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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT/MaterialExpressionLandscapePhysicalMaterialOutput.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h"
#include "Materials/MaterialExpression.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMaterialExpressionLandscapePhysicalMaterialOutput() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionCustomOutput();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput();
LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput();
LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_NoRegister();
LANDSCAPE_API UScriptStruct* Z_Construct_UScriptStruct_FPhysicalMaterialInput();
PHYSICSCORE_API UClass* Z_Construct_UClass_UPhysicalMaterial_NoRegister();
UPackage* Z_Construct_UPackage__Script_Landscape();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FPhysicalMaterialInput ********************************************
struct Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPhysicalMaterialInput); }
static inline consteval int16 GetStructAlignment() { return alignof(FPhysicalMaterialInput); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Structure linking a material expression input with a physical material. For use by UMaterialExpressionLandscapePhysicalMaterialOutput. */" },
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" },
{ "ToolTip", "Structure linking a material expression input with a physical material. For use by UMaterialExpressionLandscapePhysicalMaterialOutput." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PhysicalMaterial_MetaData[] = {
{ "Category", "PhysicalMaterial" },
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Input_MetaData[] = {
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" },
{ "RequiredInput", "true" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPhysicalMaterialInput constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PhysicalMaterial;
static const UECodeGen_Private::FStructPropertyParams NewProp_Input;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPhysicalMaterialInput constinit property declarations **************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPhysicalMaterialInput>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput;
class UScriptStruct* FPhysicalMaterialInput::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPhysicalMaterialInput, (UObject*)Z_Construct_UPackage__Script_Landscape(), TEXT("PhysicalMaterialInput"));
}
return Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.OuterSingleton;
}
// ********** Begin ScriptStruct FPhysicalMaterialInput Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_PhysicalMaterial = { "PhysicalMaterial", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicalMaterialInput, PhysicalMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PhysicalMaterial_MetaData), NewProp_PhysicalMaterial_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_Input = { "Input", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicalMaterialInput, Input), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Input_MetaData), NewProp_Input_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_PhysicalMaterial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_Input,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPhysicalMaterialInput Property Definitions *************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
nullptr,
&NewStructOps,
"PhysicalMaterialInput",
Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers),
sizeof(FPhysicalMaterialInput),
alignof(FPhysicalMaterialInput),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPhysicalMaterialInput()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.InnerSingleton, Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.InnerSingleton);
}
// ********** End ScriptStruct FPhysicalMaterialInput **********************************************
// ********** Begin Class UMaterialExpressionLandscapePhysicalMaterialOutput ***********************
FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput;
UClass* UMaterialExpressionLandscapePhysicalMaterialOutput::GetPrivateStaticClass()
{
using TClass = UMaterialExpressionLandscapePhysicalMaterialOutput;
if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MaterialExpressionLandscapePhysicalMaterialOutput"),
Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.InnerSingleton,
StaticRegisterNativesUMaterialExpressionLandscapePhysicalMaterialOutput,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.InnerSingleton;
}
UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_NoRegister()
{
return UMaterialExpressionLandscapePhysicalMaterialOutput::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Custom output node to write out physical material weights.\n * This can be used to generate the dominant physical material for each point on a landscape.\n * Note that the use of a material output node to generate this information is optional and when a node of this type is not present we fall back on a CPU path which analyzes landscape layer data.\n */" },
{ "HideCategories", "Object Object Object" },
{ "IncludePath", "Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" },
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" },
{ "ToolTip", "Custom output node to write out physical material weights.\nThis can be used to generate the dominant physical material for each point on a landscape.\nNote that the use of a material output node to generate this information is optional and when a node of this type is not present we fall back on a CPU path which analyzes landscape layer data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Inputs_MetaData[] = {
{ "Category", "PhysicalMaterial" },
{ "Comment", "/** Array of physical material inputs. */" },
{ "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" },
{ "ToolTip", "Array of physical material inputs." },
};
#endif // WITH_METADATA
// ********** Begin Class UMaterialExpressionLandscapePhysicalMaterialOutput constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_Inputs_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Inputs;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMaterialExpressionLandscapePhysicalMaterialOutput constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMaterialExpressionLandscapePhysicalMaterialOutput>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics
// ********** Begin Class UMaterialExpressionLandscapePhysicalMaterialOutput Property Definitions **
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs_Inner = { "Inputs", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPhysicalMaterialInput, METADATA_PARAMS(0, nullptr) }; // 3637109985
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs = { "Inputs", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapePhysicalMaterialOutput, Inputs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Inputs_MetaData), NewProp_Inputs_MetaData) }; // 3637109985
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers) < 2048);
// ********** End Class UMaterialExpressionLandscapePhysicalMaterialOutput Property Definitions ****
UObject* (*const Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMaterialExpressionCustomOutput,
(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::ClassParams = {
&UMaterialExpressionLandscapePhysicalMaterialOutput::StaticClass,
"MaterialExpressions",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers),
0,
0x000820B4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::Class_MetaDataParams)
};
void UMaterialExpressionLandscapePhysicalMaterialOutput::StaticRegisterNativesUMaterialExpressionLandscapePhysicalMaterialOutput()
{
}
UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput()
{
if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.OuterSingleton, Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionLandscapePhysicalMaterialOutput);
UMaterialExpressionLandscapePhysicalMaterialOutput::~UMaterialExpressionLandscapePhysicalMaterialOutput() {}
// ********** End Class UMaterialExpressionLandscapePhysicalMaterialOutput *************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPhysicalMaterialInput::StaticStruct, Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewStructOps, TEXT("PhysicalMaterialInput"),&Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPhysicalMaterialInput), 3637109985U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput, UMaterialExpressionLandscapePhysicalMaterialOutput::StaticClass, TEXT("UMaterialExpressionLandscapePhysicalMaterialOutput"), &Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionLandscapePhysicalMaterialOutput), 3221682858U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_3796133822{
TEXT("/Script/Landscape"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS