Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/StaticMeshSocket.gen.cpp

197 lines
14 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Engine/StaticMeshSocket.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStaticMeshSocket() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshSocket();
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshSocket_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UStaticMeshSocket ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UStaticMeshSocket;
UClass* UStaticMeshSocket::GetPrivateStaticClass()
{
using TClass = UStaticMeshSocket;
if (!Z_Registration_Info_UClass_UStaticMeshSocket.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("StaticMeshSocket"),
Z_Registration_Info_UClass_UStaticMeshSocket.InnerSingleton,
StaticRegisterNativesUStaticMeshSocket,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UStaticMeshSocket.InnerSingleton;
}
UClass* Z_Construct_UClass_UStaticMeshSocket_NoRegister()
{
return UStaticMeshSocket::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UStaticMeshSocket_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object Actor" },
{ "IncludePath", "Engine/StaticMeshSocket.h" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = {
{ "Category", "StaticMeshSocket" },
{ "Comment", "/** \n\x09 *\x09""Defines a named attachment location on the UStaticMesh. \n\x09 *\x09These are set up in editor and used as a shortcut instead of specifying \n\x09 *\x09""everything explicitly to AttachComponent in the StaticMeshComponent.\n\x09 *\x09The Outer of a StaticMeshSocket should always be the UStaticMesh.\n\x09 */" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
{ "ToolTip", "Defines a named attachment location on the UStaticMesh.\nThese are set up in editor and used as a shortcut instead of specifying\neverything explicitly to AttachComponent in the StaticMeshComponent.\nThe Outer of a StaticMeshSocket should always be the UStaticMesh." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeLocation_MetaData[] = {
{ "Category", "StaticMeshSocket" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeRotation_MetaData[] = {
{ "Category", "StaticMeshSocket" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeScale_MetaData[] = {
{ "Category", "StaticMeshSocket" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = {
{ "Category", "StaticMeshSocket" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewStaticMesh_MetaData[] = {
{ "Category", "StaticMeshSocket" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSocketCreatedAtImport_MetaData[] = {
{ "Comment", "/* Whether the socket was imported with the asset or created in the editor. Importer will remove/modify only imported socket and will not touch any editor created socket. */" },
{ "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" },
{ "ToolTip", "Whether the socket was imported with the asset or created in the editor. Importer will remove/modify only imported socket and will not touch any editor created socket." },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UStaticMeshSocket constinit property declarations ************************
static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeLocation;
static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeRotation;
static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeScale;
static const UECodeGen_Private::FStrPropertyParams NewProp_Tag;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewStaticMesh;
static void NewProp_bSocketCreatedAtImport_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSocketCreatedAtImport;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UStaticMeshSocket constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UStaticMeshSocket>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UStaticMeshSocket_Statics
// ********** Begin Class UStaticMeshSocket Property Definitions ***********************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeLocation = { "RelativeLocation", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, RelativeLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeLocation_MetaData), NewProp_RelativeLocation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeRotation = { "RelativeRotation", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, RelativeRotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeRotation_MetaData), NewProp_RelativeRotation_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeScale = { "RelativeScale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, RelativeScale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeScale_MetaData), NewProp_RelativeScale_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0010040000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, Tag), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_PreviewStaticMesh = { "PreviewStaticMesh", nullptr, (EPropertyFlags)0x0114040800000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, PreviewStaticMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewStaticMesh_MetaData), NewProp_PreviewStaticMesh_MetaData) };
void Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport_SetBit(void* Obj)
{
((UStaticMeshSocket*)Obj)->bSocketCreatedAtImport = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport = { "bSocketCreatedAtImport", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStaticMeshSocket), &Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSocketCreatedAtImport_MetaData), NewProp_bSocketCreatedAtImport_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_SocketName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeRotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_Tag,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_PreviewStaticMesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers) < 2048);
// ********** End Class UStaticMeshSocket Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UStaticMeshSocket_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UStaticMeshSocket_Statics::ClassParams = {
&UStaticMeshSocket::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::Class_MetaDataParams), Z_Construct_UClass_UStaticMeshSocket_Statics::Class_MetaDataParams)
};
void UStaticMeshSocket::StaticRegisterNativesUStaticMeshSocket()
{
}
UClass* Z_Construct_UClass_UStaticMeshSocket()
{
if (!Z_Registration_Info_UClass_UStaticMeshSocket.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStaticMeshSocket.OuterSingleton, Z_Construct_UClass_UStaticMeshSocket_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UStaticMeshSocket.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStaticMeshSocket);
UStaticMeshSocket::~UStaticMeshSocket() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UStaticMeshSocket)
// ********** End Class UStaticMeshSocket **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UStaticMeshSocket, UStaticMeshSocket::StaticClass, TEXT("UStaticMeshSocket"), &Z_Registration_Info_UClass_UStaticMeshSocket, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStaticMeshSocket), 1911373265U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_1540762819{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS