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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraAsset.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraAsset.h"
#include "Core/CameraContextDataTableAllocationInfo.h"
#include "Core/CameraObjectInterfaceParameterDefinition.h"
#include "Core/CameraVariableTableAllocationInfo.h"
#include "StructUtils/PropertyBag.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraAsset() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FIntVector2();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraAsset();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraAsset_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraDirector_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigAsset_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigTransition_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UHasCameraBuildStatus_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UObjectTreeGraphObject_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UObjectTreeGraphRootObject_NoRegister();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraAssetAllocationInfo();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraObjectInterfaceParameterDefinition();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FCameraAssetAllocationInfo ****************************************
struct Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraAssetAllocationInfo); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraAssetAllocationInfo); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Structure describing various allocations needed by a camera asset.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Structure describing various allocations needed by a camera asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableTableInfo_MetaData[] = {
{ "Comment", "/** Combined variable table allocation info for all the camera rigs. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Combined variable table allocation info for all the camera rigs." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContextDataTableInfo_MetaData[] = {
{ "Comment", "/** Combined context data table allocation info for all the camera rigs. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Combined context data table allocation info for all the camera rigs." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraAssetAllocationInfo constinit property declarations ********
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableTableInfo;
static const UECodeGen_Private::FStructPropertyParams NewProp_ContextDataTableInfo;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraAssetAllocationInfo constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraAssetAllocationInfo>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo;
class UScriptStruct* FCameraAssetAllocationInfo::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraAssetAllocationInfo"));
}
return Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraAssetAllocationInfo Property Definitions *******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_VariableTableInfo = { "VariableTableInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraAssetAllocationInfo, VariableTableInfo), Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableTableInfo_MetaData), NewProp_VariableTableInfo_MetaData) }; // 1582542653
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_ContextDataTableInfo = { "ContextDataTableInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraAssetAllocationInfo, ContextDataTableInfo), Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContextDataTableInfo_MetaData), NewProp_ContextDataTableInfo_MetaData) }; // 2561014107
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_VariableTableInfo,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_ContextDataTableInfo,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraAssetAllocationInfo Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraAssetAllocationInfo",
Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers),
sizeof(FCameraAssetAllocationInfo),
alignof(FCameraAssetAllocationInfo),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraAssetAllocationInfo()
{
if (!Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.InnerSingleton);
}
// ********** End ScriptStruct FCameraAssetAllocationInfo ******************************************
// ********** Begin Class UCameraAsset *************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAsset;
UClass* UCameraAsset::GetPrivateStaticClass()
{
using TClass = UCameraAsset;
if (!Z_Registration_Info_UClass_UCameraAsset.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAsset"),
Z_Registration_Info_UClass_UCameraAsset.InnerSingleton,
StaticRegisterNativesUCameraAsset,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAsset.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAsset_NoRegister()
{
return UCameraAsset::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAsset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * A complete camera asset.\n */" },
{ "IncludePath", "Core/CameraAsset.h" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "A complete camera asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraDirector_MetaData[] = {
{ "Comment", "/** The camera director to use in this camera. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "The camera director to use in this camera." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnterTransitions_Inner_MetaData[] = {
{ "Comment", "/** A list of default enter transitions for all the camera rigs in this asset. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "A list of default enter transitions for all the camera rigs in this asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnterTransitions_MetaData[] = {
{ "Comment", "/** A list of default enter transitions for all the camera rigs in this asset. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "A list of default enter transitions for all the camera rigs in this asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExitTransitions_Inner_MetaData[] = {
{ "Comment", "/** A list of default exit transitions for all the camera rigs in this asset. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "A list of default exit transitions for all the camera rigs in this asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExitTransitions_MetaData[] = {
{ "Comment", "/** A list of default exit transitions for all the camera rigs in this asset. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "A list of default exit transitions for all the camera rigs in this asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuildStatus_MetaData[] = {
{ "Comment", "/** The current build state of this camera asset. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "The current build state of this camera asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultParameters_MetaData[] = {
{ "Comment", "/** Generated values for all camera rig parameters. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Generated values for all camera rig parameters." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParameterDefinitions_MetaData[] = {
{ "Comment", "/** Generated list of all the camera rigs' parameters. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Generated list of all the camera rigs' parameters." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllocationInfo_MetaData[] = {
{ "Comment", "/** Allocation info for the camera asset. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Allocation info for the camera asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRigs_MetaData[] = {
{ "Comment", "// Deprecated.\n" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Deprecated." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionGraphNodePos_MetaData[] = {
{ "Comment", "/** Position of the camera node in the shared transitions graph editor. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "Position of the camera node in the shared transitions graph editor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionGraphNodeComment_MetaData[] = {
{ "Comment", "/** User-written comment in the transition graph editor. */" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ToolTip", "User-written comment in the transition graph editor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllSharedTransitionsObjects_Inner_MetaData[] = {
{ "Comment", "/** All nodes used in the shared transitions graph editor. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ObjectTreeGraphHidden", "TRUE" },
{ "ToolTip", "All nodes used in the shared transitions graph editor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllSharedTransitionsObjects_MetaData[] = {
{ "Comment", "/** All nodes used in the shared transitions graph editor. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Core/CameraAsset.h" },
{ "ObjectTreeGraphHidden", "TRUE" },
{ "ToolTip", "All nodes used in the shared transitions graph editor." },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UCameraAsset constinit property declarations *****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraDirector;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EnterTransitions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EnterTransitions;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ExitTransitions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ExitTransitions;
static const UECodeGen_Private::FBytePropertyParams NewProp_BuildStatus_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BuildStatus;
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultParameters;
static const UECodeGen_Private::FStructPropertyParams NewProp_ParameterDefinitions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ParameterDefinitions;
static const UECodeGen_Private::FStructPropertyParams NewProp_AllocationInfo;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraRigs_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CameraRigs;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_TransitionGraphNodePos;
static const UECodeGen_Private::FStrPropertyParams NewProp_TransitionGraphNodeComment;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AllSharedTransitionsObjects_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AllSharedTransitionsObjects;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraAsset constinit property declarations *******************************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAsset>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAsset_Statics
// ********** Begin Class UCameraAsset Property Definitions ****************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraDirector = { "CameraDirector", nullptr, (EPropertyFlags)0x0146000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, CameraDirector), Z_Construct_UClass_UCameraDirector_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraDirector_MetaData), NewProp_CameraDirector_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions_Inner = { "EnterTransitions", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigTransition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnterTransitions_Inner_MetaData), NewProp_EnterTransitions_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions = { "EnterTransitions", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, EnterTransitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnterTransitions_MetaData), NewProp_EnterTransitions_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions_Inner = { "ExitTransitions", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigTransition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExitTransitions_Inner_MetaData), NewProp_ExitTransitions_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions = { "ExitTransitions", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, ExitTransitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExitTransitions_MetaData), NewProp_ExitTransitions_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus = { "BuildStatus", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, BuildStatus), Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuildStatus_MetaData), NewProp_BuildStatus_MetaData) }; // 1238711947
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_DefaultParameters = { "DefaultParameters", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, DefaultParameters), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultParameters_MetaData), NewProp_DefaultParameters_MetaData) }; // 1261298821
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions_Inner = { "ParameterDefinitions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCameraObjectInterfaceParameterDefinition, METADATA_PARAMS(0, nullptr) }; // 59832947
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions = { "ParameterDefinitions", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, ParameterDefinitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParameterDefinitions_MetaData), NewProp_ParameterDefinitions_MetaData) }; // 59832947
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllocationInfo = { "AllocationInfo", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, AllocationInfo), Z_Construct_UScriptStruct_FCameraAssetAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllocationInfo_MetaData), NewProp_AllocationInfo_MetaData) }; // 2293678292
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs_Inner = { "CameraRigs", nullptr, (EPropertyFlags)0x0104000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs = { "CameraRigs", nullptr, (EPropertyFlags)0x0144000020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, CameraRigs_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRigs_MetaData), NewProp_CameraRigs_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodePos = { "TransitionGraphNodePos", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, TransitionGraphNodePos), Z_Construct_UScriptStruct_FIntVector2, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionGraphNodePos_MetaData), NewProp_TransitionGraphNodePos_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodeComment = { "TransitionGraphNodeComment", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, TransitionGraphNodeComment), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionGraphNodeComment_MetaData), NewProp_TransitionGraphNodeComment_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects_Inner = { "AllSharedTransitionsObjects", nullptr, (EPropertyFlags)0x0106000800080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllSharedTransitionsObjects_Inner_MetaData), NewProp_AllSharedTransitionsObjects_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects = { "AllSharedTransitionsObjects", nullptr, (EPropertyFlags)0x0144008800000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, AllSharedTransitionsObjects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllSharedTransitionsObjects_MetaData), NewProp_AllSharedTransitionsObjects_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraDirector,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_DefaultParameters,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllocationInfo,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodePos,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodeComment,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::PropPointers) < 2048);
// ********** End Class UCameraAsset Property Definitions ******************************************
UObject* (*const Z_Construct_UClass_UCameraAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UCameraAsset_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UHasCameraBuildStatus_NoRegister, (int32)VTABLE_OFFSET(UCameraAsset, IHasCameraBuildStatus), false }, // 801740230
{ Z_Construct_UClass_UObjectTreeGraphObject_NoRegister, (int32)VTABLE_OFFSET(UCameraAsset, IObjectTreeGraphObject), false }, // 1321586748
{ Z_Construct_UClass_UObjectTreeGraphRootObject_NoRegister, (int32)VTABLE_OFFSET(UCameraAsset, IObjectTreeGraphRootObject), false }, // 543670840
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAsset_Statics::ClassParams = {
&UCameraAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraAsset_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAsset_Statics::Class_MetaDataParams)
};
void UCameraAsset::StaticRegisterNativesUCameraAsset()
{
}
UClass* Z_Construct_UClass_UCameraAsset()
{
if (!Z_Registration_Info_UClass_UCameraAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAsset.OuterSingleton, Z_Construct_UClass_UCameraAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAsset.OuterSingleton;
}
UCameraAsset::UCameraAsset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAsset);
UCameraAsset::~UCameraAsset() {}
// ********** End Class UCameraAsset ***************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraAssetAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewStructOps, TEXT("CameraAssetAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraAssetAllocationInfo), 2293678292U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraAsset, UCameraAsset::StaticClass, TEXT("UCameraAsset"), &Z_Registration_Info_UClass_UCameraAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAsset), 2294224417U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_97952816{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS