// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Utility/BlueprintCameraNode.h" #include "Core/ICustomCameraNodeParameterProvider.h" #include "GameFramework/BlueprintCameraEvaluationDataRef.h" #include "GameFramework/BlueprintCameraPose.h" #include "UObject/Class.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBlueprintCameraNode() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNode_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraPose(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCustomCameraNodeParameters(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBlueprintCameraNodeEvaluator Function FindEvaluationContextOwnerActor *** struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics { struct BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms { TSubclassOf ActorClass; AActor* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Evaluation" }, { "Comment", "/**\n\x09 * A utility function that tries to find if an actor owns the evaluation context.\n\x09 * Handles the situation where the evaluation context is an actor component (like a\n\x09 * UGameplayCameraComponent) or an actor itself.\n\x09 */" }, { "CPP_Default_ActorClass", "None" }, { "DeterminesOutputType", "ActorClass" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "A utility function that tries to find if an actor owns the evaluation context.\nHandles the situation where the evaluation context is an actor component (like a\nUGameplayCameraComponent) or an actor itself." }, }; #endif // WITH_METADATA // ********** Begin Function FindEvaluationContextOwnerActor constinit property declarations ******* static const UECodeGen_Private::FClassPropertyParams NewProp_ActorClass; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function FindEvaluationContextOwnerActor constinit property declarations ********* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function FindEvaluationContextOwnerActor Property Definitions ****************** const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ActorClass = { "ActorClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms, ActorClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ActorClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers) < 2048); // ********** End Function FindEvaluationContextOwnerActor Property Definitions ******************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "FindEvaluationContextOwnerActor", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::BlueprintCameraNodeEvaluator_eventFindEvaluationContextOwnerActor_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execFindEvaluationContextOwnerActor) { P_GET_OBJECT(UClass,Z_Param_ActorClass); P_FINISH; P_NATIVE_BEGIN; *(AActor**)Z_Param__Result=P_THIS->FindEvaluationContextOwnerActor(Z_Param_ActorClass); P_NATIVE_END; } // ********** End Class UBlueprintCameraNodeEvaluator Function FindEvaluationContextOwnerActor ***** // ********** Begin Class UBlueprintCameraNodeEvaluator Function GetCameraPose ********************* struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics { struct BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms { FBlueprintCameraPose ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintGetter", "" }, { "Comment", "// Deprecated methods.\n" }, { "DeprecatedFunction", "" }, { "DeprecationMessage", "Please use GetCurrentCameraPose" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Deprecated methods." }, }; #endif // WITH_METADATA // ********** Begin Function GetCameraPose constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCameraPose constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCameraPose Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(0, nullptr) }; // 1998406894 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers) < 2048); // ********** End Function GetCameraPose Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "GetCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCameraPose_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execGetCameraPose) { P_FINISH; P_NATIVE_BEGIN; *(FBlueprintCameraPose*)Z_Param__Result=P_THIS->GetCameraPose(); P_NATIVE_END; } // ********** End Class UBlueprintCameraNodeEvaluator Function GetCameraPose *********************** // ********** Begin Class UBlueprintCameraNodeEvaluator Function GetCurrentCameraPose ************** struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics { struct BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms { FBlueprintCameraPose ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Evaluation" }, { "Comment", "/** A utility function to get the current camera pose from this node's camera data. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "A utility function to get the current camera pose from this node's camera data." }, }; #endif // WITH_METADATA // ********** Begin Function GetCurrentCameraPose constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCurrentCameraPose constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCurrentCameraPose Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(0, nullptr) }; // 1998406894 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers) < 2048); // ********** End Function GetCurrentCameraPose Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "GetCurrentCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventGetCurrentCameraPose_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execGetCurrentCameraPose) { P_FINISH; P_NATIVE_BEGIN; *(FBlueprintCameraPose*)Z_Param__Result=P_THIS->GetCurrentCameraPose(); P_NATIVE_END; } // ********** End Class UBlueprintCameraNodeEvaluator Function GetCurrentCameraPose **************** // ********** Begin Class UBlueprintCameraNodeEvaluator Function GetPlayerController *************** struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics { struct BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms { APlayerController* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Evaluation" }, { "Comment", "/** Gets the player controller that the node is running for, if any. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Gets the player controller that the node is running for, if any." }, }; #endif // WITH_METADATA // ********** Begin Function GetPlayerController constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetPlayerController constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetPlayerController Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms, ReturnValue), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers) < 2048); // ********** End Function GetPlayerController Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "GetPlayerController", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::BlueprintCameraNodeEvaluator_eventGetPlayerController_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execGetPlayerController) { P_FINISH; P_NATIVE_BEGIN; *(APlayerController**)Z_Param__Result=P_THIS->GetPlayerController(); P_NATIVE_END; } // ********** End Class UBlueprintCameraNodeEvaluator Function GetPlayerController ***************** // ********** Begin Class UBlueprintCameraNodeEvaluator Function InitializeCameraNode ************** static FName NAME_UBlueprintCameraNodeEvaluator_InitializeCameraNode = FName(TEXT("InitializeCameraNode")); void UBlueprintCameraNodeEvaluator::InitializeCameraNode() { UFunction* Func = FindFunctionChecked(NAME_UBlueprintCameraNodeEvaluator_InitializeCameraNode); ProcessEvent(Func,NULL); } struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Evaluation" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, }; #endif // WITH_METADATA // ********** Begin Function InitializeCameraNode constinit property declarations ****************** // ********** End Function InitializeCameraNode constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "InitializeCameraNode", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode_Statics::FuncParams); } return ReturnFunction; } // ********** End Class UBlueprintCameraNodeEvaluator Function InitializeCameraNode **************** // ********** Begin Class UBlueprintCameraNodeEvaluator Function SetCameraPose ********************* struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics { struct BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms { FBlueprintCameraPose InCameraPose; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintSetter", "" }, { "DeprecatedFunction", "" }, { "DeprecationMessage", "Please use SetCurrentCameraPose" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InCameraPose_MetaData[] = { { "DisplayName", "Camera Pose" }, { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetCameraPose constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_InCameraPose; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetCameraPose constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetCameraPose Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::NewProp_InCameraPose = { "InCameraPose", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms, InCameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InCameraPose_MetaData), NewProp_InCameraPose_MetaData) }; // 1998406894 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::NewProp_InCameraPose, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers) < 2048); // ********** End Function SetCameraPose Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "SetCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCameraPose_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execSetCameraPose) { P_GET_STRUCT_REF(FBlueprintCameraPose,Z_Param_Out_InCameraPose); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetCameraPose(Z_Param_Out_InCameraPose); P_NATIVE_END; } // ********** End Class UBlueprintCameraNodeEvaluator Function SetCameraPose *********************** // ********** Begin Class UBlueprintCameraNodeEvaluator Function SetCurrentCameraPose ************** struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics { struct BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms { FBlueprintCameraPose CameraPose; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Evaluation" }, { "Comment", "/** A utility function to set the current camera pose on this node's camera data. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "A utility function to set the current camera pose on this node's camera data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraPose_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetCurrentCameraPose constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_CameraPose; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetCurrentCameraPose constinit property declarations ******************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetCurrentCameraPose Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::NewProp_CameraPose = { "CameraPose", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms, CameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraPose_MetaData), NewProp_CameraPose_MetaData) }; // 1998406894 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::NewProp_CameraPose, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers) < 2048); // ********** End Function SetCurrentCameraPose Property Definitions ******************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "SetCurrentCameraPose", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::BlueprintCameraNodeEvaluator_eventSetCurrentCameraPose_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execSetCurrentCameraPose) { P_GET_STRUCT_REF(FBlueprintCameraPose,Z_Param_Out_CameraPose); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetCurrentCameraPose(Z_Param_Out_CameraPose); P_NATIVE_END; } // ********** End Class UBlueprintCameraNodeEvaluator Function SetCurrentCameraPose **************** // ********** Begin Class UBlueprintCameraNodeEvaluator Function SetDefaultOwningCameraRigParameters struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics { struct BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms { FBlueprintCameraEvaluationDataRef TargetCameraData; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Evaluation" }, { "Comment", "/** Assigns the default parameter values of the owning camera rig to the given camera evaluation data. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Assigns the default parameter values of the owning camera rig to the given camera evaluation data." }, }; #endif // WITH_METADATA // ********** Begin Function SetDefaultOwningCameraRigParameters constinit property declarations *** static const UECodeGen_Private::FStructPropertyParams NewProp_TargetCameraData; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetDefaultOwningCameraRigParameters constinit property declarations ***** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetDefaultOwningCameraRigParameters Property Definitions ************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::NewProp_TargetCameraData = { "TargetCameraData", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms, TargetCameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(0, nullptr) }; // 510565355 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::NewProp_TargetCameraData, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers) < 2048); // ********** End Function SetDefaultOwningCameraRigParameters Property Definitions **************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "SetDefaultOwningCameraRigParameters", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::PropPointers), sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x44020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::BlueprintCameraNodeEvaluator_eventSetDefaultOwningCameraRigParameters_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UBlueprintCameraNodeEvaluator::execSetDefaultOwningCameraRigParameters) { P_GET_STRUCT(FBlueprintCameraEvaluationDataRef,Z_Param_TargetCameraData); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetDefaultOwningCameraRigParameters(Z_Param_TargetCameraData); P_NATIVE_END; } // ********** End Class UBlueprintCameraNodeEvaluator Function SetDefaultOwningCameraRigParameters * // ********** Begin Class UBlueprintCameraNodeEvaluator Function TickCameraNode ******************** struct BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms { float DeltaTime; }; static FName NAME_UBlueprintCameraNodeEvaluator_TickCameraNode = FName(TEXT("TickCameraNode")); void UBlueprintCameraNodeEvaluator::TickCameraNode(float DeltaTime) { BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms Parms; Parms.DeltaTime=DeltaTime; UFunction* Func = FindFunctionChecked(NAME_UBlueprintCameraNodeEvaluator_TickCameraNode); ProcessEvent(Func,&Parms); } struct Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Evaluation" }, { "Comment", "/** The main execution callback for the camera node. Call SetCameraPose to affect the result. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "The main execution callback for the camera node. Call SetCameraPose to affect the result." }, }; #endif // WITH_METADATA // ********** Begin Function TickCameraNode constinit property declarations ************************ static const UECodeGen_Private::FFloatPropertyParams NewProp_DeltaTime; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function TickCameraNode constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function TickCameraNode Property Definitions *********************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::NewProp_DeltaTime = { "DeltaTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms, DeltaTime), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::NewProp_DeltaTime, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers) < 2048); // ********** End Function TickCameraNode Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraNodeEvaluator, nullptr, "TickCameraNode", Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::PropPointers), sizeof(BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(BlueprintCameraNodeEvaluator_eventTickCameraNode_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode_Statics::FuncParams); } return ReturnFunction; } // ********** End Class UBlueprintCameraNodeEvaluator Function TickCameraNode ********************** // ********** Begin Class UBlueprintCameraNodeEvaluator ******************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator; UClass* UBlueprintCameraNodeEvaluator::GetPrivateStaticClass() { using TClass = UBlueprintCameraNodeEvaluator; if (!Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BlueprintCameraNodeEvaluator"), Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.InnerSingleton, StaticRegisterNativesUBlueprintCameraNodeEvaluator, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.InnerSingleton; } UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister() { return UBlueprintCameraNodeEvaluator::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * The base class for Blueprint camera node evaluators.\n */" }, { "IncludePath", "Nodes/Utility/BlueprintCameraNode.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "The base class for Blueprint camera node evaluators." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsFirstFrame_MetaData[] = { { "Category", "Evaluation" }, { "Comment", "/** Whether this is the first frame of this camera node's lifetime. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Whether this is the first frame of this camera node's lifetime." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsActiveCameraRig_MetaData[] = { { "Category", "Evaluation" }, { "Comment", "/** Whether this camera node is running inside the active camera rig in this layer. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Whether this camera node is running inside the active camera rig in this layer." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EvaluationContextOwner_MetaData[] = { { "Category", "Evaluation" }, { "Comment", "/** The owner object of this camera node's evaluation context. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "The owner object of this camera node's evaluation context." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = { { "Category", "Evaluation" }, { "Comment", "/** The input/output camera data for this frame. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "The input/output camera data for this frame." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraPose_MetaData[] = { { "BlueprintGetter", "GetCameraPose" }, { "BlueprintSetter", "SetCameraPose" }, { "Category", "Evaluation" }, { "Comment", "// Deprecated fields.\n" }, { "DeprecatedProperty", "" }, { "DeprecationMessage", "Please use CameraData, or GetCurrentCameraPose and SetCurrentCameraPose" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Deprecated fields." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableTable_MetaData[] = { { "Category", "Evaluation" }, { "DeprecatedProperty", "" }, { "DeprecationMessage", "Please use CameraData" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, }; #endif // WITH_METADATA // ********** Begin Class UBlueprintCameraNodeEvaluator constinit property declarations ************ static void NewProp_bIsFirstFrame_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsFirstFrame; static void NewProp_bIsActiveCameraRig_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsActiveCameraRig; static const UECodeGen_Private::FObjectPropertyParams NewProp_EvaluationContextOwner; static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData; static const UECodeGen_Private::FStructPropertyParams NewProp_CameraPose; static const UECodeGen_Private::FStructPropertyParams NewProp_VariableTable; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UBlueprintCameraNodeEvaluator constinit property declarations ************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("FindEvaluationContextOwnerActor"), .Pointer = &UBlueprintCameraNodeEvaluator::execFindEvaluationContextOwnerActor }, { .NameUTF8 = UTF8TEXT("GetCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execGetCameraPose }, { .NameUTF8 = UTF8TEXT("GetCurrentCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execGetCurrentCameraPose }, { .NameUTF8 = UTF8TEXT("GetPlayerController"), .Pointer = &UBlueprintCameraNodeEvaluator::execGetPlayerController }, { .NameUTF8 = UTF8TEXT("SetCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execSetCameraPose }, { .NameUTF8 = UTF8TEXT("SetCurrentCameraPose"), .Pointer = &UBlueprintCameraNodeEvaluator::execSetCurrentCameraPose }, { .NameUTF8 = UTF8TEXT("SetDefaultOwningCameraRigParameters"), .Pointer = &UBlueprintCameraNodeEvaluator::execSetDefaultOwningCameraRigParameters }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_FindEvaluationContextOwnerActor, "FindEvaluationContextOwnerActor" }, // 3273913221 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCameraPose, "GetCameraPose" }, // 3660431966 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetCurrentCameraPose, "GetCurrentCameraPose" }, // 4168593900 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_GetPlayerController, "GetPlayerController" }, // 4234335011 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_InitializeCameraNode, "InitializeCameraNode" }, // 3563081870 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCameraPose, "SetCameraPose" }, // 3101690149 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetCurrentCameraPose, "SetCurrentCameraPose" }, // 1244379912 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_SetDefaultOwningCameraRigParameters, "SetDefaultOwningCameraRigParameters" }, // 2508365079 { &Z_Construct_UFunction_UBlueprintCameraNodeEvaluator_TickCameraNode, "TickCameraNode" }, // 2359417348 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics // ********** Begin Class UBlueprintCameraNodeEvaluator Property Definitions *********************** void Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame_SetBit(void* Obj) { ((UBlueprintCameraNodeEvaluator*)Obj)->bIsFirstFrame = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame = { "bIsFirstFrame", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBlueprintCameraNodeEvaluator), &Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsFirstFrame_MetaData), NewProp_bIsFirstFrame_MetaData) }; void Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig_SetBit(void* Obj) { ((UBlueprintCameraNodeEvaluator*)Obj)->bIsActiveCameraRig = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig = { "bIsActiveCameraRig", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBlueprintCameraNodeEvaluator), &Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsActiveCameraRig_MetaData), NewProp_bIsActiveCameraRig_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_EvaluationContextOwner = { "EvaluationContextOwner", nullptr, (EPropertyFlags)0x0124080000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, EvaluationContextOwner), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EvaluationContextOwner_MetaData), NewProp_EvaluationContextOwner_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraPose = { "CameraPose", nullptr, (EPropertyFlags)0x0020080000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, CameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraPose_MetaData), NewProp_CameraPose_MetaData) }; // 1998406894 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_VariableTable = { "VariableTable", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNodeEvaluator, VariableTable), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableTable_MetaData), NewProp_VariableTable_MetaData) }; // 510565355 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsFirstFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_bIsActiveCameraRig, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_EvaluationContextOwner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_CameraPose, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::NewProp_VariableTable, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers) < 2048); // ********** End Class UBlueprintCameraNodeEvaluator Property Definitions ************************* UObject* (*const Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::ClassParams = { &UBlueprintCameraNodeEvaluator::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::PropPointers), 0, 0x000830A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::Class_MetaDataParams) }; void UBlueprintCameraNodeEvaluator::StaticRegisterNativesUBlueprintCameraNodeEvaluator() { UClass* Class = UBlueprintCameraNodeEvaluator::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::Funcs)); } UClass* Z_Construct_UClass_UBlueprintCameraNodeEvaluator() { if (!Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.OuterSingleton, Z_Construct_UClass_UBlueprintCameraNodeEvaluator_Statics::ClassParams); } return Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator.OuterSingleton; } UBlueprintCameraNodeEvaluator::UBlueprintCameraNodeEvaluator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraNodeEvaluator); UBlueprintCameraNodeEvaluator::~UBlueprintCameraNodeEvaluator() {} // ********** End Class UBlueprintCameraNodeEvaluator ********************************************** // ********** Begin Class UBlueprintCameraNode ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraNode; UClass* UBlueprintCameraNode::GetPrivateStaticClass() { using TClass = UBlueprintCameraNode; if (!Z_Registration_Info_UClass_UBlueprintCameraNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BlueprintCameraNode"), Z_Registration_Info_UClass_UBlueprintCameraNode.InnerSingleton, StaticRegisterNativesUBlueprintCameraNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBlueprintCameraNode.InnerSingleton; } UClass* Z_Construct_UClass_UBlueprintCameraNode_NoRegister() { return UBlueprintCameraNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBlueprintCameraNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "CameraNodeCategories", "Common,Transform" }, { "Comment", "/**\n * A camera node that runs arbitrary Blueprint logic.\n */" }, { "IncludePath", "Nodes/Utility/BlueprintCameraNode.h" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A camera node that runs arbitrary Blueprint logic." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraNodeEvaluatorTemplate_MetaData[] = { { "Category", "Common" }, { "Comment", "/** The camera node evaluator to instantiate and run. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "The camera node evaluator to instantiate and run." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraNodeEvaluatorOverrides_MetaData[] = { { "Comment", "/** Overrides for the evaluator instance. */" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Overrides for the evaluator instance." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraNodeEvaluatorClass_MetaData[] = { { "Comment", "// Deprecated.\n" }, { "ModuleRelativePath", "Public/Nodes/Utility/BlueprintCameraNode.h" }, { "ToolTip", "Deprecated." }, }; #endif // WITH_METADATA // ********** Begin Class UBlueprintCameraNode constinit property declarations ********************* static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraNodeEvaluatorTemplate; static const UECodeGen_Private::FStructPropertyParams NewProp_CameraNodeEvaluatorOverrides; static const UECodeGen_Private::FClassPropertyParams NewProp_CameraNodeEvaluatorClass; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UBlueprintCameraNode constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBlueprintCameraNode_Statics // ********** Begin Class UBlueprintCameraNode Property Definitions ******************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorTemplate = { "CameraNodeEvaluatorTemplate", nullptr, (EPropertyFlags)0x0146000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNode, CameraNodeEvaluatorTemplate), Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraNodeEvaluatorTemplate_MetaData), NewProp_CameraNodeEvaluatorTemplate_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorOverrides = { "CameraNodeEvaluatorOverrides", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNode, CameraNodeEvaluatorOverrides), Z_Construct_UScriptStruct_FCustomCameraNodeParameters, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraNodeEvaluatorOverrides_MetaData), NewProp_CameraNodeEvaluatorOverrides_MetaData) }; // 3731332541 const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorClass = { "CameraNodeEvaluatorClass", nullptr, (EPropertyFlags)0x0044000020000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBlueprintCameraNode, CameraNodeEvaluatorClass_DEPRECATED), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UBlueprintCameraNodeEvaluator_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraNodeEvaluatorClass_MetaData), NewProp_CameraNodeEvaluatorClass_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorTemplate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorOverrides, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBlueprintCameraNode_Statics::NewProp_CameraNodeEvaluatorClass, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers) < 2048); // ********** End Class UBlueprintCameraNode Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UBlueprintCameraNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraNode, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UBlueprintCameraNode_Statics::InterfaceParams[] = { { Z_Construct_UClass_UCustomCameraNodeParameterProvider_NoRegister, (int32)VTABLE_OFFSET(UBlueprintCameraNode, ICustomCameraNodeParameterProvider), false }, // 1469785308 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraNode_Statics::ClassParams = { &UBlueprintCameraNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x00A810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraNode_Statics::Class_MetaDataParams) }; void UBlueprintCameraNode::StaticRegisterNativesUBlueprintCameraNode() { } UClass* Z_Construct_UClass_UBlueprintCameraNode() { if (!Z_Registration_Info_UClass_UBlueprintCameraNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraNode.OuterSingleton, Z_Construct_UClass_UBlueprintCameraNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UBlueprintCameraNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraNode); UBlueprintCameraNode::~UBlueprintCameraNode() {} // ********** End Class UBlueprintCameraNode ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBlueprintCameraNodeEvaluator, UBlueprintCameraNodeEvaluator::StaticClass, TEXT("UBlueprintCameraNodeEvaluator"), &Z_Registration_Info_UClass_UBlueprintCameraNodeEvaluator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraNodeEvaluator), 4238076403U) }, { Z_Construct_UClass_UBlueprintCameraNode, UBlueprintCameraNode::StaticClass, TEXT("UBlueprintCameraNode"), &Z_Registration_Info_UClass_UBlueprintCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraNode), 2178533975U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_71743362{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Utility_BlueprintCameraNode_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS