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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/MaterialExpressionSpeedTree.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionSpeedTree.h"
#ifdef ENGINE_MaterialExpressionSpeedTree_generated_h
#error "MaterialExpressionSpeedTree.generated.h already included, missing '#pragma once' in MaterialExpressionSpeedTree.h"
#endif
#define ENGINE_MaterialExpressionSpeedTree_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMaterialExpressionSpeedTree *********************************************
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_43_ARCHIVESERIALIZER \
DECLARE_FARCHIVE_SERIALIZER(UMaterialExpressionSpeedTree, ENGINE_API)
struct Z_Construct_UClass_UMaterialExpressionSpeedTree_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionSpeedTree_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_43_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMaterialExpressionSpeedTree(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionSpeedTree_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionSpeedTree_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionSpeedTree, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionSpeedTree_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionSpeedTree) \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_43_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_43_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialExpressionSpeedTree(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionSpeedTree(UMaterialExpressionSpeedTree&&) = delete; \
UMaterialExpressionSpeedTree(const UMaterialExpressionSpeedTree&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionSpeedTree); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionSpeedTree); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionSpeedTree) \
ENGINE_API virtual ~UMaterialExpressionSpeedTree();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_40_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_43_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_43_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h_43_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionSpeedTree;
// ********** End Class UMaterialExpressionSpeedTree ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSpeedTree_h
// ********** Begin Enum ESpeedTreeGeometryType ****************************************************
#define FOREACH_ENUM_ESPEEDTREEGEOMETRYTYPE(op) \
op(STG_Branch) \
op(STG_Frond) \
op(STG_Leaf) \
op(STG_FacingLeaf) \
op(STG_Billboard)
enum ESpeedTreeGeometryType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESpeedTreeGeometryType>();
// ********** End Enum ESpeedTreeGeometryType ******************************************************
// ********** Begin Enum ESpeedTreeWindType ********************************************************
#define FOREACH_ENUM_ESPEEDTREEWINDTYPE(op) \
op(STW_None) \
op(STW_Fastest) \
op(STW_Fast) \
op(STW_Better) \
op(STW_Best) \
op(STW_Palm) \
op(STW_BestPlus)
enum ESpeedTreeWindType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESpeedTreeWindType>();
// ********** End Enum ESpeedTreeWindType **********************************************************
// ********** Begin Enum ESpeedTreeLODType *********************************************************
#define FOREACH_ENUM_ESPEEDTREELODTYPE(op) \
op(STLOD_Pop) \
op(STLOD_Smooth)
enum ESpeedTreeLODType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESpeedTreeLODType>();
// ********** End Enum ESpeedTreeLODType ***********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS