// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Particles/SubUVAnimation.h" #include "Serialization/StructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSubUVAnimation() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_USubUVAnimation(); ENGINE_API UClass* Z_Construct_UClass_USubUVAnimation_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EOpacitySourceMode(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ESubUVBoundingVertexCount ************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_ESubUVBoundingVertexCount; static UEnum* ESubUVBoundingVertexCount_StaticEnum() { if (!Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton) { Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ESubUVBoundingVertexCount")); } return Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ESubUVBoundingVertexCount_StaticEnum(); } struct Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BVC_EightVertices.Name", "BVC_EightVertices" }, { "BVC_FourVertices.Name", "BVC_FourVertices" }, { "Comment", "/** \n * More bounding vertices results in reduced overdraw, but adds more triangle overhead.\n * The eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\n * and when the particles using the texture will be few and large.\n */" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "ToolTip", "More bounding vertices results in reduced overdraw, but adds more triangle overhead.\nThe eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\nand when the particles using the texture will be few and large." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "BVC_FourVertices", (int64)BVC_FourVertices }, { "BVC_EightVertices", (int64)BVC_EightVertices }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ESubUVBoundingVertexCount", "ESubUVBoundingVertexCount", Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount() { if (!Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton, Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount_Statics::EnumParams); } return Z_Registration_Info_UEnum_ESubUVBoundingVertexCount.InnerSingleton; } // ********** End Enum ESubUVBoundingVertexCount *************************************************** // ********** Begin Enum EOpacitySourceMode ******************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOpacitySourceMode; static UEnum* EOpacitySourceMode_StaticEnum() { if (!Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton) { Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EOpacitySourceMode, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EOpacitySourceMode")); } return Z_Registration_Info_UEnum_EOpacitySourceMode.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EOpacitySourceMode_StaticEnum(); } struct Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "OSM_Alpha.Name", "OSM_Alpha" }, { "OSM_BlueChannel.Name", "OSM_BlueChannel" }, { "OSM_ColorBrightness.Name", "OSM_ColorBrightness" }, { "OSM_GreenChannel.Name", "OSM_GreenChannel" }, { "OSM_RedChannel.Name", "OSM_RedChannel" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "OSM_Alpha", (int64)OSM_Alpha }, { "OSM_ColorBrightness", (int64)OSM_ColorBrightness }, { "OSM_RedChannel", (int64)OSM_RedChannel }, { "OSM_GreenChannel", (int64)OSM_GreenChannel }, { "OSM_BlueChannel", (int64)OSM_BlueChannel }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EOpacitySourceMode", "EOpacitySourceMode", Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EOpacitySourceMode() { if (!Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton, Z_Construct_UEnum_Engine_EOpacitySourceMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_EOpacitySourceMode.InnerSingleton; } // ********** End Enum EOpacitySourceMode ********************************************************** // ********** Begin Class USubUVAnimation ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USubUVAnimation; UClass* USubUVAnimation::GetPrivateStaticClass() { using TClass = USubUVAnimation; if (!Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SubUVAnimation"), Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton, StaticRegisterNativesUSubUVAnimation, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USubUVAnimation.InnerSingleton; } UClass* Z_Construct_UClass_USubUVAnimation_NoRegister() { return USubUVAnimation::GetPrivateStaticClass(); } struct Z_Construct_UClass_USubUVAnimation_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * SubUV animation asset, which caches bounding geometry for regions in the SubUVTexture with non-zero opacity.\n * Particle emitters with a SubUV module which use this asset leverage the optimal bounding geometry to reduce overdraw.\n */" }, { "HideCategories", "object" }, { "IncludePath", "Particles/SubUVAnimation.h" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "ToolTip", "SubUV animation asset, which caches bounding geometry for regions in the SubUVTexture with non-zero opacity.\nParticle emitters with a SubUV module which use this asset leverage the optimal bounding geometry to reduce overdraw." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubUVTexture_MetaData[] = { { "Category", "SubUV" }, { "Comment", "/** \n\x09 * Texture to generate bounding geometry from.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "ToolTip", "Texture to generate bounding geometry from." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubImages_Horizontal_MetaData[] = { { "Category", "SubUV" }, { "Comment", "/** The number of sub-images horizontally in the texture\x09\x09\x09\x09\x09\x09\x09*/" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "ToolTip", "The number of sub-images horizontally in the texture" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubImages_Vertical_MetaData[] = { { "Category", "SubUV" }, { "Comment", "/** The number of sub-images vertically in the texture\x09\x09\x09\x09\x09\x09\x09\x09*/" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "ToolTip", "The number of sub-images vertically in the texture" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundingMode_MetaData[] = { { "Category", "SubUV" }, { "Comment", "/** \n\x09 * More bounding vertices results in reduced overdraw, but adds more triangle overhead.\n\x09 * The eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\n\x09 * and when the particles using the texture will be few and large.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "ToolTip", "More bounding vertices results in reduced overdraw, but adds more triangle overhead.\nThe eight vertex mode is best used when the SubUV texture has a lot of space to cut out that is not captured by the four vertex version,\nand when the particles using the texture will be few and large." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OpacitySourceMode_MetaData[] = { { "Category", "SubUV" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AlphaThreshold_MetaData[] = { { "Category", "SubUV" }, { "Comment", "/** \n\x09 * Alpha channel values larger than the threshold are considered occupied and will be contained in the bounding geometry.\n\x09 * Raising this threshold slightly can reduce overdraw in particles using this animation asset.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/SubUVAnimation.h" }, { "ToolTip", "Alpha channel values larger than the threshold are considered occupied and will be contained in the bounding geometry.\nRaising this threshold slightly can reduce overdraw in particles using this animation asset." }, { "UIMax", "1" }, { "UIMin", "0" }, }; #endif // WITH_METADATA // ********** Begin Class USubUVAnimation constinit property declarations ************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_SubUVTexture; static const UECodeGen_Private::FIntPropertyParams NewProp_SubImages_Horizontal; static const UECodeGen_Private::FIntPropertyParams NewProp_SubImages_Vertical; static const UECodeGen_Private::FBytePropertyParams NewProp_BoundingMode; static const UECodeGen_Private::FBytePropertyParams NewProp_OpacitySourceMode; static const UECodeGen_Private::FFloatPropertyParams NewProp_AlphaThreshold; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USubUVAnimation constinit property declarations **************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USubUVAnimation_Statics // ********** Begin Class USubUVAnimation Property Definitions ************************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubUVTexture = { "SubUVTexture", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubUVTexture), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubUVTexture_MetaData), NewProp_SubUVTexture_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Horizontal = { "SubImages_Horizontal", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubImages_Horizontal), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubImages_Horizontal_MetaData), NewProp_SubImages_Horizontal_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Vertical = { "SubImages_Vertical", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, SubImages_Vertical), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubImages_Vertical_MetaData), NewProp_SubImages_Vertical_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_BoundingMode = { "BoundingMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, BoundingMode), Z_Construct_UEnum_Engine_ESubUVBoundingVertexCount, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundingMode_MetaData), NewProp_BoundingMode_MetaData) }; // 1733187446 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_OpacitySourceMode = { "OpacitySourceMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, OpacitySourceMode), Z_Construct_UEnum_Engine_EOpacitySourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OpacitySourceMode_MetaData), NewProp_OpacitySourceMode_MetaData) }; // 1744479942 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USubUVAnimation_Statics::NewProp_AlphaThreshold = { "AlphaThreshold", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USubUVAnimation, AlphaThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AlphaThreshold_MetaData), NewProp_AlphaThreshold_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USubUVAnimation_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubUVTexture, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Horizontal, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_SubImages_Vertical, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_BoundingMode, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_OpacitySourceMode, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USubUVAnimation_Statics::NewProp_AlphaThreshold, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::PropPointers) < 2048); // ********** End Class USubUVAnimation Property Definitions *************************************** UObject* (*const Z_Construct_UClass_USubUVAnimation_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USubUVAnimation_Statics::ClassParams = { &USubUVAnimation::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USubUVAnimation_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USubUVAnimation_Statics::Class_MetaDataParams), Z_Construct_UClass_USubUVAnimation_Statics::Class_MetaDataParams) }; void USubUVAnimation::StaticRegisterNativesUSubUVAnimation() { } UClass* Z_Construct_UClass_USubUVAnimation() { if (!Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton, Z_Construct_UClass_USubUVAnimation_Statics::ClassParams); } return Z_Registration_Info_UClass_USubUVAnimation.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USubUVAnimation); USubUVAnimation::~USubUVAnimation() {} IMPLEMENT_FARCHIVE_SERIALIZER(USubUVAnimation) // ********** End Class USubUVAnimation ************************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ESubUVBoundingVertexCount_StaticEnum, TEXT("ESubUVBoundingVertexCount"), &Z_Registration_Info_UEnum_ESubUVBoundingVertexCount, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1733187446U) }, { EOpacitySourceMode_StaticEnum, TEXT("EOpacitySourceMode"), &Z_Registration_Info_UEnum_EOpacitySourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1744479942U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USubUVAnimation, USubUVAnimation::StaticClass, TEXT("USubUVAnimation"), &Z_Registration_Info_UClass_USubUVAnimation, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USubUVAnimation), 656136700U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_420276207{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_SubUVAnimation_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS