53 lines
2.5 KiB
C
53 lines
2.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "InterchangeMeshDefinitions.h"
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#ifdef INTERCHANGENODES_InterchangeMeshDefinitions_generated_h
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#error "InterchangeMeshDefinitions.generated.h already included, missing '#pragma once' in InterchangeMeshDefinitions.h"
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#endif
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#define INTERCHANGENODES_InterchangeMeshDefinitions_generated_h
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#include "Templates/IsUEnumClass.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ReflectedTypeAccessors.h"
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#include "Templates/NoDestroy.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeMeshDefinitions_h
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// ********** Begin Enum EInterchangeMeshCollision *************************************************
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#define FOREACH_ENUM_EINTERCHANGEMESHCOLLISION(op) \
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op(EInterchangeMeshCollision::Box) \
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op(EInterchangeMeshCollision::Sphere) \
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op(EInterchangeMeshCollision::Capsule) \
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op(EInterchangeMeshCollision::Convex10DOP_X) \
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op(EInterchangeMeshCollision::Convex10DOP_Y) \
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op(EInterchangeMeshCollision::Convex10DOP_Z) \
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op(EInterchangeMeshCollision::Convex18DOP) \
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op(EInterchangeMeshCollision::Convex26DOP) \
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op(EInterchangeMeshCollision::None)
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enum class EInterchangeMeshCollision : uint8;
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template<> struct TIsUEnumClass<EInterchangeMeshCollision> { enum { Value = true }; };
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template<> INTERCHANGENODES_NON_ATTRIBUTED_API UEnum* StaticEnum<EInterchangeMeshCollision>();
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// ********** End Enum EInterchangeMeshCollision ***************************************************
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// ********** Begin Enum EInterchangeMotionVectorsHandling *****************************************
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#define FOREACH_ENUM_EINTERCHANGEMOTIONVECTORSHANDLING(op) \
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op(EInterchangeMotionVectorsHandling::NoMotionVectors) \
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op(EInterchangeMotionVectorsHandling::ImportVelocitiesAsMotionVectors) \
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op(EInterchangeMotionVectorsHandling::CalculateMotionVectorsDuringImport)
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enum class EInterchangeMotionVectorsHandling : uint8;
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template<> struct TIsUEnumClass<EInterchangeMotionVectorsHandling> { enum { Value = true }; };
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template<> INTERCHANGENODES_NON_ATTRIBUTED_API UEnum* StaticEnum<EInterchangeMotionVectorsHandling>();
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// ********** End Enum EInterchangeMotionVectorsHandling *******************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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