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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraContextDataTableAllocationInfo.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraContextDataTableAllocationInfo.h"
#include "Core/CameraContextDataTableFwd.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraContextDataTableAllocationInfo() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataType();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataDefinition();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FCameraContextDataDefinition **************************************
struct Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraContextDataDefinition); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraContextDataDefinition); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Definition for one entry in a camera rig's context data registry.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "Definition for one entry in a camera rig's context data registry." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataID_MetaData[] = {
{ "Comment", "/** The ID of data. */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "The ID of data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataType_MetaData[] = {
{ "Comment", "/** The type of the data. */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "The type of the data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataContainerType_MetaData[] = {
{ "Comment", "/** The type of container for the data. */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "The type of container for the data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataTypeObject_MetaData[] = {
{ "Comment", "/** An extra type object for the data. */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "NativeConstTemplateArg", "" },
{ "ToolTip", "An extra type object for the data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoReset_MetaData[] = {
{ "Comment", "/** Whether the data should auto-reset to an \"unset\" state after every evaluation. */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "Whether the data should auto-reset to an \"unset\" state after every evaluation." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataName_MetaData[] = {
{ "Comment", "/** The name of the data, for debugging purposes. */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "The name of the data, for debugging purposes." },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraContextDataDefinition constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FIntPropertyParams NewProp_DataType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DataType;
static const UECodeGen_Private::FIntPropertyParams NewProp_DataContainerType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DataContainerType;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataTypeObject;
static void NewProp_bAutoReset_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoReset;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStrPropertyParams NewProp_DataName;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraContextDataDefinition constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraContextDataDefinition>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition;
class UScriptStruct* FCameraContextDataDefinition::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraContextDataDefinition, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraContextDataDefinition"));
}
return Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraContextDataDefinition Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataID_MetaData), NewProp_DataID_MetaData) }; // 1378185330
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType = { "DataType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataType), Z_Construct_UEnum_GameplayCameras_ECameraContextDataType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataType_MetaData), NewProp_DataType_MetaData) }; // 2969100477
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType = { "DataContainerType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataContainerType), Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataContainerType_MetaData), NewProp_DataContainerType_MetaData) }; // 3661819593
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataTypeObject = { "DataTypeObject", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataTypeObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataTypeObject_MetaData), NewProp_DataTypeObject_MetaData) };
void Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset_SetBit(void* Obj)
{
((FCameraContextDataDefinition*)Obj)->bAutoReset = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset = { "bAutoReset", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FCameraContextDataDefinition), &Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoReset_MetaData), NewProp_bAutoReset_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataName = { "DataName", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataName_MetaData), NewProp_DataName_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataTypeObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataName,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraContextDataDefinition Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraContextDataDefinition",
Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers),
sizeof(FCameraContextDataDefinition),
alignof(FCameraContextDataDefinition),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataDefinition()
{
if (!Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.InnerSingleton, Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.InnerSingleton);
}
// ********** End ScriptStruct FCameraContextDataDefinition ****************************************
// ********** Begin ScriptStruct FCameraContextDataTableAllocationInfo *****************************
struct Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraContextDataTableAllocationInfo); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraContextDataTableAllocationInfo); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Collection of context data entries for a camera rig.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "Collection of context data entries for a camera rig." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataDefinitions_MetaData[] = {
{ "Comment", "/** The list of context data definitions. */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" },
{ "ToolTip", "The list of context data definitions." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraContextDataTableAllocationInfo constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_DataDefinitions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_DataDefinitions;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraContextDataTableAllocationInfo constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraContextDataTableAllocationInfo>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo;
class UScriptStruct* FCameraContextDataTableAllocationInfo::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraContextDataTableAllocationInfo"));
}
return Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraContextDataTableAllocationInfo Property Definitions ********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions_Inner = { "DataDefinitions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCameraContextDataDefinition, METADATA_PARAMS(0, nullptr) }; // 3882304999
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions = { "DataDefinitions", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataTableAllocationInfo, DataDefinitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataDefinitions_MetaData), NewProp_DataDefinitions_MetaData) }; // 3882304999
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraContextDataTableAllocationInfo Property Definitions **********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraContextDataTableAllocationInfo",
Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers),
sizeof(FCameraContextDataTableAllocationInfo),
alignof(FCameraContextDataTableAllocationInfo),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo()
{
if (!Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.InnerSingleton);
}
// ********** End ScriptStruct FCameraContextDataTableAllocationInfo *******************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraContextDataDefinition::StaticStruct, Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewStructOps, TEXT("CameraContextDataDefinition"),&Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraContextDataDefinition), 3882304999U) },
{ FCameraContextDataTableAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewStructOps, TEXT("CameraContextDataTableAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraContextDataTableAllocationInfo), 2561014107U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_2671952120{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS