58 lines
2.8 KiB
C
58 lines
2.8 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Core/BuiltInCameraVariables.h"
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#ifdef GAMEPLAYCAMERAS_BuiltInCameraVariables_generated_h
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#error "BuiltInCameraVariables.generated.h already included, missing '#pragma once' in BuiltInCameraVariables.h"
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#endif
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#define GAMEPLAYCAMERAS_BuiltInCameraVariables_generated_h
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#include "Templates/IsUEnumClass.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ReflectedTypeAccessors.h"
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#include "Templates/NoDestroy.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h
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// ********** Begin Enum EBuiltInDoubleCameraVariable **********************************************
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#define FOREACH_ENUM_EBUILTINDOUBLECAMERAVARIABLE(op) \
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op(EBuiltInDoubleCameraVariable::None) \
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op(EBuiltInDoubleCameraVariable::Yaw) \
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op(EBuiltInDoubleCameraVariable::Pitch) \
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op(EBuiltInDoubleCameraVariable::Roll) \
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op(EBuiltInDoubleCameraVariable::Zoom)
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enum class EBuiltInDoubleCameraVariable;
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template<> struct TIsUEnumClass<EBuiltInDoubleCameraVariable> { enum { Value = true }; };
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template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBuiltInDoubleCameraVariable>();
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// ********** End Enum EBuiltInDoubleCameraVariable ************************************************
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// ********** Begin Enum EBuiltInVector2dCameraVariable ********************************************
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#define FOREACH_ENUM_EBUILTINVECTOR2DCAMERAVARIABLE(op) \
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op(EBuiltInVector2dCameraVariable::None) \
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op(EBuiltInVector2dCameraVariable::YawPitch)
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enum class EBuiltInVector2dCameraVariable;
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template<> struct TIsUEnumClass<EBuiltInVector2dCameraVariable> { enum { Value = true }; };
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template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBuiltInVector2dCameraVariable>();
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// ********** End Enum EBuiltInVector2dCameraVariable **********************************************
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// ********** Begin Enum EBuiltInRotator3dCameraVariable *******************************************
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#define FOREACH_ENUM_EBUILTINROTATOR3DCAMERAVARIABLE(op) \
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op(EBuiltInRotator3dCameraVariable::None) \
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op(EBuiltInRotator3dCameraVariable::ControlRotation)
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enum class EBuiltInRotator3dCameraVariable;
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template<> struct TIsUEnumClass<EBuiltInRotator3dCameraVariable> { enum { Value = true }; };
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template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBuiltInRotator3dCameraVariable>();
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// ********** End Enum EBuiltInRotator3dCameraVariable *********************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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