// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraContextDataTableAllocationInfo.h" #include "Core/CameraContextDataTableFwd.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraContextDataTableAllocationInfo() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataType(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataDefinition(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FCameraContextDataDefinition ************************************** struct Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraContextDataDefinition); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraContextDataDefinition); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Definition for one entry in a camera rig's context data registry.\n */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "Definition for one entry in a camera rig's context data registry." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataID_MetaData[] = { { "Comment", "/** The ID of data. */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "The ID of data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataType_MetaData[] = { { "Comment", "/** The type of the data. */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "The type of the data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataContainerType_MetaData[] = { { "Comment", "/** The type of container for the data. */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "The type of container for the data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataTypeObject_MetaData[] = { { "Comment", "/** An extra type object for the data. */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "NativeConstTemplateArg", "" }, { "ToolTip", "An extra type object for the data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoReset_MetaData[] = { { "Comment", "/** Whether the data should auto-reset to an \"unset\" state after every evaluation. */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "Whether the data should auto-reset to an \"unset\" state after every evaluation." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataName_MetaData[] = { { "Comment", "/** The name of the data, for debugging purposes. */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "The name of the data, for debugging purposes." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraContextDataDefinition constinit property declarations ****** static const UECodeGen_Private::FStructPropertyParams NewProp_DataID; static const UECodeGen_Private::FIntPropertyParams NewProp_DataType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_DataType; static const UECodeGen_Private::FIntPropertyParams NewProp_DataContainerType_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_DataContainerType; static const UECodeGen_Private::FObjectPropertyParams NewProp_DataTypeObject; static void NewProp_bAutoReset_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoReset; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStrPropertyParams NewProp_DataName; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraContextDataDefinition constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition; class UScriptStruct* FCameraContextDataDefinition::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraContextDataDefinition, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraContextDataDefinition")); } return Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.OuterSingleton; } // ********** Begin ScriptStruct FCameraContextDataDefinition Property Definitions ***************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataID_MetaData), NewProp_DataID_MetaData) }; // 1378185330 const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType = { "DataType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataType), Z_Construct_UEnum_GameplayCameras_ECameraContextDataType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataType_MetaData), NewProp_DataType_MetaData) }; // 2969100477 const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType = { "DataContainerType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataContainerType), Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataContainerType_MetaData), NewProp_DataContainerType_MetaData) }; // 3661819593 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataTypeObject = { "DataTypeObject", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataTypeObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataTypeObject_MetaData), NewProp_DataTypeObject_MetaData) }; void Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset_SetBit(void* Obj) { ((FCameraContextDataDefinition*)Obj)->bAutoReset = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset = { "bAutoReset", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FCameraContextDataDefinition), &Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoReset_MetaData), NewProp_bAutoReset_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataName = { "DataName", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataDefinition, DataName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataName_MetaData), NewProp_DataName_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataContainerType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataTypeObject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_bAutoReset, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewProp_DataName, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraContextDataDefinition Property Definitions ******************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraContextDataDefinition", Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::PropPointers), sizeof(FCameraContextDataDefinition), alignof(FCameraContextDataDefinition), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataDefinition() { if (!Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.InnerSingleton, Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition.InnerSingleton); } // ********** End ScriptStruct FCameraContextDataDefinition **************************************** // ********** Begin ScriptStruct FCameraContextDataTableAllocationInfo ***************************** struct Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraContextDataTableAllocationInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraContextDataTableAllocationInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Collection of context data entries for a camera rig.\n */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "Collection of context data entries for a camera rig." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataDefinitions_MetaData[] = { { "Comment", "/** The list of context data definitions. */" }, { "ModuleRelativePath", "Public/Core/CameraContextDataTableAllocationInfo.h" }, { "ToolTip", "The list of context data definitions." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraContextDataTableAllocationInfo constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_DataDefinitions_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_DataDefinitions; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraContextDataTableAllocationInfo constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo; class UScriptStruct* FCameraContextDataTableAllocationInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraContextDataTableAllocationInfo")); } return Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.OuterSingleton; } // ********** Begin ScriptStruct FCameraContextDataTableAllocationInfo Property Definitions ******** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions_Inner = { "DataDefinitions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCameraContextDataDefinition, METADATA_PARAMS(0, nullptr) }; // 3882304999 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions = { "DataDefinitions", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataTableAllocationInfo, DataDefinitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataDefinitions_MetaData), NewProp_DataDefinitions_MetaData) }; // 3882304999 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewProp_DataDefinitions, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraContextDataTableAllocationInfo Property Definitions ********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraContextDataTableAllocationInfo", Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::PropPointers), sizeof(FCameraContextDataTableAllocationInfo), alignof(FCameraContextDataTableAllocationInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo() { if (!Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo.InnerSingleton); } // ********** End ScriptStruct FCameraContextDataTableAllocationInfo ******************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraContextDataDefinition::StaticStruct, Z_Construct_UScriptStruct_FCameraContextDataDefinition_Statics::NewStructOps, TEXT("CameraContextDataDefinition"),&Z_Registration_Info_UScriptStruct_FCameraContextDataDefinition, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraContextDataDefinition), 3882304999U) }, { FCameraContextDataTableAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo_Statics::NewStructOps, TEXT("CameraContextDataTableAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraContextDataTableAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraContextDataTableAllocationInfo), 2561014107U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_2671952120{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableAllocationInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS