70 lines
3.9 KiB
C
70 lines
3.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/OctreeDynamicMeshComponent.h"
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#ifdef MODELINGCOMPONENTS_OctreeDynamicMeshComponent_generated_h
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#error "OctreeDynamicMeshComponent.generated.h already included, missing '#pragma once' in OctreeDynamicMeshComponent.h"
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#endif
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#define MODELINGCOMPONENTS_OctreeDynamicMeshComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UDynamicMesh;
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// ********** Begin Class UOctreeDynamicMeshComponent **********************************************
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_39_RPC_WRAPPERS \
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DECLARE_FUNCTION(execSetDynamicMesh);
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struct Z_Construct_UClass_UOctreeDynamicMeshComponent_Statics;
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MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UOctreeDynamicMeshComponent_NoRegister();
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_39_INCLASS \
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private: \
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static void StaticRegisterNativesUOctreeDynamicMeshComponent(); \
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friend struct ::Z_Construct_UClass_UOctreeDynamicMeshComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_UOctreeDynamicMeshComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UOctreeDynamicMeshComponent, UBaseDynamicMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_UOctreeDynamicMeshComponent_NoRegister) \
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DECLARE_SERIALIZER(UOctreeDynamicMeshComponent)
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_39_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MODELINGCOMPONENTS_API UOctreeDynamicMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOctreeDynamicMeshComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, UOctreeDynamicMeshComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOctreeDynamicMeshComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UOctreeDynamicMeshComponent(UOctreeDynamicMeshComponent&&) = delete; \
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UOctreeDynamicMeshComponent(const UOctreeDynamicMeshComponent&) = delete; \
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MODELINGCOMPONENTS_API virtual ~UOctreeDynamicMeshComponent();
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_36_PROLOG
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_39_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_39_RPC_WRAPPERS \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_39_INCLASS \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h_39_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UOctreeDynamicMeshComponent;
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// ********** End Class UOctreeDynamicMeshComponent ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Components_OctreeDynamicMeshComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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