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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT/ControlPointMeshComponent.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ControlPointMeshComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeControlPointMeshComponent() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent();
LANDSCAPE_API UClass* Z_Construct_UClass_UControlPointMeshComponent();
LANDSCAPE_API UClass* Z_Construct_UClass_UControlPointMeshComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Landscape();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UControlPointMeshComponent ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UControlPointMeshComponent;
UClass* UControlPointMeshComponent::GetPrivateStaticClass()
{
using TClass = UControlPointMeshComponent;
if (!Z_Registration_Info_UClass_UControlPointMeshComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ControlPointMeshComponent"),
Z_Registration_Info_UClass_UControlPointMeshComponent.InnerSingleton,
StaticRegisterNativesUControlPointMeshComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UControlPointMeshComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UControlPointMeshComponent_NoRegister()
{
return UControlPointMeshComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UControlPointMeshComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object Activation Components|Activation Trigger" },
{ "IncludePath", "ControlPointMeshComponent.h" },
{ "ModuleRelativePath", "Classes/ControlPointMeshComponent.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSelected_MetaData[] = {
{ "ModuleRelativePath", "Classes/ControlPointMeshComponent.h" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VirtualTextureMainPassMaxDrawDistance_MetaData[] = {
{ "Comment", "/** \n\x09 * The max draw distance to use in the main pass when also rendering to a runtime virtual texture. \n\x09 * This is only exposed to the user through the same setting on ULandscapeSplineControlPoint. \n\x09 */" },
{ "ModuleRelativePath", "Classes/ControlPointMeshComponent.h" },
{ "ToolTip", "The max draw distance to use in the main pass when also rendering to a runtime virtual texture.\nThis is only exposed to the user through the same setting on ULandscapeSplineControlPoint." },
};
#endif // WITH_METADATA
// ********** Begin Class UControlPointMeshComponent constinit property declarations ***************
#if WITH_EDITORONLY_DATA
static void NewProp_bSelected_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSelected;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FFloatPropertyParams NewProp_VirtualTextureMainPassMaxDrawDistance;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UControlPointMeshComponent constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UControlPointMeshComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UControlPointMeshComponent_Statics
// ********** Begin Class UControlPointMeshComponent Property Definitions **************************
#if WITH_EDITORONLY_DATA
void Z_Construct_UClass_UControlPointMeshComponent_Statics::NewProp_bSelected_SetBit(void* Obj)
{
((UControlPointMeshComponent*)Obj)->bSelected = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UControlPointMeshComponent_Statics::NewProp_bSelected = { "bSelected", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UControlPointMeshComponent), &Z_Construct_UClass_UControlPointMeshComponent_Statics::NewProp_bSelected_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSelected_MetaData), NewProp_bSelected_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UControlPointMeshComponent_Statics::NewProp_VirtualTextureMainPassMaxDrawDistance = { "VirtualTextureMainPassMaxDrawDistance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UControlPointMeshComponent, VirtualTextureMainPassMaxDrawDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VirtualTextureMainPassMaxDrawDistance_MetaData), NewProp_VirtualTextureMainPassMaxDrawDistance_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UControlPointMeshComponent_Statics::PropPointers[] = {
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UControlPointMeshComponent_Statics::NewProp_bSelected,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UControlPointMeshComponent_Statics::NewProp_VirtualTextureMainPassMaxDrawDistance,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControlPointMeshComponent_Statics::PropPointers) < 2048);
// ********** End Class UControlPointMeshComponent Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UControlPointMeshComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UStaticMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UControlPointMeshComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UControlPointMeshComponent_Statics::ClassParams = {
&UControlPointMeshComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UControlPointMeshComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UControlPointMeshComponent_Statics::PropPointers),
0,
0x00A810A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UControlPointMeshComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UControlPointMeshComponent_Statics::Class_MetaDataParams)
};
void UControlPointMeshComponent::StaticRegisterNativesUControlPointMeshComponent()
{
}
UClass* Z_Construct_UClass_UControlPointMeshComponent()
{
if (!Z_Registration_Info_UClass_UControlPointMeshComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UControlPointMeshComponent.OuterSingleton, Z_Construct_UClass_UControlPointMeshComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UControlPointMeshComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UControlPointMeshComponent);
UControlPointMeshComponent::~UControlPointMeshComponent() {}
// ********** End Class UControlPointMeshComponent *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_ControlPointMeshComponent_h__Script_Landscape_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UControlPointMeshComponent, UControlPointMeshComponent::StaticClass, TEXT("UControlPointMeshComponent"), &Z_Registration_Info_UClass_UControlPointMeshComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UControlPointMeshComponent), 4224196284U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_ControlPointMeshComponent_h__Script_Landscape_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_ControlPointMeshComponent_h__Script_Landscape_1342080559{
TEXT("/Script/Landscape"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_ControlPointMeshComponent_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Classes_ControlPointMeshComponent_h__Script_Landscape_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS