// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" #include "Materials/MaterialExpression.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMaterialExpressionLandscapePhysicalMaterialOutput() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionCustomOutput(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput(); LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput(); LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_NoRegister(); LANDSCAPE_API UScriptStruct* Z_Construct_UScriptStruct_FPhysicalMaterialInput(); PHYSICSCORE_API UClass* Z_Construct_UClass_UPhysicalMaterial_NoRegister(); UPackage* Z_Construct_UPackage__Script_Landscape(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FPhysicalMaterialInput ******************************************** struct Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics { static inline consteval int32 GetStructSize() { return sizeof(FPhysicalMaterialInput); } static inline consteval int16 GetStructAlignment() { return alignof(FPhysicalMaterialInput); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Structure linking a material expression input with a physical material. For use by UMaterialExpressionLandscapePhysicalMaterialOutput. */" }, { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" }, { "ToolTip", "Structure linking a material expression input with a physical material. For use by UMaterialExpressionLandscapePhysicalMaterialOutput." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PhysicalMaterial_MetaData[] = { { "Category", "PhysicalMaterial" }, { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Input_MetaData[] = { { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" }, { "RequiredInput", "true" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FPhysicalMaterialInput constinit property declarations ************ static const UECodeGen_Private::FObjectPropertyParams NewProp_PhysicalMaterial; static const UECodeGen_Private::FStructPropertyParams NewProp_Input; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FPhysicalMaterialInput constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput; class UScriptStruct* FPhysicalMaterialInput::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.OuterSingleton) { Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPhysicalMaterialInput, (UObject*)Z_Construct_UPackage__Script_Landscape(), TEXT("PhysicalMaterialInput")); } return Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.OuterSingleton; } // ********** Begin ScriptStruct FPhysicalMaterialInput Property Definitions *********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_PhysicalMaterial = { "PhysicalMaterial", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicalMaterialInput, PhysicalMaterial), Z_Construct_UClass_UPhysicalMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PhysicalMaterial_MetaData), NewProp_PhysicalMaterial_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_Input = { "Input", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicalMaterialInput, Input), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Input_MetaData), NewProp_Input_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_PhysicalMaterial, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewProp_Input, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers) < 2048); // ********** End ScriptStruct FPhysicalMaterialInput Property Definitions ************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Landscape, nullptr, &NewStructOps, "PhysicalMaterialInput", Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::PropPointers), sizeof(FPhysicalMaterialInput), alignof(FPhysicalMaterialInput), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FPhysicalMaterialInput() { if (!Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.InnerSingleton, Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput.InnerSingleton); } // ********** End ScriptStruct FPhysicalMaterialInput ********************************************** // ********** Begin Class UMaterialExpressionLandscapePhysicalMaterialOutput *********************** FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput; UClass* UMaterialExpressionLandscapePhysicalMaterialOutput::GetPrivateStaticClass() { using TClass = UMaterialExpressionLandscapePhysicalMaterialOutput; if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MaterialExpressionLandscapePhysicalMaterialOutput"), Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.InnerSingleton, StaticRegisterNativesUMaterialExpressionLandscapePhysicalMaterialOutput, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.InnerSingleton; } UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_NoRegister() { return UMaterialExpressionLandscapePhysicalMaterialOutput::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** \n * Custom output node to write out physical material weights.\n * This can be used to generate the dominant physical material for each point on a landscape.\n * Note that the use of a material output node to generate this information is optional and when a node of this type is not present we fall back on a CPU path which analyzes landscape layer data.\n */" }, { "HideCategories", "Object Object Object" }, { "IncludePath", "Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" }, { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" }, { "ToolTip", "Custom output node to write out physical material weights.\nThis can be used to generate the dominant physical material for each point on a landscape.\nNote that the use of a material output node to generate this information is optional and when a node of this type is not present we fall back on a CPU path which analyzes landscape layer data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Inputs_MetaData[] = { { "Category", "PhysicalMaterial" }, { "Comment", "/** Array of physical material inputs. */" }, { "ModuleRelativePath", "Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" }, { "ToolTip", "Array of physical material inputs." }, }; #endif // WITH_METADATA // ********** Begin Class UMaterialExpressionLandscapePhysicalMaterialOutput constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_Inputs_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Inputs; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMaterialExpressionLandscapePhysicalMaterialOutput constinit property declarations static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics // ********** Begin Class UMaterialExpressionLandscapePhysicalMaterialOutput Property Definitions ** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs_Inner = { "Inputs", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FPhysicalMaterialInput, METADATA_PARAMS(0, nullptr) }; // 3637109985 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs = { "Inputs", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionLandscapePhysicalMaterialOutput, Inputs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Inputs_MetaData), NewProp_Inputs_MetaData) }; // 3637109985 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::NewProp_Inputs, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers) < 2048); // ********** End Class UMaterialExpressionLandscapePhysicalMaterialOutput Property Definitions **** UObject* (*const Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMaterialExpressionCustomOutput, (UObject* (*)())Z_Construct_UPackage__Script_Landscape, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::ClassParams = { &UMaterialExpressionLandscapePhysicalMaterialOutput::StaticClass, "MaterialExpressions", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::PropPointers), 0, 0x000820B4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::Class_MetaDataParams) }; void UMaterialExpressionLandscapePhysicalMaterialOutput::StaticRegisterNativesUMaterialExpressionLandscapePhysicalMaterialOutput() { } UClass* Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput() { if (!Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.OuterSingleton, Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput_Statics::ClassParams); } return Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionLandscapePhysicalMaterialOutput); UMaterialExpressionLandscapePhysicalMaterialOutput::~UMaterialExpressionLandscapePhysicalMaterialOutput() {} // ********** End Class UMaterialExpressionLandscapePhysicalMaterialOutput ************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FPhysicalMaterialInput::StaticStruct, Z_Construct_UScriptStruct_FPhysicalMaterialInput_Statics::NewStructOps, TEXT("PhysicalMaterialInput"),&Z_Registration_Info_UScriptStruct_FPhysicalMaterialInput, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPhysicalMaterialInput), 3637109985U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput, UMaterialExpressionLandscapePhysicalMaterialOutput::StaticClass, TEXT("UMaterialExpressionLandscapePhysicalMaterialOutput"), &Z_Registration_Info_UClass_UMaterialExpressionLandscapePhysicalMaterialOutput, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionLandscapePhysicalMaterialOutput), 3221682858U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_3796133822{ TEXT("/Script/Landscape"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapePhysicalMaterialOutput_h__Script_Landscape_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS