z_Construct_UScriptStruct_FMovieSceneEvalTemplateBase,
&NewStructOps,
"MovieSceneEvalTemplate",
Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers),
sizeof(FMovieSceneEvalTemplate),
alignof(FMovieSceneEvalTemplate),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplate()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneEvalTemplate *********************************************
// ********** Begin ScriptStruct FMovieSceneEvalTemplatePtr ****************************************
struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneEvalTemplatePtr); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneEvalTemplatePtr); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Custom serialized type that allows serializing structs derived from FMovieSceneEvalTemplate, and attempts to store an evaluation template in inline memory if possible\n */" },
{ "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" },
{ "ToolTip", "Custom serialized type that allows serializing structs derived from FMovieSceneEvalTemplate, and attempts to store an evaluation template in inline memory if possible" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneEvalTemplatePtr constinit property declarations ********
// ********** End ScriptStruct FMovieSceneEvalTemplatePtr constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneEvalTemplatePtr>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr;
class UScriptStruct* FMovieSceneEvalTemplatePtr::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneEvalTemplatePtr"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
&NewStructOps,
"MovieSceneEvalTemplatePtr",
nullptr,
0,
sizeof(FMovieSceneEvalTemplatePtr),
alignof(FMovieSceneEvalTemplatePtr),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneEvalTemplatePtr ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneEvalTemplate::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewStructOps, TEXT("MovieSceneEvalTemplate"),&Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneEvalTemplate), 2739961923U) },
{ FMovieSceneEvalTemplatePtr::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::NewStructOps, TEXT("MovieSceneEvalTemplatePtr"),&Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneEvalTemplatePtr), 2301038420U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_2231651952{
TEXT("/Script/MovieScene"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS