// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraAsset.h" #include "Core/CameraContextDataTableAllocationInfo.h" #include "Core/CameraObjectInterfaceParameterDefinition.h" #include "Core/CameraVariableTableAllocationInfo.h" #include "StructUtils/PropertyBag.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraAsset() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FIntVector2(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraAsset(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraAsset_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraDirector_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigAsset_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigTransition_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UHasCameraBuildStatus_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UObjectTreeGraphObject_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UObjectTreeGraphRootObject_NoRegister(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraAssetAllocationInfo(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraObjectInterfaceParameterDefinition(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FCameraAssetAllocationInfo **************************************** struct Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraAssetAllocationInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraAssetAllocationInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Structure describing various allocations needed by a camera asset.\n */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Structure describing various allocations needed by a camera asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableTableInfo_MetaData[] = { { "Comment", "/** Combined variable table allocation info for all the camera rigs. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Combined variable table allocation info for all the camera rigs." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContextDataTableInfo_MetaData[] = { { "Comment", "/** Combined context data table allocation info for all the camera rigs. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Combined context data table allocation info for all the camera rigs." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraAssetAllocationInfo constinit property declarations ******** static const UECodeGen_Private::FStructPropertyParams NewProp_VariableTableInfo; static const UECodeGen_Private::FStructPropertyParams NewProp_ContextDataTableInfo; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraAssetAllocationInfo constinit property declarations ********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo; class UScriptStruct* FCameraAssetAllocationInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraAssetAllocationInfo")); } return Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.OuterSingleton; } // ********** Begin ScriptStruct FCameraAssetAllocationInfo Property Definitions ******************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_VariableTableInfo = { "VariableTableInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraAssetAllocationInfo, VariableTableInfo), Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableTableInfo_MetaData), NewProp_VariableTableInfo_MetaData) }; // 1582542653 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_ContextDataTableInfo = { "ContextDataTableInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraAssetAllocationInfo, ContextDataTableInfo), Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContextDataTableInfo_MetaData), NewProp_ContextDataTableInfo_MetaData) }; // 2561014107 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_VariableTableInfo, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewProp_ContextDataTableInfo, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraAssetAllocationInfo Property Definitions ********************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraAssetAllocationInfo", Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::PropPointers), sizeof(FCameraAssetAllocationInfo), alignof(FCameraAssetAllocationInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraAssetAllocationInfo() { if (!Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo.InnerSingleton); } // ********** End ScriptStruct FCameraAssetAllocationInfo ****************************************** // ********** Begin Class UCameraAsset ************************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAsset; UClass* UCameraAsset::GetPrivateStaticClass() { using TClass = UCameraAsset; if (!Z_Registration_Info_UClass_UCameraAsset.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraAsset"), Z_Registration_Info_UClass_UCameraAsset.InnerSingleton, StaticRegisterNativesUCameraAsset, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraAsset.InnerSingleton; } UClass* Z_Construct_UClass_UCameraAsset_NoRegister() { return UCameraAsset::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraAsset_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * A complete camera asset.\n */" }, { "IncludePath", "Core/CameraAsset.h" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "A complete camera asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraDirector_MetaData[] = { { "Comment", "/** The camera director to use in this camera. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "The camera director to use in this camera." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnterTransitions_Inner_MetaData[] = { { "Comment", "/** A list of default enter transitions for all the camera rigs in this asset. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "A list of default enter transitions for all the camera rigs in this asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnterTransitions_MetaData[] = { { "Comment", "/** A list of default enter transitions for all the camera rigs in this asset. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "A list of default enter transitions for all the camera rigs in this asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExitTransitions_Inner_MetaData[] = { { "Comment", "/** A list of default exit transitions for all the camera rigs in this asset. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "A list of default exit transitions for all the camera rigs in this asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExitTransitions_MetaData[] = { { "Comment", "/** A list of default exit transitions for all the camera rigs in this asset. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "A list of default exit transitions for all the camera rigs in this asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuildStatus_MetaData[] = { { "Comment", "/** The current build state of this camera asset. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "The current build state of this camera asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultParameters_MetaData[] = { { "Comment", "/** Generated values for all camera rig parameters. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Generated values for all camera rig parameters." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParameterDefinitions_MetaData[] = { { "Comment", "/** Generated list of all the camera rigs' parameters. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Generated list of all the camera rigs' parameters." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllocationInfo_MetaData[] = { { "Comment", "/** Allocation info for the camera asset. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Allocation info for the camera asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRigs_MetaData[] = { { "Comment", "// Deprecated.\n" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Deprecated." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionGraphNodePos_MetaData[] = { { "Comment", "/** Position of the camera node in the shared transitions graph editor. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "Position of the camera node in the shared transitions graph editor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionGraphNodeComment_MetaData[] = { { "Comment", "/** User-written comment in the transition graph editor. */" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ToolTip", "User-written comment in the transition graph editor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllSharedTransitionsObjects_Inner_MetaData[] = { { "Comment", "/** All nodes used in the shared transitions graph editor. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ObjectTreeGraphHidden", "TRUE" }, { "ToolTip", "All nodes used in the shared transitions graph editor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllSharedTransitionsObjects_MetaData[] = { { "Comment", "/** All nodes used in the shared transitions graph editor. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Core/CameraAsset.h" }, { "ObjectTreeGraphHidden", "TRUE" }, { "ToolTip", "All nodes used in the shared transitions graph editor." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UCameraAsset constinit property declarations ***************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraDirector; static const UECodeGen_Private::FObjectPropertyParams NewProp_EnterTransitions_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_EnterTransitions; static const UECodeGen_Private::FObjectPropertyParams NewProp_ExitTransitions_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ExitTransitions; static const UECodeGen_Private::FBytePropertyParams NewProp_BuildStatus_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_BuildStatus; static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultParameters; static const UECodeGen_Private::FStructPropertyParams NewProp_ParameterDefinitions_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ParameterDefinitions; static const UECodeGen_Private::FStructPropertyParams NewProp_AllocationInfo; static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraRigs_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_CameraRigs; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_TransitionGraphNodePos; static const UECodeGen_Private::FStrPropertyParams NewProp_TransitionGraphNodeComment; static const UECodeGen_Private::FObjectPropertyParams NewProp_AllSharedTransitionsObjects_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AllSharedTransitionsObjects; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraAsset constinit property declarations ******************************* static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraAsset_Statics // ********** Begin Class UCameraAsset Property Definitions **************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraDirector = { "CameraDirector", nullptr, (EPropertyFlags)0x0146000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, CameraDirector), Z_Construct_UClass_UCameraDirector_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraDirector_MetaData), NewProp_CameraDirector_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions_Inner = { "EnterTransitions", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigTransition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnterTransitions_Inner_MetaData), NewProp_EnterTransitions_Inner_MetaData) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions = { "EnterTransitions", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, EnterTransitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnterTransitions_MetaData), NewProp_EnterTransitions_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions_Inner = { "ExitTransitions", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigTransition_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExitTransitions_Inner_MetaData), NewProp_ExitTransitions_Inner_MetaData) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions = { "ExitTransitions", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, ExitTransitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExitTransitions_MetaData), NewProp_ExitTransitions_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus = { "BuildStatus", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, BuildStatus), Z_Construct_UEnum_GameplayCameras_ECameraBuildStatus, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuildStatus_MetaData), NewProp_BuildStatus_MetaData) }; // 1238711947 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_DefaultParameters = { "DefaultParameters", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, DefaultParameters), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultParameters_MetaData), NewProp_DefaultParameters_MetaData) }; // 1261298821 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions_Inner = { "ParameterDefinitions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCameraObjectInterfaceParameterDefinition, METADATA_PARAMS(0, nullptr) }; // 59832947 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions = { "ParameterDefinitions", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, ParameterDefinitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParameterDefinitions_MetaData), NewProp_ParameterDefinitions_MetaData) }; // 59832947 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllocationInfo = { "AllocationInfo", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, AllocationInfo), Z_Construct_UScriptStruct_FCameraAssetAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllocationInfo_MetaData), NewProp_AllocationInfo_MetaData) }; // 2293678292 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs_Inner = { "CameraRigs", nullptr, (EPropertyFlags)0x0104000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraRigAsset_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs = { "CameraRigs", nullptr, (EPropertyFlags)0x0144000020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, CameraRigs_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRigs_MetaData), NewProp_CameraRigs_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodePos = { "TransitionGraphNodePos", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, TransitionGraphNodePos), Z_Construct_UScriptStruct_FIntVector2, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionGraphNodePos_MetaData), NewProp_TransitionGraphNodePos_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodeComment = { "TransitionGraphNodeComment", nullptr, (EPropertyFlags)0x0040000800000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, TransitionGraphNodeComment), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionGraphNodeComment_MetaData), NewProp_TransitionGraphNodeComment_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects_Inner = { "AllSharedTransitionsObjects", nullptr, (EPropertyFlags)0x0106000800080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllSharedTransitionsObjects_Inner_MetaData), NewProp_AllSharedTransitionsObjects_Inner_MetaData) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects = { "AllSharedTransitionsObjects", nullptr, (EPropertyFlags)0x0144008800000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAsset, AllSharedTransitionsObjects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllSharedTransitionsObjects_MetaData), NewProp_AllSharedTransitionsObjects_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAsset_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraDirector, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_EnterTransitions, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ExitTransitions, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_BuildStatus, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_DefaultParameters, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_ParameterDefinitions, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllocationInfo, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_CameraRigs, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodePos, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_TransitionGraphNodeComment, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAsset_Statics::NewProp_AllSharedTransitionsObjects, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::PropPointers) < 2048); // ********** End Class UCameraAsset Property Definitions ****************************************** UObject* (*const Z_Construct_UClass_UCameraAsset_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UCameraAsset_Statics::InterfaceParams[] = { { Z_Construct_UClass_UHasCameraBuildStatus_NoRegister, (int32)VTABLE_OFFSET(UCameraAsset, IHasCameraBuildStatus), false }, // 801740230 { Z_Construct_UClass_UObjectTreeGraphObject_NoRegister, (int32)VTABLE_OFFSET(UCameraAsset, IObjectTreeGraphObject), false }, // 1321586748 { Z_Construct_UClass_UObjectTreeGraphRootObject_NoRegister, (int32)VTABLE_OFFSET(UCameraAsset, IObjectTreeGraphRootObject), false }, // 543670840 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAsset_Statics::ClassParams = { &UCameraAsset::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraAsset_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAsset_Statics::Class_MetaDataParams) }; void UCameraAsset::StaticRegisterNativesUCameraAsset() { } UClass* Z_Construct_UClass_UCameraAsset() { if (!Z_Registration_Info_UClass_UCameraAsset.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAsset.OuterSingleton, Z_Construct_UClass_UCameraAsset_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraAsset.OuterSingleton; } UCameraAsset::UCameraAsset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAsset); UCameraAsset::~UCameraAsset() {} // ********** End Class UCameraAsset *************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraAssetAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraAssetAllocationInfo_Statics::NewStructOps, TEXT("CameraAssetAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraAssetAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraAssetAllocationInfo), 2293678292U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraAsset, UCameraAsset::StaticClass, TEXT("UCameraAsset"), &Z_Registration_Info_UClass_UCameraAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAsset), 2294224417U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_97952816{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAsset_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS