// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/StaticMeshSocket.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeStaticMeshSocket() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UStaticMeshSocket(); ENGINE_API UClass* Z_Construct_UClass_UStaticMeshSocket_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UStaticMeshSocket ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UStaticMeshSocket; UClass* UStaticMeshSocket::GetPrivateStaticClass() { using TClass = UStaticMeshSocket; if (!Z_Registration_Info_UClass_UStaticMeshSocket.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("StaticMeshSocket"), Z_Registration_Info_UClass_UStaticMeshSocket.InnerSingleton, StaticRegisterNativesUStaticMeshSocket, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UStaticMeshSocket.InnerSingleton; } UClass* Z_Construct_UClass_UStaticMeshSocket_NoRegister() { return UStaticMeshSocket::GetPrivateStaticClass(); } struct Z_Construct_UClass_UStaticMeshSocket_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Object Actor" }, { "IncludePath", "Engine/StaticMeshSocket.h" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = { { "Category", "StaticMeshSocket" }, { "Comment", "/** \n\x09 *\x09""Defines a named attachment location on the UStaticMesh. \n\x09 *\x09These are set up in editor and used as a shortcut instead of specifying \n\x09 *\x09""everything explicitly to AttachComponent in the StaticMeshComponent.\n\x09 *\x09The Outer of a StaticMeshSocket should always be the UStaticMesh.\n\x09 */" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, { "ToolTip", "Defines a named attachment location on the UStaticMesh.\nThese are set up in editor and used as a shortcut instead of specifying\neverything explicitly to AttachComponent in the StaticMeshComponent.\nThe Outer of a StaticMeshSocket should always be the UStaticMesh." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeLocation_MetaData[] = { { "Category", "StaticMeshSocket" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeRotation_MetaData[] = { { "Category", "StaticMeshSocket" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeScale_MetaData[] = { { "Category", "StaticMeshSocket" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = { { "Category", "StaticMeshSocket" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewStaticMesh_MetaData[] = { { "Category", "StaticMeshSocket" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSocketCreatedAtImport_MetaData[] = { { "Comment", "/* Whether the socket was imported with the asset or created in the editor. Importer will remove/modify only imported socket and will not touch any editor created socket. */" }, { "ModuleRelativePath", "Classes/Engine/StaticMeshSocket.h" }, { "ToolTip", "Whether the socket was imported with the asset or created in the editor. Importer will remove/modify only imported socket and will not touch any editor created socket." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UStaticMeshSocket constinit property declarations ************************ static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName; static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeLocation; static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeRotation; static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeScale; static const UECodeGen_Private::FStrPropertyParams NewProp_Tag; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewStaticMesh; static void NewProp_bSocketCreatedAtImport_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSocketCreatedAtImport; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UStaticMeshSocket constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UStaticMeshSocket_Statics // ********** Begin Class UStaticMeshSocket Property Definitions *********************************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeLocation = { "RelativeLocation", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, RelativeLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeLocation_MetaData), NewProp_RelativeLocation_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeRotation = { "RelativeRotation", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, RelativeRotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeRotation_MetaData), NewProp_RelativeRotation_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeScale = { "RelativeScale", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, RelativeScale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeScale_MetaData), NewProp_RelativeScale_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0010040000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, Tag), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_PreviewStaticMesh = { "PreviewStaticMesh", nullptr, (EPropertyFlags)0x0114040800000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UStaticMeshSocket, PreviewStaticMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewStaticMesh_MetaData), NewProp_PreviewStaticMesh_MetaData) }; void Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport_SetBit(void* Obj) { ((UStaticMeshSocket*)Obj)->bSocketCreatedAtImport = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport = { "bSocketCreatedAtImport", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UStaticMeshSocket), &Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSocketCreatedAtImport_MetaData), NewProp_bSocketCreatedAtImport_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_SocketName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeLocation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeRotation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_RelativeScale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_Tag, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_PreviewStaticMesh, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UStaticMeshSocket_Statics::NewProp_bSocketCreatedAtImport, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers) < 2048); // ********** End Class UStaticMeshSocket Property Definitions ************************************* UObject* (*const Z_Construct_UClass_UStaticMeshSocket_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UStaticMeshSocket_Statics::ClassParams = { &UStaticMeshSocket::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UStaticMeshSocket_Statics::Class_MetaDataParams), Z_Construct_UClass_UStaticMeshSocket_Statics::Class_MetaDataParams) }; void UStaticMeshSocket::StaticRegisterNativesUStaticMeshSocket() { } UClass* Z_Construct_UClass_UStaticMeshSocket() { if (!Z_Registration_Info_UClass_UStaticMeshSocket.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UStaticMeshSocket.OuterSingleton, Z_Construct_UClass_UStaticMeshSocket_Statics::ClassParams); } return Z_Registration_Info_UClass_UStaticMeshSocket.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UStaticMeshSocket); UStaticMeshSocket::~UStaticMeshSocket() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UStaticMeshSocket) // ********** End Class UStaticMeshSocket ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UStaticMeshSocket, UStaticMeshSocket::StaticClass, TEXT("UStaticMeshSocket"), &Z_Registration_Info_UClass_UStaticMeshSocket, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UStaticMeshSocket), 1911373265U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_1540762819{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSocket_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS