66 lines
3.2 KiB
C
66 lines
3.2 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Field/FieldSystemAsset.h"
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#ifdef FIELDSYSTEMENGINE_FieldSystemAsset_generated_h
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#error "FieldSystemAsset.generated.h already included, missing '#pragma once' in FieldSystemAsset.h"
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#endif
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#define FIELDSYSTEMENGINE_FieldSystemAsset_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UFieldSystem *************************************************************
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#define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UFieldSystem, FIELDSYSTEMENGINE_API)
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struct Z_Construct_UClass_UFieldSystem_Statics;
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FIELDSYSTEMENGINE_API UClass* Z_Construct_UClass_UFieldSystem_NoRegister();
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#define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUFieldSystem(); \
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friend struct ::Z_Construct_UClass_UFieldSystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend FIELDSYSTEMENGINE_API UClass* ::Z_Construct_UClass_UFieldSystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(UFieldSystem, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/FieldSystemEngine"), Z_Construct_UClass_UFieldSystem_NoRegister) \
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DECLARE_SERIALIZER(UFieldSystem) \
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FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UFieldSystem(UFieldSystem&&) = delete; \
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UFieldSystem(const UFieldSystem&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(FIELDSYSTEMENGINE_API, UFieldSystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFieldSystem); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UFieldSystem)
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#define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_19_PROLOG
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#define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UFieldSystem;
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// ********** End Class UFieldSystem ***************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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