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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/BlueprintCameraNode.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Utility/BlueprintCameraNode.h"
#include "Core/ICustomCameraNodeParameterProvider.h"
#include "GameFramework/BlueprintCameraEvaluationDataRef.h"
#include "GameFramework/BlueprintCameraPose.h"
#include "UObject/Class.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintCameraNode() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraPose();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCustomCameraNodeParameters();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintCameraNodeEvaluator Function FindEvaluationContextOwnerActor ***
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics
{
struct BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms
{
TSubclassOf<AActor> ActorClass;
AActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Evaluation" },
{ "Comment", "/**\n\x09 * A utility function that tries to find if an actor owns the evaluation context.\n\x09 * Handles the situation where the evaluation context is an actor component (like a\n\x09 * UGameplayCameraComponent) or an actor itself.\n\x09 */" },
{ "CPP_Default_ActorClass", "None" },
{ "DeterminesOutputType", "ActorClass" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "A utility function that tries to find if an actor owns the evaluation context.\nHandles the situation where the evaluation context is an actor component (like a\nUGameplayCameraComponent) or an actor itself." },
};
#endif // WITH_METADATA
// ********** Begin Function FindEvaluationContextOwnerActor constinit property declarations *******
static const UECodeGen_Private::FClassPropertyParams NewProp_ActorClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function FindEvaluationContextOwnerActor constinit property declarations *********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function FindEvaluationContextOwnerActor Property Definitions ******************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ActorClass = { "ActorClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms, ActorClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ActorClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers) < 2048);
// ********** End Function FindEvaluationContextOwnerActor Property Definitions ********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "FindEvaluationContextOwnerActor", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execFindEvaluationContextOwnerActor)
{
P_GET_OBJECT(UClass,Z_Param_ActorClass);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=P_THIS->FindEvaluationContextOwnerActor(Z_Param_ActorClass);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function FindEvaluationContextOwnerActor *****
// ********** Begin Class UBlueprintCameraNodeEvaluator Function GetCameraPose *********************
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics
{
struct BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms
{
FBlueprintCameraPose ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintGetter", "" },
{ "Comment", "// Deprecated methods.\n" },
{ "DeprecatedFunction", "" },
{ "DeprecationMessage", "Please use GetCurrentCameraPose" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Deprecated methods." },
};
#endif // WITH_METADATA
// ********** Begin Function GetCameraPose constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCameraPose constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCameraPose Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(0, nullptr) }; // 1998406894
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers) < 2048);
// ********** End Function GetCameraPose Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "GetCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execGetCameraPose)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FBlueprintCameraPose*)Z_Param__Result=P_THIS->GetCameraPose();
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function GetCameraPose ***********************
// ********** Begin Class UBlueprintCameraNodeEvaluator Function GetCurrentCameraPose **************
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics
{
struct BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms
{
FBlueprintCameraPose ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** A utility function to get the current camera pose from this node's camera data. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "A utility function to get the current camera pose from this node's camera data." },
};
#endif // WITH_METADATA
// ********** Begin Function GetCurrentCameraPose constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCurrentCameraPose constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCurrentCameraPose Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(0, nullptr) }; // 1998406894
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers) < 2048);
// ********** End Function GetCurrentCameraPose Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "GetCurrentCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execGetCurrentCameraPose)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FBlueprintCameraPose*)Z_Param__Result=P_THIS->GetCurrentCameraPose();
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function GetCurrentCameraPose ****************
// ********** Begin Class UBlueprintCameraNodeEvaluator Function GetPlayerController ***************
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics
{
struct BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms
{
APlayerController* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** Gets the player controller that the node is running for, if any. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Gets the player controller that the node is running for, if any." },
};
#endif // WITH_METADATA
// ********** Begin Function GetPlayerController constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetPlayerController constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetPlayerController Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms, ReturnValue), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers) < 2048);
// ********** End Function GetPlayerController Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "GetPlayerController", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execGetPlayerController)
{
P_FINISH;
P_NATIVE_BEGIN;
*(APlayerController**)Z_Param__Result=P_THIS->GetPlayerController();
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function GetPlayerController *****************
// ********** Begin Class UBlueprintCameraNodeEvaluator Function InitializeCameraNode **************
static FName NAME_UBlueprintCameraNodeEvaluator_InitializeCameraNode = FName(TEXT("InitializeCameraNode"));
void UBlueprintCameraNodeEvaluator::InitializeCameraNode()
{
UFunction* Func = FindFunctionChecked(NAME_UBlueprintCameraNodeEvaluator_InitializeCameraNode);
ProcessEvent(Func,NULL);
}
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Evaluation" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
};
#endif // WITH_METADATA
// ********** Begin Function InitializeCameraNode constinit property declarations ******************
// ********** End Function InitializeCameraNode constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "InitializeCameraNode", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function InitializeCameraNode ****************
// ********** Begin Class UBlueprintCameraNodeEvaluator Function SetCameraPose *********************
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics
{
struct BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms
{
FBlueprintCameraPose InCameraPose;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintSetter", "" },
{ "DeprecatedFunction", "" },
{ "DeprecationMessage", "Please use SetCurrentCameraPose" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InCameraPose_MetaData[] = {
{ "DisplayName", "Camera Pose" },
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCameraPose constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InCameraPose;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCameraPose constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCameraPose Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::NewProp_InCameraPose = { "InCameraPose", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms, InCameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InCameraPose_MetaData), NewProp_InCameraPose_MetaData) }; // 1998406894
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::NewProp_InCameraPose,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers) < 2048);
// ********** End Function SetCameraPose Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "SetCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execSetCameraPose)
{
P_GET_STRUCT_REF(FBlueprintCameraPose,Z_Param_Out_InCameraPose);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetCameraPose(Z_Param_Out_InCameraPose);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function SetCameraPose ***********************
// ********** Begin Class UBlueprintCameraNodeEvaluator Function SetCurrentCameraPose **************
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics
{
struct BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms
{
FBlueprintCameraPose CameraPose;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** A utility function to set the current camera pose on this node's camera data. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "A utility function to set the current camera pose on this node's camera data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraPose_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCurrentCameraPose constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraPose;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCurrentCameraPose constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCurrentCameraPose Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::NewProp_CameraPose = { "CameraPose", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms, CameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraPose_MetaData), NewProp_CameraPose_MetaData) }; // 1998406894
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::NewProp_CameraPose,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers) < 2048);
// ********** End Function SetCurrentCameraPose Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "SetCurrentCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execSetCurrentCameraPose)
{
P_GET_STRUCT_REF(FBlueprintCameraPose,Z_Param_Out_CameraPose);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetCurrentCameraPose(Z_Param_Out_CameraPose);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function SetCurrentCameraPose ****************
// ********** Begin Class UBlueprintCameraNodeEvaluator Function SetDefaultOwningCameraRigParameters
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics
{
struct BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms
{
FBlueprintCameraEvaluationDataRef TargetCameraData;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** Assigns the default parameter values of the owning camera rig to the given camera evaluation data. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Assigns the default parameter values of the owning camera rig to the given camera evaluation data." },
};
#endif // WITH_METADATA
// ********** Begin Function SetDefaultOwningCameraRigParameters constinit property declarations ***
static const UECodeGen_Private::FStructPropertyParams NewProp_TargetCameraData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetDefaultOwningCameraRigParameters constinit property declarations *****
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetDefaultOwningCameraRigParameters Property Definitions **************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::NewProp_TargetCameraData = { "TargetCameraData", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms, TargetCameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(0, nullptr) }; // 510565355
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::NewProp_TargetCameraData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers) < 2048);
// ********** End Function SetDefaultOwningCameraRigParameters Property Definitions ****************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "SetDefaultOwningCameraRigParameters", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x44020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execSetDefaultOwningCameraRigParameters)
{
P_GET_STRUCT(FBlueprintCameraEvaluationDataRef,Z_Param_TargetCameraData);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetDefaultOwningCameraRigParameters(Z_Param_TargetCameraData);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function SetDefaultOwningCameraRigParameters *
// ********** Begin Class UBlueprintCameraNodeEvaluator Function TickCameraNode ********************
struct BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms
{
float DeltaTime;
};
static FName NAME_UBlueprintCameraNodeEvaluator_TickCameraNode = FName(TEXT("TickCameraNode"));
void UBlueprintCameraNodeEvaluator::TickCameraNode(float DeltaTime)
{
BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms Parms;
Parms.DeltaTime=DeltaTime;
UFunction* Func = FindFunctionChecked(NAME_UBlueprintCameraNodeEvaluator_TickCameraNode);
ProcessEvent(Func,&Parms);
}
struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** The main execution callback for the camera node. Call SetCameraPose to affect the result. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "The main execution callback for the camera node. Call SetCameraPose to affect the result." },
};
#endif // WITH_METADATA
// ********** Begin Function TickCameraNode constinit property declarations ************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_DeltaTime;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function TickCameraNode constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function TickCameraNode Property Definitions ***********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::NewProp_DeltaTime = { "DeltaTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms, DeltaTime), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::NewProp_DeltaTime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers) < 2048);
// ********** End Function TickCameraNode Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "TickCameraNode", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers),
sizeof(BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class UBlueprintCameraNodeEvaluator Function TickCameraNode **********************
// ********** Begin Class UBlueprintCameraNodeEvaluator ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator;
UClass* UBlueprintCameraNodeEvaluator::GetPrivateStaticClass()
{
using TClass = UBlueprintCameraNodeEvaluator;
if (!Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintCameraNodeEvaluator"),
Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.InnerSingleton,
StaticRegisterNativesUBlueprintCameraNodeEvaluator,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister()
{
return UBlueprintCameraNodeEvaluator::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * The base class for Blueprint camera node evaluators.\n */" },
{ "IncludePath", "Nodes/Utility/BlueprintCameraNode.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "The base class for Blueprint camera node evaluators." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsFirstFrame_MetaData[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** Whether this is the first frame of this camera node's lifetime. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Whether this is the first frame of this camera node's lifetime." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsActiveCameraRig_MetaData[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** Whether this camera node is running inside the active camera rig in this layer. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Whether this camera node is running inside the active camera rig in this layer." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EvaluationContextOwner_MetaData[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** The owner object of this camera node's evaluation context. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "The owner object of this camera node's evaluation context." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "Category", "Evaluation" },
{ "Comment", "/** The input/output camera data for this frame. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "The input/output camera data for this frame." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraPose_MetaData[] = {
{ "BlueprintGetter", "GetCameraPose" },
{ "BlueprintSetter", "SetCameraPose" },
{ "Category", "Evaluation" },
{ "Comment", "// Deprecated fields.\n" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "Please use CameraData, or GetCurrentCameraPose and SetCurrentCameraPose" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Deprecated fields." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableTable_MetaData[] = {
{ "Category", "Evaluation" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "Please use CameraData" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintCameraNodeEvaluator constinit property declarations ************
static void NewProp_bIsFirstFrame_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsFirstFrame;
static void NewProp_bIsActiveCameraRig_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsActiveCameraRig;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EvaluationContextOwner;
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraPose;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableTable;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintCameraNodeEvaluator constinit property declarations **************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("FindEvaluationContextOwnerActor"), .Pointer = &UBlueprintCameraNodeEvaluator::execFindEvaluationContextOwnerActor },
{ .NameUTF8 = UTF8TEXT("GetCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execGetCameraPose },
{ .NameUTF8 = UTF8TEXT("GetCurrentCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execGetCurrentCameraPose },
{ .NameUTF8 = UTF8TEXT("GetPlayerController"), .Pointer = &UBlueprintCameraNodeEvaluator::execGetPlayerController },
{ .NameUTF8 = UTF8TEXT("SetCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execSetCameraPose },
{ .NameUTF8 = UTF8TEXT("SetCurrentCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execSetCurrentCameraPose },
{ .NameUTF8 = UTF8TEXT("SetDefaultOwningCameraRigParameters"), .Pointer = &UBlueprintCameraNodeEvaluator::execSetDefaultOwningCameraRigParameters },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor, "FindEvaluationContextOwnerActor" }, // 3273913221
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose, "GetCameraPose" }, // 3660431966
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose, "GetCurrentCameraPose" }, // 4168593900
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController, "GetPlayerController" }, // 4234335011
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode, "InitializeCameraNode" }, // 3563081870
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose, "SetCameraPose" }, // 3101690149
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose, "SetCurrentCameraPose" }, // 1244379912
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters, "SetDefaultOwningCameraRigParameters" }, // 2508365079
{ &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode, "TickCameraNode" }, // 2359417348
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintCameraNodeEvaluator>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics
// ********** Begin Class UBlueprintCameraNodeEvaluator Property Definitions ***********************
void Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame_SetBit(void* Obj)
{
((UBlueprintCameraNodeEvaluator*)Obj)->bIsFirstFrame = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame = { "bIsFirstFrame", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBlueprintCameraNodeEvaluator), &Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsFirstFrame_MetaData), NewProp_bIsFirstFrame_MetaData) };
void Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig_SetBit(void* Obj)
{
((UBlueprintCameraNodeEvaluator*)Obj)->bIsActiveCameraRig = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig = { "bIsActiveCameraRig", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBlueprintCameraNodeEvaluator), &Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsActiveCameraRig_MetaData), NewProp_bIsActiveCameraRig_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_EvaluationContextOwner = { "EvaluationContextOwner", nullptr, (EPropertyFlags)0x0124080000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, EvaluationContextOwner), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EvaluationContextOwner_MetaData), NewProp_EvaluationContextOwner_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraPose = { "CameraPose", nullptr, (EPropertyFlags)0x0020080000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, CameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraPose_MetaData), NewProp_CameraPose_MetaData) }; // 1998406894
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_VariableTable = { "VariableTable", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, VariableTable), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableTable_MetaData), NewProp_VariableTable_MetaData) }; // 510565355
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_EvaluationContextOwner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraPose,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_VariableTable,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintCameraNodeEvaluator Property Definitions *************************
UObject* (*const Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::ClassParams = {
&UBlueprintCameraNodeEvaluator::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers),
0,
0x000830A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::Class_MetaDataParams)
};
void UBlueprintCameraNodeEvaluator::StaticRegisterNativesUBlueprintCameraNodeEvaluator()
{
UClass* Class = UBlueprintCameraNodeEvaluator::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::Funcs));
}
UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator()
{
if (!Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.OuterSingleton, Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.OuterSingleton;
}
UBlueprintCameraNodeEvaluator::UBlueprintCameraNodeEvaluator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraNodeEvaluator);
UBlueprintCameraNodeEvaluator::~UBlueprintCameraNodeEvaluator() {}
// ********** End Class UBlueprintCameraNodeEvaluator **********************************************
// ********** Begin Class UBlueprintCameraNode *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraNode;
UClass* UBlueprintCameraNode::GetPrivateStaticClass()
{
using TClass = UBlueprintCameraNode;
if (!Z_Registration_Info_UClass_UBlueprintCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintCameraNode"),
Z_Registration_Info_UClass_UBlueprintCameraNode.InnerSingleton,
StaticRegisterNativesUBlueprintCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintCameraNode_NoRegister()
{
return UBlueprintCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CameraNodeCategories", "Common,Transform" },
{ "Comment", "/**\n * A camera node that runs arbitrary Blueprint logic.\n */" },
{ "IncludePath", "Nodes/Utility/BlueprintCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A camera node that runs arbitrary Blueprint logic." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraNodeEvaluatorTemplate_MetaData[] = {
{ "Category", "Common" },
{ "Comment", "/** The camera node evaluator to instantiate and run. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "The camera node evaluator to instantiate and run." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraNodeEvaluatorOverrides_MetaData[] = {
{ "Comment", "/** Overrides for the evaluator instance. */" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Overrides for the evaluator instance." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraNodeEvaluatorClass_MetaData[] = {
{ "Comment", "// Deprecated.\n" },
{ "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" },
{ "ToolTip", "Deprecated." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintCameraNode constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraNodeEvaluatorTemplate;
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraNodeEvaluatorOverrides;
static const UECodeGen_Private::FClassPropertyParams NewProp_CameraNodeEvaluatorClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBlueprintCameraNode constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintCameraNode_Statics
// ********** Begin Class UBlueprintCameraNode Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorTemplate = { "CameraNodeEvaluatorTemplate", nullptr, (EPropertyFlags)0x0146000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNode, CameraNodeEvaluatorTemplate), Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraNodeEvaluatorTemplate_MetaData), NewProp_CameraNodeEvaluatorTemplate_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorOverrides = { "CameraNodeEvaluatorOverrides", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNode, CameraNodeEvaluatorOverrides), Z_Construct_UScriptStruct_FCustomCameraNodeParameters, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraNodeEvaluatorOverrides_MetaData), NewProp_CameraNodeEvaluatorOverrides_MetaData) }; // 3731332541
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorClass = { "CameraNodeEvaluatorClass", nullptr, (EPropertyFlags)0x0044000020000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNode, CameraNodeEvaluatorClass_DEPRECATED), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraNodeEvaluatorClass_MetaData), NewProp_CameraNodeEvaluatorClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorTemplate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorOverrides,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers) < 2048);
// ********** End Class UBlueprintCameraNode Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UBlueprintCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UBlueprintCameraNode_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister, (int32)VTABLE_OFFSET(UBlueprintCameraNode, ICustomCameraNodeParameterProvider), false }, // 1469785308
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraNode_Statics::ClassParams = {
&UBlueprintCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x00A810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraNode_Statics::Class_MetaDataParams)
};
void UBlueprintCameraNode::StaticRegisterNativesUBlueprintCameraNode()
{
}
UClass* Z_Construct_UClass_UBlueprintCameraNode()
{
if (!Z_Registration_Info_UClass_UBlueprintCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraNode.OuterSingleton, Z_Construct_UClass_UBlueprintCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintCameraNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraNode);
UBlueprintCameraNode::~UBlueprintCameraNode() {}
// ********** End Class UBlueprintCameraNode *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintCameraNodeEvaluator, UBlueprintCameraNodeEvaluator::StaticClass, TEXT("UBlueprintCameraNodeEvaluator"), &Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraNodeEvaluator), 4238076403U) },
{ Z_Construct_UClass_UBlueprintCameraNode, UBlueprintCameraNode::StaticClass, TEXT("UBlueprintCameraNode"), &Z_Registration_Info_UClass_UBlueprintCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraNode), 2178533975U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_71743362{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS