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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/BoomArmCameraNode.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Common/BoomArmCameraNode.h"
#include "Core/CameraParameters.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBoomArmCameraNode() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBoomArmCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBoomArmCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraValueInterpolator_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInput2DCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector3dCameraParameter();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBoomArmCameraNode *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBoomArmCameraNode;
UClass* UBoomArmCameraNode::GetPrivateStaticClass()
{
using TClass = UBoomArmCameraNode;
if (!Z_Registration_Info_UClass_UBoomArmCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BoomArmCameraNode"),
Z_Registration_Info_UClass_UBoomArmCameraNode.InnerSingleton,
StaticRegisterNativesUBoomArmCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBoomArmCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UBoomArmCameraNode_NoRegister()
{
return UBoomArmCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBoomArmCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CameraNodeCategories", "Common,Transform" },
{ "Comment", "/**\n * A camera node that can rotate the camera in yaw and pitch based on player input.\n */" },
{ "IncludePath", "Nodes/Common/BoomArmCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Common/BoomArmCameraNode.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A camera node that can rotate the camera in yaw and pitch based on player input." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoomOffset_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** The offset of the boom. Rotation occurs at the base (i.e. before the offset). */" },
{ "ModuleRelativePath", "Public/Nodes/Common/BoomArmCameraNode.h" },
{ "ToolTip", "The offset of the boom. Rotation occurs at the base (i.e. before the offset)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoomLengthInterpolator_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** The interpolator to use for changing the boom length based on its pivot's movements. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Nodes/Common/BoomArmCameraNode.h" },
{ "ToolTip", "The interpolator to use for changing the boom length based on its pivot's movements." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxForwardInterpolationFactor_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** \n\x09 * The maximum amount of forward movement the interpolator can introduce, expressed\n\x09 * as a factor of the default boom length.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Common/BoomArmCameraNode.h" },
{ "ToolTip", "The maximum amount of forward movement the interpolator can introduce, expressed\nas a factor of the default boom length." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxBackwardInterpolationFactor_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** \n\x09 * The maximum amount of backward movement the interpolator can introduce, expressed\n\x09 * as a factor of the default boom length.\n\x09 */" },
{ "ModuleRelativePath", "Public/Nodes/Common/BoomArmCameraNode.h" },
{ "ToolTip", "The maximum amount of backward movement the interpolator can introduce, expressed\nas a factor of the default boom length." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputSlot_MetaData[] = {
{ "Comment", "/**\n\x09 * The input slot for controlling the boom arm.\n\x09 * If no input slot is specified, the boom arm will use the player controller view rotation.\n\x09 */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Nodes/Common/BoomArmCameraNode.h" },
{ "ObjectTreeGraphPinDirection", "Input" },
{ "ToolTip", "The input slot for controlling the boom arm.\nIf no input slot is specified, the boom arm will use the player controller view rotation." },
};
#endif // WITH_METADATA
// ********** Begin Class UBoomArmCameraNode constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_BoomOffset;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoomLengthInterpolator;
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxForwardInterpolationFactor;
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxBackwardInterpolationFactor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_InputSlot;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBoomArmCameraNode constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBoomArmCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBoomArmCameraNode_Statics
// ********** Begin Class UBoomArmCameraNode Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_BoomOffset = { "BoomOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoomArmCameraNode, BoomOffset), Z_Construct_UScriptStruct_FVector3dCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoomOffset_MetaData), NewProp_BoomOffset_MetaData) }; // 81685351
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_BoomLengthInterpolator = { "BoomLengthInterpolator", nullptr, (EPropertyFlags)0x0114000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoomArmCameraNode, BoomLengthInterpolator), Z_Construct_UClass_UCameraValueInterpolator_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoomLengthInterpolator_MetaData), NewProp_BoomLengthInterpolator_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_MaxForwardInterpolationFactor = { "MaxForwardInterpolationFactor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoomArmCameraNode, MaxForwardInterpolationFactor), Z_Construct_UScriptStruct_FDoubleCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxForwardInterpolationFactor_MetaData), NewProp_MaxForwardInterpolationFactor_MetaData) }; // 4025514006
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_MaxBackwardInterpolationFactor = { "MaxBackwardInterpolationFactor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoomArmCameraNode, MaxBackwardInterpolationFactor), Z_Construct_UScriptStruct_FDoubleCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxBackwardInterpolationFactor_MetaData), NewProp_MaxBackwardInterpolationFactor_MetaData) }; // 4025514006
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_InputSlot = { "InputSlot", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBoomArmCameraNode, InputSlot), Z_Construct_UClass_UInput2DCameraNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputSlot_MetaData), NewProp_InputSlot_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBoomArmCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_BoomOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_BoomLengthInterpolator,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_MaxForwardInterpolationFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_MaxBackwardInterpolationFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBoomArmCameraNode_Statics::NewProp_InputSlot,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBoomArmCameraNode_Statics::PropPointers) < 2048);
// ********** End Class UBoomArmCameraNode Property Definitions ************************************
UObject* (*const Z_Construct_UClass_UBoomArmCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBoomArmCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBoomArmCameraNode_Statics::ClassParams = {
&UBoomArmCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBoomArmCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBoomArmCameraNode_Statics::PropPointers),
0,
0x00A810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBoomArmCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UBoomArmCameraNode_Statics::Class_MetaDataParams)
};
void UBoomArmCameraNode::StaticRegisterNativesUBoomArmCameraNode()
{
}
UClass* Z_Construct_UClass_UBoomArmCameraNode()
{
if (!Z_Registration_Info_UClass_UBoomArmCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBoomArmCameraNode.OuterSingleton, Z_Construct_UClass_UBoomArmCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBoomArmCameraNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBoomArmCameraNode);
UBoomArmCameraNode::~UBoomArmCameraNode() {}
// ********** End Class UBoomArmCameraNode *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BoomArmCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBoomArmCameraNode, UBoomArmCameraNode::StaticClass, TEXT("UBoomArmCameraNode"), &Z_Registration_Info_UClass_UBoomArmCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBoomArmCameraNode), 1738844610U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BoomArmCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BoomArmCameraNode_h__Script_GameplayCameras_4147827608{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BoomArmCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_BoomArmCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS