// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Field/FieldSystemAsset.h" #ifdef FIELDSYSTEMENGINE_FieldSystemAsset_generated_h #error "FieldSystemAsset.generated.h already included, missing '#pragma once' in FieldSystemAsset.h" #endif #define FIELDSYSTEMENGINE_FieldSystemAsset_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UFieldSystem ************************************************************* #define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UFieldSystem, FIELDSYSTEMENGINE_API) struct Z_Construct_UClass_UFieldSystem_Statics; FIELDSYSTEMENGINE_API UClass* Z_Construct_UClass_UFieldSystem_NoRegister(); #define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUFieldSystem(); \ friend struct ::Z_Construct_UClass_UFieldSystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend FIELDSYSTEMENGINE_API UClass* ::Z_Construct_UClass_UFieldSystem_NoRegister(); \ public: \ DECLARE_CLASS2(UFieldSystem, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/FieldSystemEngine"), Z_Construct_UClass_UFieldSystem_NoRegister) \ DECLARE_SERIALIZER(UFieldSystem) \ FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UFieldSystem(UFieldSystem&&) = delete; \ UFieldSystem(const UFieldSystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(FIELDSYSTEMENGINE_API, UFieldSystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFieldSystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UFieldSystem) #define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_19_PROLOG #define FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h_22_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UFieldSystem; // ********** End Class UFieldSystem *************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Experimental_FieldSystem_Source_FieldSystemEngine_Public_Field_FieldSystemAsset_h PRAGMA_ENABLE_DEPRECATION_WARNINGS