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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/SubUVAnimation.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Particles/SubUVAnimation.h"
#include "Serialization/StructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSubUVAnimation() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_USubUVAnimation();
ENGINE_API UClass* Z_Construct_UClass_USubUVAnimation_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EOpacitySourceMode();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ESubUVBoundingVertexCount *************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESubUVBoundingVertexCount;
static UEnum* ESubUVBoundingVertexCount_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton)
{
Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ESubUVBoundingVertexCount"));
}
return Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESubUVBoundingVertexCount>()
{
return ESubUVBoundingVertexCount_StaticEnum();
}
struct Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BVC_EightVertices.Name", "BVC_EightVertices" },
{ "BVC_FourVertices.Name", "BVC_FourVertices" },
{ "Comment", "/** \n * More bounding vertices results in reduced overdraw, but adds more triangle overhead.\n * The eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\n * and when the particles using the texture will be few and large.\n */" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "ToolTip", "More bounding vertices results in reduced overdraw, but adds more triangle overhead.\nThe eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\nand when the particles using the texture will be few and large." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "BVC_FourVertices", (int64)BVC_FourVertices },
{ "BVC_EightVertices", (int64)BVC_EightVertices },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"ESubUVBoundingVertexCount",
"ESubUVBoundingVertexCount",
Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount()
{
if (!Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton, Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton;
}
// ********** End Enum ESubUVBoundingVertexCount ***************************************************
// ********** Begin Enum EOpacitySourceMode ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOpacitySourceMode;
static UEnum* EOpacitySourceMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EOpacitySourceMode, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EOpacitySourceMode"));
}
return Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EOpacitySourceMode>()
{
return EOpacitySourceMode_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "OSM_Alpha.Name", "OSM_Alpha" },
{ "OSM_BlueChannel.Name", "OSM_BlueChannel" },
{ "OSM_ColorBrightness.Name", "OSM_ColorBrightness" },
{ "OSM_GreenChannel.Name", "OSM_GreenChannel" },
{ "OSM_RedChannel.Name", "OSM_RedChannel" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "OSM_Alpha", (int64)OSM_Alpha },
{ "OSM_ColorBrightness", (int64)OSM_ColorBrightness },
{ "OSM_RedChannel", (int64)OSM_RedChannel },
{ "OSM_GreenChannel", (int64)OSM_GreenChannel },
{ "OSM_BlueChannel", (int64)OSM_BlueChannel },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EOpacitySourceMode",
"EOpacitySourceMode",
Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EOpacitySourceMode()
{
if (!Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton, Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton;
}
// ********** End Enum EOpacitySourceMode **********************************************************
// ********** Begin Class USubUVAnimation **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USubUVAnimation;
UClass* USubUVAnimation::GetPrivateStaticClass()
{
using TClass = USubUVAnimation;
if (!Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SubUVAnimation"),
Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton,
StaticRegisterNativesUSubUVAnimation,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton;
}
UClass* Z_Construct_UClass_USubUVAnimation_NoRegister()
{
return USubUVAnimation::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USubUVAnimation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * SubUV animation asset, which caches bounding geometry for regions in the SubUVTexture with non-zero opacity.\n * Particle emitters with a SubUV module which use this asset leverage the optimal bounding geometry to reduce overdraw.\n */" },
{ "HideCategories", "object" },
{ "IncludePath", "Particles/SubUVAnimation.h" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "ToolTip", "SubUV animation asset, which caches bounding geometry for regions in the SubUVTexture with non-zero opacity.\nParticle emitters with a SubUV module which use this asset leverage the optimal bounding geometry to reduce overdraw." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubUVTexture_MetaData[] = {
{ "Category", "SubUV" },
{ "Comment", "/** \n\x09 * Texture to generate bounding geometry from.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "ToolTip", "Texture to generate bounding geometry from." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubImages_Horizontal_MetaData[] = {
{ "Category", "SubUV" },
{ "Comment", "/** The number of sub-images horizontally in the texture\x09\x09\x09\x09\x09\x09\x09*/" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "ToolTip", "The number of sub-images horizontally in the texture" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubImages_Vertical_MetaData[] = {
{ "Category", "SubUV" },
{ "Comment", "/** The number of sub-images vertically in the texture\x09\x09\x09\x09\x09\x09\x09\x09*/" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "ToolTip", "The number of sub-images vertically in the texture" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundingMode_MetaData[] = {
{ "Category", "SubUV" },
{ "Comment", "/** \n\x09 * More bounding vertices results in reduced overdraw, but adds more triangle overhead.\n\x09 * The eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\n\x09 * and when the particles using the texture will be few and large.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "ToolTip", "More bounding vertices results in reduced overdraw, but adds more triangle overhead.\nThe eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\nand when the particles using the texture will be few and large." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OpacitySourceMode_MetaData[] = {
{ "Category", "SubUV" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AlphaThreshold_MetaData[] = {
{ "Category", "SubUV" },
{ "Comment", "/** \n\x09 * Alpha channel values larger than the threshold are considered occupied and will be contained in the bounding geometry.\n\x09 * Raising this threshold slightly can reduce overdraw in particles using this animation asset.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" },
{ "ToolTip", "Alpha channel values larger than the threshold are considered occupied and will be contained in the bounding geometry.\nRaising this threshold slightly can reduce overdraw in particles using this animation asset." },
{ "UIMax", "1" },
{ "UIMin", "0" },
};
#endif // WITH_METADATA
// ********** Begin Class USubUVAnimation constinit property declarations **************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_SubUVTexture;
static const UECodeGen_Private::FIntPropertyParams NewProp_SubImages_Horizontal;
static const UECodeGen_Private::FIntPropertyParams NewProp_SubImages_Vertical;
static const UECodeGen_Private::FBytePropertyParams NewProp_BoundingMode;
static const UECodeGen_Private::FBytePropertyParams NewProp_OpacitySourceMode;
static const UECodeGen_Private::FFloatPropertyParams NewProp_AlphaThreshold;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USubUVAnimation constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USubUVAnimation>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USubUVAnimation_Statics
// ********** Begin Class USubUVAnimation Property Definitions *************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubUVTexture = { "SubUVTexture", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubUVTexture), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubUVTexture_MetaData), NewProp_SubUVTexture_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Horizontal = { "SubImages_Horizontal", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubImages_Horizontal), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubImages_Horizontal_MetaData), NewProp_SubImages_Horizontal_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Vertical = { "SubImages_Vertical", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubImages_Vertical), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubImages_Vertical_MetaData), NewProp_SubImages_Vertical_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_BoundingMode = { "BoundingMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, BoundingMode), Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundingMode_MetaData), NewProp_BoundingMode_MetaData) }; // 1733187446
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_OpacitySourceMode = { "OpacitySourceMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, OpacitySourceMode), Z_Construct_UEnum_Engine_EOpacitySourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OpacitySourceMode_MetaData), NewProp_OpacitySourceMode_MetaData) }; // 1744479942
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_AlphaThreshold = { "AlphaThreshold", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, AlphaThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AlphaThreshold_MetaData), NewProp_AlphaThreshold_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USubUVAnimation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubUVTexture,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Horizontal,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Vertical,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_BoundingMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_OpacitySourceMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_AlphaThreshold,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::PropPointers) < 2048);
// ********** End Class USubUVAnimation Property Definitions ***************************************
UObject* (*const Z_Construct_UClass_USubUVAnimation_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USubUVAnimation_Statics::ClassParams = {
&USubUVAnimation::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USubUVAnimation_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::Class_MetaDataParams), Z_Construct_UClass_USubUVAnimation_Statics::Class_MetaDataParams)
};
void USubUVAnimation::StaticRegisterNativesUSubUVAnimation()
{
}
UClass* Z_Construct_UClass_USubUVAnimation()
{
if (!Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton, Z_Construct_UClass_USubUVAnimation_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USubUVAnimation);
USubUVAnimation::~USubUVAnimation() {}
IMPLEMENT_FARCHIVE_SERIALIZER(USubUVAnimation)
// ********** End Class USubUVAnimation ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ESubUVBoundingVertexCount_StaticEnum, TEXT("ESubUVBoundingVertexCount"), &Z_Registration_Info_UEnum_ESubUVBoundingVertexCount, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1733187446U) },
{ EOpacitySourceMode_StaticEnum, TEXT("EOpacitySourceMode"), &Z_Registration_Info_UEnum_EOpacitySourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1744479942U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USubUVAnimation, USubUVAnimation::StaticClass, TEXT("USubUVAnimation"), &Z_Registration_Info_UClass_USubUVAnimation, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USubUVAnimation), 656136700U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_420276207{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS