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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/PhysicsConstraintComponent.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PhysicsEngine/PhysicsConstraintComponent.h"
#ifdef ENGINE_PhysicsConstraintComponent_generated_h
#error "PhysicsConstraintComponent.generated.h already included, missing '#pragma once' in PhysicsConstraintComponent.h"
#endif
#define ENGINE_PhysicsConstraintComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UPrimitiveComponent;
enum class EComponentPhysicsStateChange : uint8;
struct FConstraintInstanceAccessor;
// ********** Begin Class UPhysicsConstraintComponent **********************************************
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetConstraint); \
DECLARE_FUNCTION(execIsBroken); \
DECLARE_FUNCTION(execGetConstraintForce); \
DECLARE_FUNCTION(execSetProjectionParams); \
DECLARE_FUNCTION(execIsProjectionEnabled); \
DECLARE_FUNCTION(execSetProjectionEnabled); \
DECLARE_FUNCTION(execSetDisableCollision); \
DECLARE_FUNCTION(execSetConstraintReferenceOrientation); \
DECLARE_FUNCTION(execSetConstraintReferencePosition); \
DECLARE_FUNCTION(execSetConstraintReferenceFrame); \
DECLARE_FUNCTION(execGetCurrentSwing2); \
DECLARE_FUNCTION(execGetCurrentSwing1); \
DECLARE_FUNCTION(execGetCurrentTwist); \
DECLARE_FUNCTION(execSetContactTransferScale); \
DECLARE_FUNCTION(execSetAngularPlasticity); \
DECLARE_FUNCTION(execSetAngularBreakable); \
DECLARE_FUNCTION(execSetLinearPlasticity); \
DECLARE_FUNCTION(execSetLinearBreakable); \
DECLARE_FUNCTION(execSetAngularTwistLimit); \
DECLARE_FUNCTION(execSetAngularSwing2Limit); \
DECLARE_FUNCTION(execSetAngularSwing1Limit); \
DECLARE_FUNCTION(execSetLinearZLimit); \
DECLARE_FUNCTION(execSetLinearYLimit); \
DECLARE_FUNCTION(execSetLinearXLimit); \
DECLARE_FUNCTION(execSetAngularDriveParams); \
DECLARE_FUNCTION(execSetAngularVelocityTarget); \
DECLARE_FUNCTION(execSetAngularOrientationTarget); \
DECLARE_FUNCTION(execSetLinearDriveAccelerationMode); \
DECLARE_FUNCTION(execSetLinearDriveParams); \
DECLARE_FUNCTION(execSetLinearVelocityTarget); \
DECLARE_FUNCTION(execSetLinearPositionTarget); \
DECLARE_FUNCTION(execSetAngularDriveAccelerationMode); \
DECLARE_FUNCTION(execSetAngularDriveMode); \
DECLARE_FUNCTION(execSetAngularVelocityDriveSLERP); \
DECLARE_FUNCTION(execSetAngularVelocityDriveTwistAndSwing); \
DECLARE_FUNCTION(execSetAngularVelocityDrive); \
DECLARE_FUNCTION(execSetOrientationDriveSLERP); \
DECLARE_FUNCTION(execSetOrientationDriveTwistAndSwing); \
DECLARE_FUNCTION(execSetAngularOrientationDrive); \
DECLARE_FUNCTION(execSetLinearVelocityDrive); \
DECLARE_FUNCTION(execSetLinearPositionDrive); \
DECLARE_FUNCTION(execBreakConstraint); \
DECLARE_FUNCTION(execGetConstrainedComponents); \
DECLARE_FUNCTION(execSetConstrainedComponents); \
DECLARE_FUNCTION(execReInitConstraintAndApplyPhysicsState);
#if WITH_EDITORONLY_DATA
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UPhysicsConstraintComponent, ENGINE_API)
#else // WITH_EDITORONLY_DATA
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_ARCHIVESERIALIZER
#endif // WITH_EDITORONLY_DATA
struct Z_Construct_UClass_UPhysicsConstraintComponent_Statics;
ENGINE_API UClass* Z_Construct_UClass_UPhysicsConstraintComponent_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_INCLASS \
private: \
static void StaticRegisterNativesUPhysicsConstraintComponent(); \
friend struct ::Z_Construct_UClass_UPhysicsConstraintComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UPhysicsConstraintComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UPhysicsConstraintComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPhysicsConstraintComponent_NoRegister) \
DECLARE_SERIALIZER(UPhysicsConstraintComponent) \
FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UPhysicsConstraintComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsConstraintComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPhysicsConstraintComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsConstraintComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UPhysicsConstraintComponent(UPhysicsConstraintComponent&&) = delete; \
UPhysicsConstraintComponent(const UPhysicsConstraintComponent&) = delete; \
ENGINE_API virtual ~UPhysicsConstraintComponent();
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_22_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h_25_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPhysicsConstraintComponent;
// ********** End Class UPhysicsConstraintComponent ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS