// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Evaluation/MovieSceneEvalTemplate.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneEvalTemplate() {} // ********** Begin Cross Module References ******************************************************** MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister(); MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplate(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplateBase(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr(); UPackage* Z_Construct_UPackage__Script_MovieScene(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieSceneEvalTemplate ******************************************* struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneEvalTemplate); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneEvalTemplate); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Structure used for movie scene evaluation templates contained within a track. Typically these are defined as one per-section.\n * Serialized into a FMovieSceneEvaluationTemplate contained within the sequence itself (for fast initialization at runtime).\n * Templates are executed in a 3-phase algorithm:\n *\x09\x09""1) Initialize: (opt-in) Called at the start of the frame. Able to access mutable state from the playback context. Used to initialize any persistent state required for the evaluation pass.\n *\x09\x09""2) Evaluate: Potentially called on a thread. Should (where possible) perform all costly evaluation logic, accumulating into execution tokens which will be executed at a later time on the game thread.\n *\x09\x09""3) Execute: Called on all previously submitted execution tokens to apply the evaluated state to the movie scene player\n */" }, { "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" }, { "ToolTip", "Structure used for movie scene evaluation templates contained within a track. Typically these are defined as one per-section.\nSerialized into a FMovieSceneEvaluationTemplate contained within the sequence itself (for fast initialization at runtime).\nTemplates are executed in a 3-phase algorithm:\n 1) Initialize: (opt-in) Called at the start of the frame. Able to access mutable state from the playback context. Used to initialize any persistent state required for the evaluation pass.\n 2) Evaluate: Potentially called on a thread. Should (where possible) perform all costly evaluation logic, accumulating into execution tokens which will be executed at a later time on the game thread.\n 3) Execute: Called on all previously submitted execution tokens to apply the evaluated state to the movie scene player" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompletionMode_MetaData[] = { { "Comment", "/** Enumeration value signifying whether we should restore any animated state stored by this entity when this eval tempalte is no longer evaluated */" }, { "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" }, { "ToolTip", "Enumeration value signifying whether we should restore any animated state stored by this entity when this eval tempalte is no longer evaluated" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceSectionPtr_MetaData[] = { { "Comment", "/** The section from which this template originates */" }, { "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" }, { "NativeConstTemplateArg", "" }, { "ToolTip", "The section from which this template originates" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneEvalTemplate constinit property declarations *********** static const UECodeGen_Private::FBytePropertyParams NewProp_CompletionMode_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_CompletionMode; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SourceSectionPtr; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneEvalTemplate constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FMovieSceneEvalTemplate cannot be polymorphic unless super FMovieSceneEvalTemplateBase is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate; class UScriptStruct* FMovieSceneEvalTemplate::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneEvalTemplate")); } return Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneEvalTemplate Property Definitions ********************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode = { "CompletionMode", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneEvalTemplate, CompletionMode), Z_Construct_UEnum_MovieScene_EMovieSceneCompletionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompletionMode_MetaData), NewProp_CompletionMode_MetaData) }; // 1624143383 const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_SourceSectionPtr = { "SourceSectionPtr", nullptr, (EPropertyFlags)0x0024080000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneEvalTemplate, SourceSectionPtr), Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceSectionPtr_MetaData), NewProp_SourceSectionPtr_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_CompletionMode, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewProp_SourceSectionPtr, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneEvalTemplate Property Definitions ************************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, Z_Construct_UScriptStruct_FMovieSceneEvalTemplateBase, &NewStructOps, "MovieSceneEvalTemplate", Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::PropPointers), sizeof(FMovieSceneEvalTemplate), alignof(FMovieSceneEvalTemplate), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000005), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplate() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate.InnerSingleton); } // ********** End ScriptStruct FMovieSceneEvalTemplate ********************************************* // ********** Begin ScriptStruct FMovieSceneEvalTemplatePtr **************************************** struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneEvalTemplatePtr); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneEvalTemplatePtr); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Custom serialized type that allows serializing structs derived from FMovieSceneEvalTemplate, and attempts to store an evaluation template in inline memory if possible\n */" }, { "ModuleRelativePath", "Public/Evaluation/MovieSceneEvalTemplate.h" }, { "ToolTip", "Custom serialized type that allows serializing structs derived from FMovieSceneEvalTemplate, and attempts to store an evaluation template in inline memory if possible" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneEvalTemplatePtr constinit property declarations ******** // ********** End ScriptStruct FMovieSceneEvalTemplatePtr constinit property declarations ********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr; class UScriptStruct* FMovieSceneEvalTemplatePtr::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneEvalTemplatePtr")); } return Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieScene, nullptr, &NewStructOps, "MovieSceneEvalTemplatePtr", nullptr, 0, sizeof(FMovieSceneEvalTemplatePtr), alignof(FMovieSceneEvalTemplatePtr), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr.InnerSingleton); } // ********** End ScriptStruct FMovieSceneEvalTemplatePtr ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieSceneEvalTemplate::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneEvalTemplate_Statics::NewStructOps, TEXT("MovieSceneEvalTemplate"),&Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplate, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneEvalTemplate), 2739961923U) }, { FMovieSceneEvalTemplatePtr::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneEvalTemplatePtr_Statics::NewStructOps, TEXT("MovieSceneEvalTemplatePtr"),&Z_Registration_Info_UScriptStruct_FMovieSceneEvalTemplatePtr, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneEvalTemplatePtr), 2301038420U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_2231651952{ TEXT("/Script/MovieScene"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvalTemplate_h__Script_MovieScene_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS